
KeylessUniversal

-- Hacker Hub The Exploiting Fun Loader Script
local hackerHubTheExploitingFun = [[
-- Hacker Hub Script
-- Teleport
local function teleport()
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.Button1Down:Connect(function()
local targetPos = mouse.Hit.p
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(targetPos + Vector3.new(0, 5, 0))
end
end)
end
-- Fly
local function fly()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local flying = false
local UIS = game:GetService("UserInputService")
local speed = 50
local bodyVelocity
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.F then
flying = not flying
if flying then
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0,0,0)
bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
bodyVelocity.Parent = character.HumanoidRootPart
else
if bodyVelocity then
bodyVelocity:Destroy()
end
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if flying and bodyVelocity then
local cam = workspace.CurrentCamera
local direction = Vector3.new()
if UIS:IsKeyDown(Enum.KeyCode.W) then direction = direction + cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.S) then direction = direction - cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.A) then direction = direction - cam.CFrame.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.D) then direction = direction + cam.CFrame.RightVector end
bodyVelocity.Velocity = direction.Unit * speed
end
end)
end
-- Infinite Jump
local function infiniteJump()
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
UIS.JumpRequest:Connect(function()
local character = player.Character
if character and character:FindFirstChildOfClass("Humanoid") then
character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
end
-- Kill All Players
local function killAll()
for _, plr in pairs(game.Players:GetPlayers()) do
if plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") then
plr.Character.Humanoid.Health = 0
end
end
end
-- God Mode
local function godMode()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
humanoid.HealthChanged:Connect(function(health)
if health < humanoid.MaxHealth then
humanoid.Health = humanoid.MaxHealth
end
end)
end
-- Destroy Map
local function destroyMap()
for _, obj in pairs(workspace:GetChildren()) do
if not obj:IsDescendantOf(game.Players) and obj.Name ~= "Terrain" then
obj:Destroy()
end
end
end
-- Spam Chat
local function spamChat()
local player = game.Players.LocalPlayer
local chatService = game:GetService("Chat")
spawn(function()
while true do
chatService:Chat(player.Character.Head, "Spam message!", Enum.ChatColor.Red)
wait(1)
end
end)
end
-- Anti Kick
local function antiKick()
local mt = getrawmetatable(game)
setreadonly(mt, false)
local oldNamecall = mt.__namecall
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
if method == "Kick" then
return
end
return oldNamecall(self, ...)
end)
setreadonly(mt, true)
end
-- Anti Ban
local function antiBan()
local mt = getrawmetatable(game)
setreadonly(mt, false)
local oldNamecall = mt.__namecall
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
if method == "FireServer" and tostring(self) == "BanRemote" then
return
end
return oldNamecall(self, ...)
end)
setreadonly(mt, true)
end
-- Mute Player
local function mutePlayer(name)
local Players = game:GetService("Players")
local plr = Players:FindFirstChild(name)
if plr then
plr:SetAttribute("Muted", true)
end
end
-- Fling
local function fling()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 100, 0)
bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
bodyVelocity.Parent = hrp
wait(0.5)
bodyVelocity:Destroy()
end
-- Initialize all features (call functions you want active)
teleport()
fly()
infiniteJump()
-- killAll() -- Uncomment to activate kill all players
godMode()
-- destroyMap() -- Uncomment to activate map destruction
-- spamChat() -- Uncomment to activate spam chat
antiKick()
antiBan()
-- mutePlayer("PlayerNameHere") -- Replace with target player name to mute
-- fling() -- Uncomment to activate fling
]]
loadstring(hackerHubTheExploitingFun)()



Does it work? (I didn't test it yet)
sorry its broken doesnt load
Ok...
I'll try to make it better
hey how can i erase the teleport i just need fly