Size Script FE
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Size Script FE

Universal ScriptWFSBROWFSBRO 4.3K views 5.1K executesUpdated Jan 7, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•261 lines (4644 chars)
function giant(p, size)		local pchar = p.Character

	if pchar then

		local function scale(chr,scl)

		

			for _,v in pairs(pchar:GetChildren()) do

				if v:IsA("Hat") then

					v:Clone()

					v.Parent = game.Lighting

				end

			end

				

		    local Head = chr['Head']

		    local Torso = chr['Torso']

		    local LA = chr['Left Arm']

		    local RA = chr['Right Arm']

		    local LL = chr['Left Leg']

		    local RL = chr['Right Leg']

		    local HRP = chr['HumanoidRootPart']

		

		    wait(0.1)

		   

		    Head.formFactor = 3

		    Torso.formFactor = 3

		    LA.formFactor = 3

		    RA.formFactor = 3

		    LL.formFactor = 3

		    RL.formFactor = 3

		    HRP.formFactor = 3

		    

		    Head.Size = Vector3.new(scl * 2, scl, scl)

		    Torso.Size = Vector3.new(scl * 2, scl * 2, scl)

		    LA.Size = Vector3.new(scl, scl * 2, scl)

		    RA.Size = Vector3.new(scl, scl * 2, scl)

		    LL.Size = Vector3.new(scl, scl * 2, scl)

		    RL.Size = Vector3.new(scl, scl * 2, scl)

		    HRP.Size = Vector3.new(scl * 2, scl * 2, scl)

		    

		    local Motor1 = Instance.new('Motor6D', Torso)

		    Motor1.Part0 = Torso

		    Motor1.Part1 = Head

	    	Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)

	    	Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)

	    	Motor1.Name = "Neck"

				    

	    	local Motor2 = Instance.new('Motor6D', Torso)

	    	Motor2.Part0 = Torso

	    	Motor2.Part1 = LA

	    	Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)

	    	Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)

	    	Motor2.Name = "Left Shoulder"

	    	

	    	local Motor3 = Instance.new('Motor6D', Torso)

	   		Motor3.Part0 = Torso

	    	Motor3.Part1 = RA

	    	Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)

	    	Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)

	    	Motor3.Name = "Right Shoulder"

	    	

	    	local Motor4 = Instance.new('Motor6D', Torso)

	    	Motor4.Part0 = Torso

	    	Motor4.Part1 = LL

	    	Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)

	    	Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)

	    	Motor4.Name = "Left Hip"

	    	

	    	local Motor5 = Instance.new('Motor6D', Torso)

	    	Motor5.Part0 = Torso

	    	Motor5.Part1 = RL

	    	Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)

	    	Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)

	    	Motor5.Name = "Right Hip"

	    	

	    	local Motor6 = Instance.new('Motor6D', HRP)

	    	Motor6.Part0 = HRP

	    	Motor6.Part1 = Torso

	    	Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)

	    	Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)

	    	    

		end

		

		scale(pchar, size)

		pchar.Humanoid.WalkSpeed = 15 * size

	

		for _,v in pairs(game.Lighting:GetChildren()) do

			if v:IsA("Hat") then

				v.Parent = pchar

			end

		end

	end

end

local plr = game.Players.LocalPlayer

giant(plr,1)

local csize = 1

local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)

local base = Instance.new("Frame", sgui)

base.BackgroundTransparency = 1

base.Size = UDim2.new(0, 110, 0, 200)

base.Position = UDim2.new(1, -120, 1, -180)

local indicator = Instance.new("TextLabel", base)

indicator.Size = UDim2.new(1, 0, 0, 25)

indicator.TextColor3 = Color3.new(1, 1, 1)

indicator.BackgroundTransparency = 0

indicator.FontSize = Enum.FontSize.Size18

indicator.Font = Enum.Font.SourceSans

indicator.Text = "Current Size: 3"

local PlusOne = Instance.new("TextButton", base)

PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)

PlusOne.Position = UDim2.new(0, 0, 0, 40)

PlusOne.Size = UDim2.new(1, 0, 0.5, -50)

PlusOne.BorderSizePixel = 2

PlusOne.Font = Enum.Font.SourceSansBold

PlusOne.FontSize = Enum.FontSize.Size24

PlusOne.Text = "+.1 Size"

local MinusOne = Instance.new("TextButton", base)

MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)

MinusOne.Position = UDim2.new(0, 0, 0.5, 10)

MinusOne.Size = UDim2.new(1, 0, 0.5, -50)

MinusOne.Text = "-.1 Size"

MinusOne.BorderSizePixel = 2

MinusOne.Font = Enum.Font.SourceSansBold

MinusOne.FontSize = Enum.FontSize.Size24

PlusOne.MouseButton1Down:connect(function()

	csize = csize + .1

	giant(plr, csize)

	indicator.Text = "Current Size: "..tostring(csize)

end)

MinusOne.MouseButton1Down:connect(function()

	csize = csize - .1

	giant(plr, csize)

	indicator.Text = "Current Size: "..tostring(csize)

end)

Features & Information

+ size - size
#Size#FE#fe#WFSBRO#FE SIZE

Community Comments (1)

M1nusT4ree228M1nusT4ree228Aug 13, 2026

О привет WFSBRO это я из тгк

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