
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local StarterGui = game:GetService("StarterGui")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Camera = workspace.CurrentCamera
local ScreenGui = Instance.new("ScreenGui", PlayerGui)
ScreenGui.Name = "UltimateUtilityGUI"
ScreenGui.ResetOnSpawn = false
local function makeDraggable(frame)
local dragging, offset
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
offset = Vector2.new(input.Position.X - frame.Position.X.Offset, input.Position.Y - frame.Position.Y.Offset)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
frame.Position = UDim2.new(0, input.Position.X - offset.X, 0, input.Position.Y - offset.Y)
end
end)
end
local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.Size = UDim2.new(0, 220, 0, 370)
MainFrame.Position = UDim2.new(0, 50, 0.5, -150)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.Name = "MainGUI"
makeDraggable(MainFrame)
local UIList = Instance.new("UIListLayout", MainFrame)
UIList.Padding = UDim.new(0, 5)
UIList.FillDirection = Enum.FillDirection.Vertical
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
local function makeButton(name, callback)
local b = Instance.new("TextButton", MainFrame)
b.Size = UDim2.new(0, 200, 0, 40)
b.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
b.TextColor3 = Color3.new(1,1,1)
b.TextScaled = true
b.Text = name
b.MouseButton1Click:Connect(callback)
end
local espOn = false
local espObjs = {}
local function clearESP()
for _, e in pairs(espObjs) do
if e and e.Parent then e:Destroy() end
end
table.clear(espObjs)
end
local function applyESP(player)
if player == LocalPlayer then return end
local char = player.Character
if not char or not char:FindFirstChild("Head") then return end
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") or part:IsA("Accessory") then
pcall(function()
part.Color = Color3.new(0, 0, 0)
part.Material = Enum.Material.SmoothPlastic
end)
end
end
if not char:FindFirstChild("ESP_Billboard") then
local bb = Instance.new("BillboardGui")
bb.Name = "ESP_Billboard"
bb.Size = UDim2.new(4, 0, 4, 0)
bb.AlwaysOnTop = true
bb.Adornee = char:FindFirstChild("Head")
bb.Parent = char
local frame = Instance.new("Frame", bb)
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundColor3 = Color3.new(1, 0, 0)
frame.BackgroundTransparency = 0.5
frame.BorderSizePixel = 0
table.insert(espObjs, bb)
end
end
local function toggleESP(state)
espOn = state
clearESP()
if not state then return end
for _, p in pairs(Players:GetPlayers()) do applyESP(p) end
Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function()
task.wait(1)
applyESP(p)
end)
end)
for _, p in pairs(Players:GetPlayers()) do
p.CharacterAdded:Connect(function()
task.wait(1)
applyESP(p)
end)
end
end
makeButton("ESP Toggle", function()
espOn = not espOn
toggleESP(espOn)
end)
makeButton("Click to Teleport", function()
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "ClickTP"
tool.CanBeDropped = false
tool.Parent = LocalPlayer.Backpack
tool.Activated:Connect(function()
local mouse = LocalPlayer:GetMouse()
if mouse and mouse.Hit then
local pos = mouse.Hit.Position
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(pos + Vector3.new(0,3,0))
end
end
end)
end)
makeButton("Set Dash Key", function()
local keyBind = nil
local dashGui = Instance.new("ScreenGui", PlayerGui)
dashGui.Name = "DashPrompt"
local frame = Instance.new("Frame", dashGui)
frame.Size = UDim2.new(0, 300, 0, 100)
frame.Position = UDim2.new(0.5, -150, 0.5, -50)
frame.BackgroundColor3 = Color3.fromRGB(40,40,40)
makeDraggable(frame)
local text = Instance.new("TextLabel", frame)
text.Size = UDim2.new(1,0,0.5,0)
text.Text = "Press a key to bind dash"
text.TextColor3 = Color3.new(1,1,1)
text.TextScaled = true
text.BackgroundTransparency = 1
local closeBtn = Instance.new("TextButton", frame)
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -35, 0, 5)
closeBtn.Text = "X"
closeBtn.BackgroundColor3 = Color3.fromRGB(150,0,0)
closeBtn.MouseButton1Click:Connect(function()
dashGui:Destroy()
end)
UserInputService.InputBegan:Connect(function(input, g)
if not keyBind and input.UserInputType == Enum.UserInputType.Keyboard and not g then
keyBind = input.KeyCode
text.Text = "Dash bound to: "..keyBind.Name
end
end)
UserInputService.InputBegan:Connect(function(input, g)
if g then return end
if keyBind and input.KeyCode == keyBind then
