
KeylessUniversal

local uis = game:GetService("UserInputService")
local sg = game:GetService("StarterGui")
local players = game:GetService("Players")
local player = players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local jumpMultipliers = {1, 5, 10}
local currentIndex = 1
local stopped = false
local debounce = false
sg:SetCore("SendNotification", {
Title = "Super Jump",
Text = "Controls:\n- Alt + U: Fully Stop",
Duration = 5
})
local function changeJumpPower()
if stopped or debounce then return end
debounce = true
currentIndex = currentIndex % #jumpMultipliers + 1
humanoid.UseJumpPower = true
humanoid.JumpPower = 50 * jumpMultipliers[currentIndex] -- Mặc định JumpPower là 50
sg:SetCore("SendNotification", {
Title = "Script Status",
Text = "Super Jump set to " .. jumpMultipliers[currentIndex] .. "x!",
Duration = 2
})
task.wait(0.5)
debounce = false
end
local function stopScript()
if stopped then return end
stopped = true
humanoid.JumpPower = 50 -- Trả về mặc định
sg:SetCore("SendNotification", {
Title = "Script Stopped",
Text = "Super Jump fully closed successfully!",
Duration = 2
})
end
uis.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed or stopped then return end
if input.KeyCode == Enum.KeyCode.U then
if uis:IsKeyDown(Enum.KeyCode.LeftControl) then
changeJumpPower()
elseif uis:IsKeyDown(Enum.KeyCode.LeftAlt) then
stopScript()
end
end
end)
--Super Jump made by Krusdy using ChadSkibidi.No comments yet for this script.



