
KeylessUniversal

--//Custom Sonic LMS Music Script
--//Loops forever btw, only good for clips n stuff
local function loadCustomAsset(url, filename)
if not isfile(filename) then
writefile(filename, game:HttpGet(url))
end
return getcustomasset(filename)
end
--// edit this stuff below to link to an external mp3
local DEFAULT_MUSIC = loadCustomAsset(
"https://static.wikia.nocookie.net/the-unofficial-outcome-memories/images/d/db/SpeedofSoundRound2.mp3/revision/latest?cb=20250920222145",
"speedofsound.mp3"
)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local theme =
ReplicatedStorage:FindFirstChild("ClientAssets")
and ReplicatedStorage.ClientAssets:FindFirstChild("Sounds")
and ReplicatedStorage.ClientAssets.Sounds:FindFirstChild("mus")
and ReplicatedStorage.ClientAssets.Sounds.mus:FindFirstChild("Game")
and ReplicatedStorage.ClientAssets.Sounds.mus.Game:FindFirstChild("Round")
and ReplicatedStorage.ClientAssets.Sounds.mus.Game.Round:FindFirstChild("SoloTheme")
and ReplicatedStorage.ClientAssets.Sounds.mus.Game.Round.SoloTheme:FindFirstChild("SonicSolo")
if not theme then
warn("LMS SonicSolo theme not found")
return
end
theme:Stop()
theme.SoundId = DEFAULT_MUSIC
theme.Looped = false
theme.Volume = 2
theme:Play()



Well, that LMS is the worst in the game, but what does the script do?
@Neometal 1. idk, i love this script 2. this script changes sonic lms dont blink to speed of sound. but if you want, i can do this with break free or else somthng. ah yeah, its not fe