
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local plr = Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
local neck = torso:WaitForChild("Neck")
local face = head:FindFirstChild("face")
if face then face:Destroy() end
local sound = Instance.new("Sound")
sound.Parent = head
sound.Volume = 1
sound.Looped = true
local gui = Instance.new("ScreenGui")
gui.Name = "AudioUI"
gui.ResetOnSpawn = false
gui.Parent = plr:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 60)
frame.Position = UDim2.new(0.5, -100, 0.5, -30)
frame.BackgroundColor3 = Color3.fromRGB(120,120,120)
frame.BorderSizePixel = 0
frame.Parent = gui
local dragBar = Instance.new("TextLabel")
dragBar.Size = UDim2.new(1, 0, 0, 20)
dragBar.BackgroundColor3 = Color3.fromRGB(90,90,90)
dragBar.Text = "Drag Me"
dragBar.TextSize = 14
dragBar.TextColor3 = Color3.new(1,1,1)
dragBar.Parent = frame
dragBar.Active = true
local box = Instance.new("TextBox")
box.Size = UDim2.new(1, -10, 0, 30)
box.Position = UDim2.new(0, 5, 0, 25)
box.BackgroundColor3 = Color3.fromRGB(200,200,200)
box.Text = "Enter Audio ID"
box.ClearTextOnFocus = true
box.Parent = frame
box.FocusLost:Connect(function(enterPressed)
if enterPressed then
local id = box.Text:gsub("%D", "")
if id ~= "" then
sound:Stop()
sound.SoundId = "rbxassetid://" .. id
sound:Play()
end
end
end)
local dragging = false
local dragStart
local startPos
dragBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
local function createPart(size, position)
local part = Instance.new("Part")
part.Size = Vector3.new(1,1,1)
part.Anchored = false
part.CanCollide = false
part.BrickColor = BrickColor.new("Black")
part.Parent = head
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = Enum.MeshType.Sphere
mesh.Scale = size
mesh.Parent = part
local weld = Instance.new("Weld")
weld.Part0 = part
weld.Part1 = head
weld.C1 = position
weld.Parent = part
return mesh
end
local eye1m = createPart(Vector3.new(0.02,0.12,0.03), CFrame.new(-.17,.14,-.57))
local eye2m = createPart(Vector3.new(0.02,0.12,0.03), CFrame.new(.17,.14,-.57))
local mouthm = createPart(Vector3.new(.13,0.1,0.05), CFrame.new(0,-.25,-.6))
local ogsize = mouthm.Scale
RunService.RenderStepped:Connect(function()
if sound.IsPlaying then
local loudness = sound.PlaybackLoudness
mouthm.Scale = mouthm.Scale:Lerp(
Vector3.new(
ogsize.X + loudness/20000,
loudness/1000,
ogsize.Z
),
0.8
)
neck.C0 = neck.C0:Lerp(
CFrame.new(0,1,0) *
CFrame.Angles(
math.rad(mouthm.Scale.Y * 100) - math.rad(90),
0,
math.rad(180)
),
0.1
)
end
end)



Is it FE?
@ALTERRATIC it's not fe and it won't work for some executors so I fixed it
omg an original script??
@xyrevex I didn't make the original
How you got the open source code?
@Noobs darks website
insane
@Moony I fixed the script