
KeylessUniversal

-- Super Infinite Jump Pad GUI (LocalScript)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
-- Create GUI
local gui = Instance.new("ScreenGui")
gui.Name = "SuperInfiniteJumpPadGUI"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 250, 0, 80)
frame.Position = UDim2.new(0.5, -125, 0.8, 0)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
local title = Instance.new("TextLabel", frame)
title.Text = "Super Infinite Jump Pad"
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
title.TextColor3 = Color3.new(1, 1, 1)
title.Font = Enum.Font.GothamBold
title.TextSize = 20
title.BorderSizePixel = 0
local toggleBtn = Instance.new("TextButton", frame)
toggleBtn.Size = UDim2.new(0.8, 0, 0, 35)
toggleBtn.Position = UDim2.new(0.1, 0, 0, 40)
toggleBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
toggleBtn.TextColor3 = Color3.new(1, 1, 1)
toggleBtn.Font = Enum.Font.Gotham
toggleBtn.TextSize = 18
toggleBtn.Text = "Enable Infinite Jump"
local infiniteJumpEnabled = false
-- Toggle function
toggleBtn.MouseButton1Click:Connect(function()
infiniteJumpEnabled = not infiniteJumpEnabled
if infiniteJumpEnabled then
toggleBtn.Text = "Disable Infinite Jump"
else
toggleBtn.Text = "Enable Infinite Jump"
end
end)
-- Listen for jump key presses
UserInputService.JumpRequest:Connect(function()
if infiniteJumpEnabled then
local character = player.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if humanoid then
-- Force jump even if in air
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)



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