Sunc Lua Script Open Source
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Sunc Lua Script Open Source

Universal ScriptVampBlessedVampBlessed 591 views 15 executesUpdated Dec 25, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•434 lines (12658 chars)
local START_TIME = tick()

local rawResults = {}
local metaInfo = {}

local function addResult(name, ok, info)
    if rawResults[name] ~= nil then return end
    rawResults[name] = {
        passed = ok and true or false,
        info = info or ""
    }
end

local function safeAssert(name, fn, failReason)
    local ok, err = pcall(fn)
    if not ok then
        addResult(name, false, failReason or tostring(err))
        return false, err
    else
        if rawResults[name] == nil then
            addResult(name, true, "ok")
        end
        return true
    end
end

local function checkExists(path)
    local env = getgenv and getgenv() or _G
    local cur = env
    for seg in string.gmatch(path, "[^%.]+") do
        if type(cur) ~= "table" then
            return false
        end
        cur = cur[seg]
        if cur == nil then
            return false
        end
    end
    return true
end

local function quickBoolTest(name, cond, reason)
    if cond then
        addResult(name, true, "ok")
    else
        addResult(name, false, reason or "failed")
    end
end

local function getExecutorName()
    local n = nil
    local ok = pcall(function()
        if getexecutorname then
            n = getexecutorname()
        elseif identifyexecutor then
            local a, b = identifyexecutor()
            n = a or b
        elseif syn then
            n = "Synapse (syn)"
        end
    end)
    if not ok then
        n = nil
    end
    if type(n) ~= "string" then
        n = "Unknown"
    end
    return n
end

metaInfo.executor = getExecutorName()

local featureTargets = {
    "loadstring",
    "getgenv",
    "getrenv",
    "getgc",
    "getrunningscripts",
    "getscripts",
    "getscripthash",
    "getsenv",
    "getrawmetatable",
    "setreadonly",
    "isreadonly",
    "newcclosure",
    "iscclosure",
    "islclosure",
    "isexecutorclosure",
    "hookfunction",
    "hookmetamethod",
    "getnamecallmethod",
    "setrawmetatable",
    "getinstances",
    "getnilinstances",
    "isscriptable",
    "setscriptable",
    "getthreadidentity",
    "setthreadidentity",
    "checkcaller",
    "request",
    "getcustomasset",
    "gethiddenproperty",
    "sethiddenproperty",
    "Drawing.new",
    "Drawing.Fonts",
    "getrenderproperty",
    "setrenderproperty",
    "cleardrawcache",
    "listfiles",
    "isfolder",
    "isfile",
    "makefolder",
    "writefile",
    "appendfile",
    "readfile",
    "delfile",
    "delfolder",
    "loadfile",
    "getscriptbytecode"
}

for _, path in ipairs(featureTargets) do
    local exists = checkExists(path)
    if exists then
        addResult(path, true, "exists")
    else
        addResult(path, false, "missing")
    end
end

if getgenv then
    safeAssert("getgenv[behavior]", function()
        local a = getgenv()
        local b = getgenv()
        assert(a == b, "environments not identical")
        a.__SUNC_TEMP = 99
        assert(getgenv().__SUNC_TEMP == 99, "value not shared")
        a.__SUNC_TEMP = nil
    end, "environment not stable")
end

if loadstring then
    safeAssert("loadstring[basic]", function()
        local f = loadstring("return 10 + 5")
        assert(type(f) == "function", "loadstring returned non-function")
        assert(f() == 15, "math result mismatch")
    end, "simple expression failed")

    safeAssert("loadstring[error-report]", function()
        local ok, err = pcall(function()
            local f = loadstring("this is not valid luau")
            f()
        end)
        assert(ok == false, "invalid chunk did not error")
        assert(type(err) == "string" or type(err) == "table", "no error info returned")
    end, "invalid-chunk handling broken")
end

if getrawmetatable and setreadonly and hookmetamethod then
    safeAssert("metatable[hook]", function()
        local obj = {}
        local mt = getrawmetatable(obj) or {}
        local oldIndex = mt.__index

        local wr = pcall(function() setreadonly(mt, false) end)
        assert(wr, "setreadonly failed")

