Stillwater camlock
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Stillwater camlock

Universal ScriptVekosScriptsVekosScripts 5.7K views 2.8K executesUpdated Jul 31, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•152 lines (4756 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Mouse = game.Players.LocalPlayer:GetMouse()
local CamlockState = false
local Prediction = 0.1768521
local HorizontalPrediction = 0.111076110
local VerticalPrediction = 0.11034856
local XPrediction = 20
local YPrediction = 20

local Players = game:GetService("Players")	
local LP = Players.LocalPlayer	
local Mouse = LP:GetMouse()	

local Locked = true

getgenv().Key = "q"


function FindNearestEnemy()
    local ClosestDistance, ClosestPlayer = math.huge, nil
    local CenterPosition =
        Vector2.new(
        game:GetService("GuiService"):GetScreenResolution().X / 2,
        game:GetService("GuiService"):GetScreenResolution().Y / 2
    )

    for _, Player in ipairs(game:GetService("Players"):GetPlayers()) do
        if Player ~= LocalPlayer then
            local Character = Player.Character
            if Character and Character:FindFirstChild("HumanoidRootPart") and Character.Humanoid.Health > 0 then
                local Position, IsVisibleOnViewport =
                    game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(Character.HumanoidRootPart.Position)

                if IsVisibleOnViewport then
                    local Distance = (CenterPosition - Vector2.new(Position.X, Position.Y)).Magnitude
                    if Distance < ClosestDistance then
                        ClosestPlayer = Character.HumanoidRootPart
                        ClosestDistance = Distance
                    end
                end
            end
        end
    end

    return ClosestPlayer
end

local enemy = nil
-- Function to aim the camera at the nearest enemy's HumanoidRootPart
RunService.Heartbeat:Connect(
    function()
        if CamlockState == true then
            if enemy then
                local camera = workspace.CurrentCamera
                camera.CFrame = CFrame.new(camera.CFrame.p, enemy.Position + enemy.Velocity * Prediction)
            end
        end
    end
)


Mouse.KeyDown:Connect(function(k)	
    if k == getgenv().Key then	
            Locked = not Locked	
            if Locked then	
                enemy = FindNearestEnemy()
                CamlockState = true
             else	
                if enemy ~= nil then	
                    enemy = nil	
                    CamlockState = false
                end	
            end	
    end	
 end)

local Hellbound = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local Logo = Instance.new("ImageLabel")
local TextButton = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")

--Properties:

Hellbound.Name = "Hellbound"
Hellbound.Parent = game.CoreGui
Hellbound.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = Hellbound
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.133798108, 0, 0.20107238, 0)
Frame.Size = UDim2.new(0, 202, 0, 70)
Frame.Active = true
Frame.Draggable = true

local function TopContainer()
	Frame.Position = UDim2.new(0.5, -Frame.AbsoluteSize.X / 2, 0, -Frame.AbsoluteSize.Y / 2)
end

TopContainer()
Frame:GetPropertyChangedSignal("AbsoluteSize"):Connect(TopContainer)

UICorner.Parent = Frame

Logo.Name = "Logo"
Logo.Parent = Frame
Logo.BackgroundColor3 = Color3.fromRGB(100, 255, 100)
Logo.BackgroundTransparency = 3.000
Logo.BorderColor3 = Color3.fromRGB(0, 0, 0)
Logo.BorderSizePixel = 0
Logo.Position = UDim2.new(0.326732665, 0, 0, 0)
Logo.Size = UDim2.new(0, 70, 0, 70)
Logo.Image = "rbxassetid://830610397"
Logo.ImageTransparency = 0.300

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(75, 80, 255)
TextButton.BackgroundTransparency = 5.000
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0792079195, 0, 0.18571429, 0)
TextButton.Size = UDim2.new(0, 170, 0, 44)
TextButton.Font = Enum.Font.SourceSansSemibold
TextButton.Text = "Toggle StillWater"
TextButton.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 18.000
TextButton.TextWrapped = true
local state = true
TextButton.MouseButton1Click:Connect(
    function()
        state = not state
        if not state then
            TextButton.Text = "StillWater ON"
            CamlockState = true
            enemy = FindNearestEnemy()
        else
            TextButton.Text = "StillWater OFF"
            CamlockState = false
            enemy = nil
        end
    end
)
-- Function to hide the loading screen after a certain duration
local function HideLoadingScreen()
    LoadingScreen:Destroy()
end

Features & Information

Great

Community Comments (1)

mykpatmykpatOct 12, 2025

ty working

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