
KeylessUniversal

local players = game:GetService("Players")
local player = players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local logService = game:GetService("LogService")
local userInputService = game:GetService("UserInputService")
local runService = game:GetService("RunService")
local tweenService = game:GetService("TweenService")
local httpService = game:GetService("HttpService")
-- Constants
local maxLogEntries = 250
local logThrottleTime = 0.1
local font = Font.new("rbxasset://fonts/families/RobotoMono.json")
local touchThreshold = 10 -- pixels for touch movement detection
-- Platform detection
local isMobile = userInputService.TouchEnabled and not userInputService.MouseEnabled
local isDesktop = userInputService.MouseEnabled and not isMobile
-- UI Configuration
local uiConfig = {
desktop = {
size = UDim2.new(0.5, 0, 0.3, 0),
position = UDim2.new(0.5, 0, 0.7, 0),
fontSize = 14,
headerHeight = 28,
scrollBarThickness = 6
},
mobile = {
size = UDim2.new(0.9, 0, 0.35, 0),
position = UDim2.new(0.5, 0, 0.8, 0),
fontSize = 16,
headerHeight = 36,
scrollBarThickness = 10
}
}
local currentConfig = isMobile and uiConfig.mobile or uiConfig.desktop
-- Colors
local colors = {
info = Color3.fromRGB(240, 240, 240),
warning = Color3.fromRGB(255, 220, 100),
error = Color3.fromRGB(255, 100, 100),
debug = Color3.fromRGB(100, 220, 255),
system = Color3.fromRGB(180, 180, 255),
success = Color3.fromRGB(100, 255, 100),
background = Color3.fromRGB(30, 30, 35),
header = Color3.fromRGB(40, 40, 50)
}
-- Wait for game to load
if not game:IsLoaded() then
game.Loaded:Wait()
end
-- Cleanup previous UI
if playerGui:FindFirstChild("LogUI") then
playerGui.LogUI:Destroy()
end
-- UI Setup
local function createLogUI()
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LogUI"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999
screenGui.Parent = playerGui
-- Main container
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
mainFrame.Position = currentConfig.position
mainFrame.Size = currentConfig.size
mainFrame.BackgroundColor3 = colors.background
mainFrame.BackgroundTransparency = 0.3
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 8)
corner.Parent = mainFrame
-- Header
local header = Instance.new("Frame")
header.Name = "Header"
header.Size = UDim2.new(1, 0, 0, currentConfig.headerHeight)
header.BackgroundColor3 = colors.header
header.BackgroundTransparency = 0.2
header.Parent = mainFrame
local headerCorner = Instance.new("UICorner")
headerCorner.CornerRadius = UDim.new(0, 8)
headerCorner.Parent = header
local title = Instance.new("TextLabel")
title.Name = "Title"
title.Size = UDim2.new(1, -40, 1, 0)
title.Position = UDim2.new(0, 10, 0, 0)
title.Text = "System Logs"
title.TextColor3 = Color3.fromRGB(220, 220, 220)
title.FontFace = font
title.TextSize = currentConfig.fontSize
title.TextXAlignment = Enum.TextXAlignment.Left
title.BackgroundTransparency = 1
title.Parent = header
-- Close button
local closeButton = Instance.new("TextButton")
closeButton.Name = "CloseButton"
closeButton.Size = UDim2.new(0, currentConfig.headerHeight - 8, 0, currentConfig.headerHeight - 8)
closeButton.Position = UDim2.new(1, -currentConfig.headerHeight, 0.5, 0)
closeButton.AnchorPoint = Vector2.new(0, 0.5)
closeButton.Text = "×"
closeButton.TextColor3 = Color3.fromRGB(220, 220, 220)
closeButton.TextSize = currentConfig.fontSize + 4
closeButton.FontFace = font
closeButton.BackgroundTransparency = 0.7
closeButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
closeButton.Parent = header
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(1, 0)
closeCorner.Parent = closeButton
-- Log container
local logContainer = Instance.new("ScrollingFrame")
logContainer.Name = "LogContainer"
logContainer.Size = UDim2.new(1, -8, 1, -currentConfig.headerHeight - 8)
logContainer.Position = UDim2.new(0, 4, 0, currentConfig.headerHeight + 4)