        mt.__index = function(self, k)
            if k == "__SUNC_FLAG" then
                return "OK"
            end
            if oldIndex then
                return oldIndex(self, k)
            end
            return nil
        end

        setreadonly(mt, true)

        local hook
        hook = hookmetamethod(obj, "__index", function(self, k, ...)
            if k == "__SUNC_HOOKED" then
                return "HOOKED"
            end
            return hook(self, k, ...)
        end)

        assert(obj.__SUNC_FLAG == "OK", "original index override failed")
        assert(obj.__SUNC_HOOKED == "HOOKED", "__index hook failed")
    end, "metamethod / readonly behavior invalid")
end

if newcclosure and iscclosure and islclosure then
    safeAssert("closures[type]", function()
        local luaFunc = function()
            return 1
        end
        local cFunc = newcclosure(luaFunc)
        assert(luaFunc() == cFunc(), "closure return mismatch")
        assert(luaFunc ~= cFunc, "closure should not be same reference")
        assert(iscclosure(cFunc), "cFunc not reported as cclosure")
        assert(islclosure(luaFunc), "luaFunc not reported as lclosure")
    end, "closure typing broken")
end

if checkcaller then
    safeAssert("checkcaller[basic]", function()
        assert(checkcaller() == true, "checkcaller should be true in user script")
    end, "checkcaller returned false")
end

if getthreadidentity and setthreadidentity then
    safeAssert("threadidentity", function()
        local original = getthreadidentity()
        assert(type(original) == "number", "identity not number")
        setthreadidentity(original + 1)
        assert(getthreadidentity() == original + 1, "identity did not change")
        setthreadidentity(original)
    end, "thread identity operations blocked")
end

if isfolder and makefolder and delfolder and writefile and readfile and isfile and listfiles then
    safeAssert("filesystem", function()
        local root = ".sunc_test"
        if isfolder(root) then
            delfolder(root)
        end
        makefolder(root)
        assert(isfolder(root), "folder not created")

        local f1 = root .. "/a.txt"
        writefile(f1, "hello")
        assert(isfile(f1), "file not created")
        assert(readfile(f1) == "hello", "content mismatch")

        if appendfile then
            appendfile(f1, " world")
            assert(readfile(f1) == "hello world", "appendfile broken")
        end

        if loadfile then
            local f2 = root .. "/code.lua"
            writefile(f2, "return function(x) return x + 3 end")
            local loader = loadfile(f2)
            local fn = loader()
            assert(fn(5) == 8, "loadfile function incorrect")
        end

        local entries = listfiles(root)
        assert(type(entries) == "table" and #entries >= 1, "listfiles empty")

        delfile(f1)
        assert(not isfile(f1), "delfile failed")
        delfolder(root)
        assert(not isfolder(root), "delfolder failed")
    end, "filesystem operations failed")
end

if request then
    safeAssert("request[basic]", function()
        local res = request({
            Url = "https://httpbin.org/get",
            Method = "GET"
        })
        assert(type(res) == "table", "response not table")
        assert(res.StatusCode == 200 or res.StatusCode == 301 or res.StatusCode == 302, "unexpected status")
    end, "HTTP request failed")
end

if getcustomasset and writefile then
    safeAssert("getcustomasset[basic]", function()
        local path = ".sunc_asset_test.txt"
        writefile(path, "x")
        local id = getcustomasset(path)
        assert(type(id) == "string" and #id > 0, "asset id invalid")
    end, "getcustomasset not usable")
end

if gethiddenproperty and sethiddenproperty then
    safeAssert("hiddenprops", function()
        local fire = Instance.new("Fire")
        local okA = pcall(function()
            return gethiddenproperty(fire, "size_xml")
        end)
        assert(okA, "gethiddenproperty errored")
        local okB = pcall(function()
            sethiddenproperty(fire, "size_xml", 7)
        end)
        assert(okB, "sethiddenproperty errored")
    end, "hidden property functions broken")
end

if Drawing and Drawing.new then
    safeAssert("Drawing[objects]", function()
        local sq = Drawing.new("Square")
        sq.Visible = true
        sq.Color = Color3.fromRGB(255, 255, 255)
        sq.Size = Vector2.new(50, 50)

