
Key RequiredUniversal

-- this netless script is not mine it's made by others I don't know how to code netless
for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
game:GetService("RunService").Heartbeat:connect(function()
v.Velocity = Vector3.new(-30,0,0)
end)
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Notification";
Text = "Netless Ran";
Icon = "rbxthumb://type=Asset&id=5107182114&w=150&h=150"})
Duration = 16;
local Terrain = workspace.Terrain
local Lighting = game:GetService("Lighting")
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 0
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9 -- Maksymalna wartość mgły
Lighting.Brightness = 0
for _, child in pairs(workspace:GetDescendants()) do
if child:IsA("BasePart") and child.Name ~= "Terrain" then
child.Material = Enum.Material.Plastic
child.Reflectance = 0
elseif child:IsA("Decal") or child:IsA("Texture") then
child:Destroy()
elseif child:IsA("ParticleEmitter") or child:IsA("Fire") or child:IsA("Smoke") then
child.Enabled = false
elseif child:IsA("Explosion") then
child.Visible = false
end
end



I'm not skid I just don't know know how to code that much ig
the netless script is unreliable and fills up memory use, after rcd reanimates rely on other way to reanimate than limbs.
@xyzkade shut up kade