
KeylessUniversal

local lp=game.Players.LocalPlayer
local function FeBypass()
for i,v in next, game:FindService("Players"):GetPlayers() do
if v~= lp then
coroutine.wrap(function()
while task.wait() do
v.MaximumSimulationRadius = 0.1
v.SimulationRadius = 0.1
end;end)();end
end
end
FeBypass()
local v = lp
coroutine.wrap(function()
while task.wait() do
v.MaximumSimulationRadius = math.huge
v.SimulationRadius = math.huge
end;end)()
print("loaded")No comments yet for this script.



