
Key RequiredUniversal

local player = game.Players.LocalPlayer
local currentHumanoid = nil
local function updateHumanoid()
local character = player.Character or player.CharacterAdded:Wait()
currentHumanoid = character:WaitForChild("Humanoid")
end
local function createGui()
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.CoreGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 300, 0, 150)
frame.Position = UDim2.new(0.5, -150, 0.5, -75)
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.Parent = screenGui
frame.Active = true
frame.Draggable = true
local walkSpeedLabel = Instance.new("TextLabel")
walkSpeedLabel.Text = "WalkSpeed:"
walkSpeedLabel.Size = UDim2.new(0, 100, 0, 50)
walkSpeedLabel.Position = UDim2.new(0, 10, 0, 10)
walkSpeedLabel.TextColor3 = Color3.new(1, 1, 1)
walkSpeedLabel.BackgroundTransparency = 1
walkSpeedLabel.Parent = frame
local walkSpeedBox = Instance.new("TextBox")
walkSpeedBox.PlaceholderText = tostring(currentHumanoid.WalkSpeed)
walkSpeedBox.Size = UDim2.new(0, 100, 0, 50)
walkSpeedBox.Position = UDim2.new(0, 110, 0, 10)
walkSpeedBox.TextColor3 = Color3.new(1, 1, 1)
walkSpeedBox.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
walkSpeedBox.Parent = frame
local jumpPowerLabel = Instance.new("TextLabel")
jumpPowerLabel.Text = "JumpPower:"
jumpPowerLabel.Size = UDim2.new(0, 100, 0, 50)
jumpPowerLabel.Position = UDim2.new(0, 10, 0, 70)
jumpPowerLabel.TextColor3 = Color3.new(1, 1, 1)
jumpPowerLabel.BackgroundTransparency = 1
jumpPowerLabel.Parent = frame
local jumpPowerBox = Instance.new("TextBox")
jumpPowerBox.PlaceholderText = tostring(currentHumanoid.JumpPower)
jumpPowerBox.Size = UDim2.new(0, 100, 0, 50)
jumpPowerBox.Position = UDim2.new(0, 110, 0, 70)
jumpPowerBox.TextColor3 = Color3.new(1, 1, 1)
jumpPowerBox.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
jumpPowerBox.Parent = frame
walkSpeedBox.FocusLost:Connect(function(enterPressed)
if enterPressed then
local newWalkSpeed = tonumber(walkSpeedBox.Text)
if newWalkSpeed then
currentHumanoid.WalkSpeed = newWalkSpeed
end
end
end)
jumpPowerBox.FocusLost:Connect(function(enterPressed)
if enterPressed then
local newJumpPower = tonumber(jumpPowerBox.Text)
if newJumpPower then
currentHumanoid.JumpPower = newJumpPower
end
end
end)
end
local function onCharacterAdded(character)
updateHumanoid()
end
player.CharacterAdded:Connect(onCharacterAdded)
if player.Character then
updateHumanoid()
createGui()
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