logContainer.BackgroundTransparency = 1
logContainer.BorderSizePixel = 0
logContainer.ScrollBarThickness = currentConfig.scrollBarThickness
logContainer.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 100)
logContainer.CanvasSize = UDim2.new(0, 0, 0, 0)
logContainer.AutomaticCanvasSize = Enum.AutomaticSize.Y
logContainer.ScrollingDirection = Enum.ScrollingDirection.Y
logContainer.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
logContainer.Parent = mainFrame
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0, 6)
layout.SortOrder = Enum.SortOrder.LayoutOrder
layout.Parent = logContainer
local padding = Instance.new("UIPadding")
padding.PaddingTop = UDim.new(0, 4)
padding.PaddingBottom = UDim.new(0, 4)
padding.PaddingLeft = UDim.new(0, 4)
padding.PaddingRight = UDim.new(0, 4)
padding.Parent = logContainer
-- Interaction handling
local dragging = false
local dragStartPos, frameStartPos
local touchStartPos, touchStartTime
local function handleDragStart(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStartPos = input.Position
frameStartPos = mainFrame.Position
if isMobile then
touchStartPos = input.Position
touchStartTime = os.clock()
end
local connection
connection = input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
if connection then
connection:Disconnect()
end
end
end)
end
end
local function isTap(input)
if not isMobile then return false end
local duration = os.clock() - touchStartTime
local distance = (input.Position - touchStartPos).Magnitude
return duration < 0.3 and distance < touchThreshold
end
header.InputBegan:Connect(handleDragStart)
userInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch) then
if isMobile and isTap(input) then
return
end
local delta = input.Position - dragStartPos
mainFrame.Position = UDim2.new(
frameStartPos.X.Scale,
frameStartPos.X.Offset + delta.X,
frameStartPos.Y.Scale,
frameStartPos.Y.Offset + delta.Y
)
end
end)
-- Close button functionality
local function toggleUI()
screenGui.Enabled = not screenGui.Enabled
local tween = tweenService:Create(
closeButton,
TweenInfo.new(0.1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundTransparency = screenGui.Enabled and 0.7 or 0.3}
)
tween:Play()
end
closeButton.Activated:Connect(toggleUI)
-- Performance optimization
local logEntries = {}
local lastLogTime = 0
local logQueue = {}
local function cleanupOldLogs()
while #logEntries > maxLogEntries do
local oldest = table.remove(logEntries, 1)
if oldest then
oldest:Destroy()
end
end
end
local function addLog(message, logType, timestamp)
timestamp = timestamp or os.time()
local logFrame = Instance.new("Frame")
logFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 45)
logFrame.BackgroundTransparency = 0.2
logFrame.Size = UDim2.new(1, -8, 0, 0)
logFrame.AutomaticSize = Enum.AutomaticSize.Y
logFrame.LayoutOrder = timestamp
logFrame.Parent = logContainer
lofFrame.Name = "Template"
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 4)
corner.Parent = logFrame
local padding = Instance.new("UIPadding")
padding.PaddingTop = UDim.new(0, isMobile and 8 or 6)
padding.PaddingBottom = UDim.new(0, isMobile and 8 or 6)
padding.PaddingLeft = UDim.new(0, isMobile and 12 or 8)
padding.PaddingRight = UDim.new(0, isMobile and 12 or 8)
padding.Parent = logFrame
-- Type indicator
local typeIndicator = Instance.new("Frame")
typeIndicator.Size = UDim2.new(0, isMobile and 6 or 4, 1, 0)
typeIndicator.BackgroundColor3 = colors[logType] or colors.info
typeIndicator.BorderSizePixel = 0
typeIndicator.Parent = logFrame
typeIndicator.Name = "VerticalBar"
-- Timestamp
local timeText = Instance.new("TextLabel")
timeText.Size = UDim2.new(0, isMobile and 70 or 60, 0, isMobile and 20 or 16)
timeText.Position = UDim2.new(0, isMobile and 16 or 12, 0, isMobile and 8 or 6)
timeText.Text = os.date("%H:%M:%S", timestamp)
timeText.TextColor3 = Color3.fromRGB(150, 150, 150)
timeText.FontFace = font