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if hrp then
local dir = LocalPlayer.Character.Humanoid.MoveDirection
hrp.Velocity = dir.Unit * 150
end
end
end)
end)
makeButton("Loop Bring - perfect for killing", function()
local bringGUI = Instance.new("Frame", ScreenGui)
bringGUI.Size = UDim2.new(0, 300, 0, 400)
bringGUI.Position = UDim2.new(0.5, -150, 0.5, -200)
bringGUI.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
makeDraggable(bringGUI)
local close = Instance.new("TextButton", bringGUI)
close.Size = UDim2.new(0, 30, 0, 30)
close.Position = UDim2.new(1, -35, 0, 5)
close.Text = "X"
close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
close.MouseButton1Click:Connect(function()
bringGUI:Destroy()
end)
local scroll = Instance.new("ScrollingFrame", bringGUI)
scroll.Size = UDim2.new(1, -20, 1, -60)
scroll.Position = UDim2.new(0, 10, 0, 50)
scroll.CanvasSize = UDim2.new(0,0,0,0)
scroll.ScrollBarThickness = 8
scroll.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
local list = Instance.new("UIListLayout", scroll)
list.SortOrder = Enum.SortOrder.LayoutOrder
local loopThread = nil
local loopRunning = false
local function stopLoop()
loopRunning = false
if loopThread then
task.cancel(loopThread)
loopThread = nil
end
end
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
local btn = Instance.new("TextButton", scroll)
btn.Size = UDim2.new(1, -10, 0, 30)
btn.Text = player.Name
btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
btn.MouseButton1Click:Connect(function()
-- Remove existing confirm/cancel if present
for _, child in pairs(bringGUI:GetChildren()) do
if child.Name == "ConfirmBtn" or child.Name == "CancelBtn" then
child:Destroy()
end
end
local confirm = Instance.new("TextButton", bringGUI)
confirm.Name = "ConfirmBtn"
confirm.Size = UDim2.new(1, -20, 0, 30)
confirm.Position = UDim2.new(0, 10, 1, -60)
confirm.Text = "Confirm?"
confirm.BackgroundColor3 = Color3.fromRGB(0, 120, 0)
local cancel = Instance.new("TextButton", bringGUI)
cancel.Name = "CancelBtn"
cancel.Size = UDim2.new(1, -20, 0, 30)
cancel.Position = UDim2.new(0, 10, 1, -30)
cancel.Text = "Cancel"
cancel.BackgroundColor3 = Color3.fromRGB(120, 0, 0)
confirm.MouseButton1Click:Connect(function()
stopLoop() -- stop existing loop before starting a new one
loopRunning = true
loopThread = task.spawn(function()
while loopRunning and player.Parent and player.Character and LocalPlayer.Character do
local targetHRP = player.Character:FindFirstChild("HumanoidRootPart")
local myHRP = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if targetHRP and myHRP then
targetHRP.CFrame = myHRP.CFrame + Vector3.new(2, 0, 0)
end
task.wait(0.1)
end
end)
confirm:Destroy()
cancel:Destroy()
end)
cancel.MouseButton1Click:Connect(function()
stopLoop()
confirm:Destroy()
cancel:Destroy()
end)
end)
end
end
scroll.CanvasSize = UDim2.new(0, 0, 0, list.AbsoluteContentSize.Y + 10)
end)
makeButton("Chat (Doesn't work lol)", function()
local chatGui = Instance.new("ScreenGui", PlayerGui)
local frame = Instance.new("Frame", chatGui)
frame.Size = UDim2.new(0, 400, 0, 60)
frame.Position = UDim2.new(0.5, -200, 1, -100)
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
makeDraggable(frame)
local box = Instance.new("TextBox", frame)
box.Size = UDim2.new(1, -10, 1, -10)
box.Position = UDim2.new(0, 5, 0, 5)
box.PlaceholderText = "Type message..."
box.TextScaled = true
box.ClearTextOnFocus = false
box.TextColor3 = Color3.new(1,1,1)
box.FocusLost:Connect(function(enter)
if enter and box.Text ~= "" then
local say = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultChatSystemChatEvents")
if say and say:FindFirstChild("SayMessageRequest") then
say.SayMessageRequest:FireServer(box.Text, "All")
end
box.Text = ""
end
end)
local close = Instance.new("TextButton", frame)
close.Size = UDim2.new(0, 30, 0, 30)
close.Position = UDim2.new(1, -35, 0, 5)
close.Text = "X"
close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
close.MouseButton1Click:Connect(function()
chatGui:Destroy()
end)
end)
makeButton("Force Reset", function()
if LocalPlayer.Character then
LocalPlayer.Character:BreakJoints()
end
end)
makeButton("Heal", function()
local char = LocalPlayer.Character
if char and char:FindFirstChild("Humanoid") then
char.Humanoid.Health = char.Humanoid.MaxHealth
end
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