Sword reach CUSTOMIZABLE
Key RequiredUniversal

Sword reach CUSTOMIZABLE

Universal Scriptmob_zermob_zer 43K views 118 executesUpdated Mar 27, 2024
2.5/ 5(2 votes)
1150% Positive
Lua Script•32 lines (930 chars)
local plr = game.Players.LocalPlayer
local backpack = plr.Backpack
local char = plr.Character
local reach = 99
local viewhitbox = true
local color = Color3.fromRGB(170,0,0)
local surfacecolor = Color3.fromRGB(255,85,0)

if not char:FindFirstChild("ClassicSword") then
   backpack.ClassicSword.Parent = char
end

local sword = char:FindFirstChild("ClassicSword")
if viewhitbox then
   if sword.Handle:FindFirstChildOfClass("SelectionBox") then
      sword.Handle.SelectionBox:Remove()
   end
   local box = Instance.new("SelectionBox")
   box.Parent = sword.Handle
   box.Color3 = color
   box.LineThickness = 0.12
   box.SurfaceTransparency = 0
   box.SurfaceColor3 = surfacecolor
   box.Transparency = 0.9
   box.Adornee = box.Parent
else
   if sword.Handle:FindFirstChildOfClass("SelectionBox") then
       sword.Handle.SelectionBox:Remove()
   end
end
sword.Handle.Size = Vector3.new(0.5,0.5,reach)
char.Handle.CanQuery = false

Features & Information

Customizable sword reach including: viewhitbox, reach size, color, surfacecolor
#reach#universal#sword

Community Comments (2)

idkWhatToNameidkWhatToNameApr 25, 2024(edited)

not good at all it reqiures the person to have a sword or a tool if ur playing a game that got the tool but not in ur inv it would be useless

estaestaJan 27, 2025(edited)

* dont work

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