
KeylessUniversal

local settings = {
updatedelay = 0.04,
highlight = true
}
--[[ A stupid guest script.
made this for fun
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Made by L_EpicGuy>> ]]--
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local hea = Instance.new("Part")
local function notify()
local starterg = game:GetService("StarterGui")
starterg:SetCore("SendNotification", {
Title = "CLIENTSIDED!!!",
Icon = "rbxassetid://133365457268692",
Text = "ITS NOT VISIBLE TO OTHERS STOP SAYING ITS NOT WORKING",
Duration = 20,
Button1 = "Okay...",
})
end
notify()
local char = player.Character or player.CharacterAdded:Wait()
local Head = char:WaitForChild("Head")
local Torso = char:WaitForChild("Torso")
local LARM = char:WaitForChild("Left Arm")
local RARM = char:WaitForChild("Right Arm")
local LLEG = char:WaitForChild("Left Leg")
local RLEG = char:WaitForChild("Right Leg")
local highligh = Instance.new("Highlight")
local hrp = char:WaitForChild("HumanoidRootPart")
hrp.Transparency = 0.99
Head.Transparency = 1
Torso.Transparency = 1
LARM.Transparency = 1
RARM.Transparency = 1
LLEG.Transparency = 1
RLEG.Transparency = 1
highligh.Parent = hrp
if settings.highlight == true then
highligh.Enabled = true
else
highligh.Enabled = false
end
highligh.FillTransparency = 1
highligh.OutlineTransparency = 0
highligh.OutlineColor = Color3.fromRGB(255, 255, 255)
for _, v in pairs(Head:GetChildren()) do
if v:IsA("Decal") then
v:Destroy()
end
end
for _, v in pairs(char:GetChildren()) do
if v:IsA("Accessory") then
v:Destroy()
end
end
hea.Name = "Hea"
hea.CanTouch = false
hea.Anchored = true
hea.AudioCanCollide = false
hea.CanQuery = false
hea.Massless = true
hea.CanCollide = false
hea.Size = Vector3.new(2, 1, 1)
hea.TopSurface = Enum.SurfaceType.Smooth
hea.Color = Color3.fromRGB(248, 248, 248)
hea.CFrame = CFrame.new(Vector3.new(-50.0624, 4.6459, -20.9066))
hea.PivotOffset = CFrame.new(Vector3.yAxis * -4.5)
do
local mesh = Instance.new("SpecialMesh")
mesh.Scale = Vector3.one * 1.25
mesh.Parent = hea
local face = Instance.new("Decal")
face.Name = "face"
face.Texture = "http://www.roblox.com/asset/?id=8056256"
face.Parent = hea
hat = Instance.new("Motor6D")
hat.Name = "Hat"
hat.C0 = CFrame.new(Vector3.new(0.0039, 0.507, -0.1408))
hat.Parent = hea
hat_2 = game:GetService("InsertService"):CreateMeshPartAsync("http://www.roblox.com/asset/?id=46834172", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
hat_2.TextureID = "rbxassetid://47991609"
hat_2.Name = "Hat"
hat_2.CanQuery = false
hat_2.CanTouch = false
hat_2.Locked = true
hat_2.AudioCanCollide = false
hat_2.CanCollide = false
hat_2.Massless = true
hat_2.Size = Vector3.new(1.2401, 0.6057, 1.6386)
hat_2.CFrame = CFrame.new(Vector3.new(-50.0584, 5.153, -21.0473))
hat_2.Parent = hea
end
local tor = game:GetService("InsertService"):CreateMeshPartAsync("rbxassetid://133147477794468", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
tor.TextureID = "rbxassetid://87928159560963"
tor.Name = "Tor"
tor.CanCollide = false
tor.Anchored = true
tor.Massless = true
tor.Size = Vector3.new(2.0104, 2.0104, 1.0066)
tor.CFrame = CFrame.new(Vector3.new(-50.0362, 3.153, -20.9166))
local rightL = game:GetService("InsertService"):CreateMeshPartAsync("rbxassetid://77814141389117", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
rightL.Name = "Right L"
rightL.Anchored = true
rightL.Massless = true
rightL.CanCollide = false
rightL.Size = Vector3.new(1.0053, 2.0106, 1.0053)
rightL.Material = Enum.Material.SmoothPlastic
rightL.Color = Color3.fromRGB(0, 0, 0)
rightL.CFrame = CFrame.new(Vector3.new(-49.5502, 1.1479, -20.9152))
local rightA = game:GetService("InsertService"):CreateMeshPartAsync("rbxassetid://77814141389117", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
rightA.TextureID = "rbxassetid://86835481875891"
rightA.Name = "Right A"
rightA.CanCollide = false
rightA.Anchored = true
rightA.Massless = true
rightA.Size = Vector3.new(1.0053, 2.0106, 1.0053)
rightA.CFrame = CFrame.new(Vector3.new(-48.5672, 3.1674, -20.9181))
local leftL = game:GetService("InsertService"):CreateMeshPartAsync("rbxassetid://90653511854016", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
leftL.Name = "Left L"
leftL.Anchored = true
