Sonic exe 1 2 recreation hammer throw aimbot
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Sonic exe 1 2 recreation hammer throw aimbot

Universal ScriptAmymainfanAmymainfan 1.2K views 1.8K executesUpdated Jan 15, 2026
Unrated
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Lua Script•183 lines (5356 chars)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local LocalPlayer = Players.LocalPlayer
local Remote = ReplicatedStorage:WaitForChild("remotes"):WaitForChild("abilities")

local projectileSpeed = 250
local gravity = workspace.Gravity

local gui = Instance.new("ScreenGui")
gui.Parent = LocalPlayer:WaitForChild("PlayerGui")

local main = Instance.new("Frame", gui)
main.Size = UDim2.fromScale(0.3, 0.62)
main.Position = UDim2.fromScale(0.02, 0.18)
main.BackgroundColor3 = Color3.fromRGB(25,25,25)
main.Active = true
main.Draggable = true

local corner = Instance.new("UICorner", main)
corner.CornerRadius = UDim.new(0,12)

local title = Instance.new("TextLabel", main)
title.Size = UDim2.fromScale(1, 0.08)
title.Text = "Amy Hammer Aimer"
title.TextScaled = true
title.BackgroundTransparency = 1
title.TextColor3 = Color3.new(1,1,1)

local list = Instance.new("ScrollingFrame", main)
list.Size = UDim2.fromScale(0.9, 0.45)
list.Position = UDim2.fromScale(0.05, 0.1)
list.AutomaticCanvasSize = Enum.AutomaticSize.Y
list.CanvasSize = UDim2.new(0,0,0,0)
list.ScrollBarImageTransparency = 0
list.BackgroundColor3 = Color3.fromRGB(30,30,30)
list.BorderSizePixel = 0

local listCorner = Instance.new("UICorner", list)
listCorner.CornerRadius = UDim.new(0,10)

local layout = Instance.new("UIListLayout", list)
layout.Padding = UDim.new(0,8)

local partLabel = Instance.new("TextLabel", main)
partLabel.Size = UDim2.fromScale(0.4, 0.07)
partLabel.Position = UDim2.fromScale(0.05, 0.57)
partLabel.Text = "Target Part:"
partLabel.TextScaled = true
partLabel.BackgroundTransparency = 1
partLabel.TextColor3 = Color3.new(1,1,1)

local partButton = Instance.new("TextButton", main)
partButton.Size = UDim2.fromScale(0.45, 0.07)
partButton.Position = UDim2.fromScale(0.5, 0.57)
partButton.Text = "Head"
partButton.TextScaled = true
partButton.BackgroundColor3 = Color3.fromRGB(70,70,70)
partButton.TextColor3 = Color3.new(1,1,1)

local partCorner = Instance.new("UICorner", partButton)
partCorner.CornerRadius = UDim.new(0,10)

local speedLabel = Instance.new("TextLabel", main)
speedLabel.Size = UDim2.fromScale(0.4, 0.07)
speedLabel.Position = UDim2.fromScale(0.05, 0.66)
speedLabel.Text = "Speed:"
speedLabel.TextScaled = true
speedLabel.BackgroundTransparency = 1
speedLabel.TextColor3 = Color3.new(1,1,1)

local speedBox = Instance.new("TextBox", main)
speedBox.Size = UDim2.fromScale(0.45, 0.07)
speedBox.Position = UDim2.fromScale(0.5, 0.66)
speedBox.Text = tostring(projectileSpeed)
speedBox.PlaceholderText = "Enter speed"
speedBox.TextScaled = true
speedBox.BackgroundColor3 = Color3.fromRGB(50,50,50)
speedBox.TextColor3 = Color3.new(1,1,1)

local speedCorner = Instance.new("UICorner", speedBox)
speedCorner.CornerRadius = UDim.new(0,10)

local fireButton = Instance.new("TextButton", main)
fireButton.Size = UDim2.fromScale(0.9, 0.1)
fireButton.Position = UDim2.fromScale(0.05, 0.85)
fireButton.Text = "THROW"
fireButton.TextScaled = true
fireButton.BackgroundColor3 = Color3.fromRGB(60,160,60)
fireButton.TextColor3 = Color3.new(1,1,1)

local btnCorner = Instance.new("UICorner", fireButton)
btnCorner.CornerRadius = UDim.new(0,12)

local selectedPlayer = nil
local selectedPart = "Head"

partButton.MouseButton1Click:Connect(function()
	if selectedPart == "Head" then
		selectedPart = "HumanoidRootPart"
		partButton.Text = "Torso"
	else
		selectedPart = "Head"
		partButton.Text = "Head"
	end
end)

speedBox.FocusLost:Connect(function()
	local val = tonumber(speedBox.Text)
	if val and val > 0 then
		projectileSpeed = val
	else
		speedBox.Text = tostring(projectileSpeed)
	end
end)

local function refreshList()
	for _, child in ipairs(list:GetChildren()) do
		if child:IsA("TextButton") then
			child:Destroy()
		end
	end

	for _, plr in ipairs(Players:GetPlayers()) do
		if plr ~= LocalPlayer then
			local btn = Instance.new("TextButton")
			btn.Size = UDim2.new(1, -10, 0, 40)
			btn.Text = plr.DisplayName .. " (" .. plr.Name .. ")"
			btn.TextScaled = true
			btn.BackgroundColor3 = Color3.fromRGB(40,40,40)
			btn.TextColor3 = Color3.new(1,1,1)
			btn.Parent = list

			local c = Instance.new("UICorner", btn)
			c.CornerRadius = UDim.new(0,8)

			btn.MouseButton1Click:Connect(function()
				selectedPlayer = plr
				for _, child in ipairs(list:GetChildren()) do
					if child:IsA("TextButton") then
						child.BackgroundColor3 = Color3.fromRGB(40,40,40)
					end
				end
				btn.BackgroundColor3 = Color3.fromRGB(80,140,200)
			end)
		end
	end
end

refreshList()
Players.PlayerAdded:Connect(refreshList)
Players.PlayerRemoving:Connect(refreshList)

fireButton.MouseButton1Click:Connect(function()
	if not selectedPlayer then return end
	if not selectedPlayer.Character then return end

	local char = selectedPlayer.Character
	local part = char:FindFirstChild(selectedPart)
	if not part then return end

	local targetPos = part.Position
	local targetVel = part.AssemblyLinearVelocity

	local origin = workspace.CurrentCamera.CFrame.Position
	local distance = (targetPos - origin).Magnitude

	local time = distance / projectileSpeed

	local predictedPosition =
		targetPos +
		(targetVel * time) +
		Vector3.new(0, (gravity * time * time) / 2, 0)

	local args = {
		"amyhammerThrow",
		"active",
		"amyHammerThrowCooldown",
		predictedPosition
	}

	Remote:FireServer(unpack(args))
end)

Features & Information

Same as last but for setd 1.2 recreation. Use the box to change the speed. has limits
#Soniexe#Aimbot

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