
Key RequiredUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local spsGui = Instance.new("ScreenGui")
spsGui.Name = "SPS_GUI"
spsGui.ResetOnSpawn = false
spsGui.Parent = player:WaitForChild("PlayerGui")
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 200, 0, 40)
label.Position = UDim2.new(0, 20, 0, 20)
label.BackgroundTransparency = 0.3
label.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
label.TextColor3 = Color3.fromRGB(255, 255, 255)
label.Font = Enum.Font.SourceSansBold
label.TextSize = 22
label.Text = "Speed: 0 SPS"
label.Parent = spsGui
local lastPos = hrp.Position
local lastTime = tick()
RunService.RenderStepped:Connect(function()
if not hrp or not hrp.Parent then
character = player.Character or player.CharacterAdded:Wait()
hrp = character:WaitForChild("HumanoidRootPart")
lastPos = hrp.Position
lastTime = tick()
return
end
local currentTime = tick()
local dt = currentTime - lastTime
local currentPos = hrp.Position
local dist = (currentPos - lastPos).Magnitude
local speed = dist / dt
label.Text = string.format("Speed: %.1f SPS", speed)
lastPos = currentPos
lastTime = currentTime
end)



ai
method very oldfashioned sigma