timeText.TextSize = isMobile and currentConfig.fontSize - 2 or currentConfig.fontSize - 2
timeText.TextXAlignment = Enum.TextXAlignment.Left
timeText.BackgroundTransparency = 1
timeText.Parent = logFrame
timeText.Name = "Timestamp"
-- Message
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, isMobile and -90 or -80, 0, 0)
label.Position = UDim2.new(0, isMobile and 90 or 80, 0, isMobile and 8 or 6)
label.Text = message
label.TextColor3 = colors[logType] or colors.info
label.FontFace = font
label.TextSize = currentConfig.fontSize
label.TextXAlignment = Enum.TextXAlignment.Left
label.TextYAlignment = Enum.TextYAlignment.Top
label.TextWrapped = true
label.AutomaticSize = Enum.AutomaticSize.Y
label.BackgroundTransparency = 1
label.Parent = logFrame
labal.Name = "Message"
table.insert(logEntries, logFrame)
cleanupOldLogs()
if logContainer.CanvasPosition.Y >= logContainer.CanvasSize.Y.Offset - logContainer.AbsoluteSize.Y - 20 then
runService.Heartbeat:Wait()
logContainer.CanvasPosition = Vector2.new(0, logContainer.CanvasSize.Y.Offset)
end
end
local function processLogQueue()
while true do
local now = os.clock()
if #logQueue > 0 and now - lastLogTime >= logThrottleTime then
local log = table.remove(logQueue, 1)
addLog(log.message, log.logType, log.timestamp)
lastLogTime = now
end
task.wait(logThrottleTime)
end
end
task.spawn(processLogQueue)
return {
screenGui = screenGui,
addLog = function(message, logType, timestamp)
table.insert(logQueue, {
message = message,
logType = logType or "info",
timestamp = timestamp or os.time()
})
end
}
end
-- Initialize the UI
local logUI = createLogUI()
-- Handle incoming log messages
local typeMap = {
[Enum.MessageType.MessageOutput] = "info",
[Enum.MessageType.MessageInfo] = "info",
[Enum.MessageType.MessageWarning] = "warning",
[Enum.MessageType.MessageError] = "error"
}
logService.MessageOut:Connect(function(message, messageType)
logUI.addLog(message, typeMap[messageType] or "info")
end)
-- Export API
local logs = {}
logs.log = function(message, logType)
logUI.addLog(message, logType or "info")
end
logs.info = function(message)
logUI.addLog(message, "info")
end
logs.warn = function(message)
logUI.addLog(message, "warning")
end
logs.error = function(message)
logUI.addLog(message, "error")
end
logs.success = function(message)
logUI.addLog(message, "success")
end
logs.system = function(message)
logUI.addLog("[System] " .. message, "system")
end
-- Mobile specific functions
if isMobile then
logs.show = function()
logUI.screenGui.Enabled = true
end
logs.hide = function()
logUI.screenGui.Enabled = false
end
logs.toggle = function()
logUI.screenGui.Enabled = not logUI.screenGui.Enabled
end
end
return logs



How to use if i am on xbox
@2x2x2 I just focus on mobile and PC. It’s not actual hacking, just UI stuff. As for Xbox, yeah, I’ve got no idea. That’s way out of my zone, and I’m not gonna stress over it.
@2x2x2 Look, Xbox just isn’t made for exploiting. It’s locked down hard, you can’t run scripts, inject anything, or really mess with it like you can on PC or mobile. It’s just not built for that. Yeah, people bring up jailbreaking or dev mode, but trust me, it’s not worth the stress. It’s risky, barely works, and could get your console or account banned. If you’re serious about this kind of stuff, stick to a PC or even a phone. Way easier, way safer, and you’ll actually get somewhere with it.
How do I use it on e I copied the scripts
@meroetafari2013, Just execute it in your executor.
Hi Nolan:) Whats your discord?
@FlamZ fulllifejones_rbx_11159
I tried to chat you a month ago but I was shadow banned and took me time to figure that out, Remember me?https://scriptblox.com/u/FlamesW
@FlamZ I do but I got banned from your discord server for no reason so I didn't bother trying to explain but at least I'm happy to hear you doing fine with all the conflicts in your country
Lost my main acc pass