        if getrenderproperty then
            local v = getrenderproperty(sq, "Visible")
            assert(type(v) == "boolean", "Visible not boolean")
        end

        if setrenderproperty then
            setrenderproperty(sq, "Visible", false)
            assert(sq.Visible == false, "setrenderproperty failed")
        end

        local okDestroy = pcall(function()
            sq:Remove()
        end)
        if not okDestroy then
            pcall(function() sq:Destroy() end)
        end
    end, "Drawing api failure")

    if Drawing.Fonts then
        quickBoolTest("Drawing.Fonts[exists]", Drawing.Fonts.UI ~= nil, "fonts missing")
    end

    if cleardrawcache then
        local ok = pcall(function()
            cleardrawcache()
        end)
        quickBoolTest("cleardrawcache[call]", ok, "cleardrawcache threw error")
    end
end

if getscriptbytecode and getscripthash then
    safeAssert("script[introspection]", function()
        local plr = game:GetService("Players").LocalPlayer
        local char = plr.Character or plr.CharacterAdded:Wait()
        local anim = char:FindFirstChildOfClass("LocalScript") or char:FindFirstChild("Animate")
        assert(anim, "no local script found on character")

        local bc = getscriptbytecode(anim)
        assert(type(bc) == "string" and #bc > 0, "bytecode empty")

        local h1 = getscripthash(anim)
        local src = anim.Source

        anim.Source = src .. "\n-- sunc test"
        local h2 = getscripthash(anim)
        anim.Source = src

        assert(h1 ~= h2, "hash not sensitive to source change")
    end, "script hash / bytecode invalid")
end

if getrunningscripts and getscripts then
    safeAssert("scripts[lists]", function()
        local rs = getrunningscripts()
        assert(type(rs) == "table", "getrunningscripts not table")
        assert(#rs > 0, "no running scripts listed")

        local all = getscripts()
        assert(type(all) == "table" and #all > 0, "getscripts empty")
    end, "script listing broken")
end

if getinstances then
    safeAssert("getinstances[basic]", function()
        local insts = getinstances()
        assert(type(insts) == "table" and #insts > 0, "getinstances empty")
        assert(insts[1].ClassName ~= nil, "first entry not instance")
    end, "getinstances failed")
end

if getnilinstances then
    safeAssert("getnilinstances[basic]", function()
        local insts = getnilinstances()
        if #insts > 0 then
            assert(insts[1].Parent == nil, "nil instance not parentless")
        end
    end, "getnilinstances failed")
end

local sorted = {}
for name, data in pairs(rawResults) do
    table.insert(sorted, {name = name, passed = data.passed, info = data.info})
end

table.sort(sorted, function(a, b)
    return a.name < b.name
end)

local total = #sorted
local passed = 0
for _, r in ipairs(sorted) do
    if r.passed then
        passed = passed + 1
    end
end

local successRate = 0
if total > 0 then
    successRate = math.floor((passed / total) * 100 + 0.5)
end

local elapsed = tick() - START_TIME

local function formatTime(t)
    return math.floor(t * 10) / 10
end

local function speedComment(t)
    if t < 2 then
        return "Very fast – environment is highly responsive."
    elseif t < 4 then
        return "Fast – should feel smooth in most usage."
    elseif t < 7 then
        return "Average – okay for general use, heavy tests may feel slower."
    elseif t < 10 then
        return "Slow – complex scripts may feel laggy."
    else
        return "Very slow – environment is struggling with heavy checks."
    end
end

print("========== sUNC Test Made by 28e5 ==========")
print("Executor: " .. tostring(metaInfo.executor))
print(string.format("Checks passed: %d / %d (%d%%)", passed, total, successRate))
print(string.format("Time: %.1fs", formatTime(elapsed)))
print(speedComment(elapsed))
print("-------------------------------------------")

for _, r in ipairs(sorted) do
    local tag = r.passed and "[+]" or "[-]"
    local msg = r.info and tostring(r.info) or ""
    print(string.format("%s %s - %s", tag, r.name, msg))
end

print("===========================================")

Features & Information

Idk

Community Comments (2)

SayaK6SayaK6Dec 25, 2025

great

Replying to @SayaK6
VampBlessedVampBlessedDec 25, 2025

@SayaK6 thanks

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