Soul ops silent aim
Key RequiredUniversal

Soul ops silent aim

Universal ScriptWeird_man*Weird_man* 2.2K views 1.8K executesUpdated Feb 14, 2026
5.0/ 5(5 votes)
50100% Positive
Lua Script•74 lines (2485 chars)
-- MOBILE ABSOLUTE BOSS SILENT AIM (1k+ HP / JJSploit Optimized)
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()

-- SETTINGS
_G.BossAimActive = true
local MIN_HP = 1000 -- Hard floor: ignores everything under 1k HP
local TargetBoss = nil

-- UI Toggle
local ScreenGui = Instance.new("ScreenGui", LocalPlayer.PlayerGui)
local Btn = Instance.new("TextButton", ScreenGui)
Btn.Size = UDim2.new(0, 150, 0, 50)
Btn.Position = UDim2.new(0.5, -75, 0.05, 0)
Btn.Text = "Silent Aim: ON"
Btn.BackgroundColor3 = Color3.fromRGB(0, 80, 255)
Btn.TextColor3 = Color3.new(1,1,1)
Btn.BorderSizePixel = 0

Btn.MouseButton1Click:Connect(function()
    _G.BossAimActive = not _G.BossAimActive
    Btn.Text = _G.BossAimActive and "Silent Aim: ON" or "Silent Aim: OFF"
    Btn.BackgroundColor3 = _G.BossAimActive and Color3.fromRGB(0, 80, 255) or Color3.fromRGB(150, 0, 0)
    if not _G.BossAimActive then TargetBoss = nil end
end)

-- The "Boss Filter" - Only grabs the highest HP NPC
local function FindBoss()
    local bestTarget = nil
    local highestHP = MIN_HP
    
    for _, v in pairs(workspace:GetDescendants()) do
        if v:IsA("Humanoid") and v.Health > 0 and v.Parent ~= LocalPlayer.Character then
            -- Exclude regular players
            if not Players:GetPlayerFromCharacter(v.Parent) then
                if v.Health >= highestHP then
                    highestHP = v.Health
                    bestTarget = v.Parent:FindFirstChild("HumanoidRootPart")
                end
            end
        end
    end
    return bestTarget
end

-- Update the Target every 1 second (Stops lag)
task.spawn(function()
    while task.wait(1) do
        if _G.BossAimActive then
            TargetBoss = FindBoss()
        end
    end
end)

-- THE ABSOLUTE SILENT HOOK
-- This tricks the game into thinking you are clicking/touching the boss
local mt = getrawmetatable(game)
local oldIndex = mt.__index
setreadonly(mt, false)

mt.__index = newcclosure(function(self, index)
    -- This ONLY activates if:
    -- 1. The button is ON
    -- 2. A Boss is found
    -- 3. The game is asking for your Mouse position
    if _G.BossAimActive and TargetBoss and self == Mouse and (index == "Hit" or index == "Target") then
        return (index == "Hit" and TargetBoss.CFrame or TargetBoss.Parent)
    end
    return oldIndex(self, index)
end)

setreadonly(mt, true)
print("v9 Loaded. Strictly Bosses, No Camera Lock, No Lag.")

Features & Information

Executed and you don't have to aim anymore you lazy ass

Community Comments (9)

Weird_man*Weird_man*Feb 14, 2026

I've mostly tested this with funni ops btw

loduadroloduadroFeb 14, 2026

ia

Weird_man*Weird_man*Feb 15, 2026

Also works with low tier executors

KanabeebsKanabeebsMar 6, 2026

yo bro w script

Replying to @Kanabeebs
Weird_man*Weird_man*Mar 6, 2026

@Kanabeebs thanks my man I'm probably going to rework it since it was just a prototype

Mr_AloneMr_AloneApr 10, 2026

This actually works Wow..

Mr_AloneMr_AloneApr 10, 2026

1 like

OkaydudeOkaydudeAug 3, 2026

Can you update it

IMMIEHUBOFFICALIMMIEHUBOFFICALSep 27, 2026

tbsobr tested doesnt work

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