leftL.Massless = true
leftL.CanCollide = false
leftL.Size = Vector3.new(1.0056, 2.0093, 1.0046)
leftL.Material = Enum.Material.SmoothPlastic
leftL.Color = Color3.fromRGB(0, 0, 0)
leftL.CFrame = CFrame.new(Vector3.new(-50.5678, 1.149, -20.9176))
local leftA = game:GetService("InsertService"):CreateMeshPartAsync("rbxassetid://90653511854016", Enum.CollisionFidelity.Default, Enum.RenderFidelity.Automatic)
leftA.TextureID = "rbxassetid://72193962238808"
leftA.Name = "Left A"
leftA.CanCollide = false
leftA.Anchored = true
leftA.Massless = true
leftA.Size = Vector3.new(1.0056, 2.0093, 1.0046)
leftA.CFrame = CFrame.new(Vector3.new(-51.5545, 3.15, -20.9206))
hat.Part1 = hat_2
hat.Part0 = hea
local head = hea
local torso = tor
local rightLeg = rightL
local leftLeg = leftL
local rightArm = rightA
local leftArm = leftA
for _, part in pairs({head, torso, rightLeg, leftLeg, rightArm, leftArm}) do
part.Parent = workspace
end
local function getBodyParts(character)
local parts = {}
-- Try R15 names first
parts.rightLeg = character:FindFirstChild("RightLowerLeg") or character:FindFirstChild("Right Leg")
parts.leftLeg = character:FindFirstChild("LeftLowerLeg") or character:FindFirstChild("Left Leg")
parts.rightArm = character:FindFirstChild("RightLowerArm") or character:FindFirstChild("Right Arm")
parts.leftArm = character:FindFirstChild("LeftLowerArm") or character:FindFirstChild("Left Arm")
parts.head = character:FindFirstChild("Head")
parts.torso = character:FindFirstChild("UpperTorso") or character:FindFirstChild("Torso") or character:FindFirstChild("HumanoidRootPart")
return parts
end
local function getFakeParts()
return {
rightLeg = rightLeg,
leftLeg = leftLeg,
rightArm = rightArm,
leftArm = leftArm,
head = head,
torso = torso
}
end
local function updateFakeParts(realParts, fakeParts)
if realParts.rightLeg and fakeParts.rightLeg and fakeParts.rightLeg.Parent then
fakeParts.rightLeg.CFrame = realParts.rightLeg.CFrame
end
if realParts.leftLeg and fakeParts.leftLeg and fakeParts.leftLeg.Parent then
fakeParts.leftLeg.CFrame = realParts.leftLeg.CFrame
end
if realParts.rightArm and fakeParts.rightArm and fakeParts.rightArm.Parent then
fakeParts.rightArm.CFrame = realParts.rightArm.CFrame
end
if realParts.leftArm and fakeParts.leftArm and fakeParts.leftArm.Parent then
fakeParts.leftArm.CFrame = realParts.leftArm.CFrame
end
if realParts.head and fakeParts.head and fakeParts.head.Parent then
fakeParts.head.CFrame = realParts.head.CFrame
end
if realParts.torso and fakeParts.torso and fakeParts.torso.Parent then
fakeParts.torso.CFrame = realParts.torso.CFrame
end
end
local activeConnections = {}
local function setupCharacter(character)
if activeConnections[character] then
for _, connection in pairs(activeConnections[character]) do
connection:Disconnect()
end
end
activeConnections[character] = {}
local realParts = getBodyParts(character)
local fakeParts = getFakeParts()
updateFakeParts(realParts, fakeParts)
local lastUpdateTime = 0
local updateDelay = settings.updatedelay
local renderConnection = RunService.RenderStepped:Connect(function(deltaTime)
if character and character.Parent then
lastUpdateTime = lastUpdateTime + deltaTime
if lastUpdateTime >= updateDelay then
updateFakeParts(realParts, fakeParts)
lastUpdateTime = 0
end
else
hea:Destroy()
tor:Destroy()
rightA:Destroy()
leftA:Destroy()
rightL:Destroy()
leftL:Destroy()
hat_2:Destroy()
hat:Destroy()
highligh:Destroy()
end
end)
table.insert(activeConnections[character], renderConnection)
end
local character = player.Character or player.CharacterAdded:Wait()
setupCharacter(character)
player.CharacterAdded:Connect(function(newCharacter)
setupCharacter(newCharacter)
end)
player.CharacterRemoving:Connect(function(removingCharacter)
hea:Destroy()
tor:Destroy()
rightA:Destroy()
leftA:Destroy()
rightL:Destroy()
leftL:Destroy()
hat_2:Destroy()
hat:Destroy()
highligh:Destroy()
end)
character.Humanoid.Died:Connect(function()
hea:Destroy()
tor:Destroy()
rightA:Destroy()
leftA:Destroy()
rightL:Destroy()
leftL:Destroy()
hat_2:Destroy()
hat:Destroy()
highligh:Destroy()
end)


![HanamiHub [Keyless] Universal Aimbot, ESP, Mobile](https://scriptblox.com/images/sb/0-1789661460161.png)
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