
KeylessUniversal

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait() -- Waits for the character if not loaded
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end



(Just a little warning, if you die or reset, noclip just straight up stop, so just re-execute, then you good! :D)