
KeylessUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = player:WaitForChild("PlayerGui")
ScreenGui.Name = "silikou67guiv2"
ScreenGui.ResetOnSpawn = false
local Frame = Instance.new('Frame')
Frame.Parent = ScreenGui
Frame.Visible = true
Frame.Size = UDim2.new(0,384,0,262)
Frame.Position = UDim2.new(0,24,0,18)
Frame.Rotation = 0
Frame.BackgroundColor3 = Color3.fromRGB(171,171,171)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 5
Frame.BorderColor3 = Color3.fromRGB(73,70,70)
local RE = Instance.new('TextButton')
RE.Parent = Frame
RE.Visible = true
RE.Size = UDim2.new(0,52,0,22)
RE.Position = UDim2.new(0,32,0,2)
RE.Rotation = 0
RE.BackgroundColor3 = Color3.fromRGB(190,190,190)
RE.BackgroundTransparency = 0
RE.BorderSizePixel = 2
RE.BorderColor3 = Color3.fromRGB(0,0,0)
RE.Text = [[RE]]
RE.TextColor3 = Color3.fromRGB(27,42,53)
RE.TextTransparency = 0
RE.TextSize = 8
RE.TextWrapped = false
RE.TextScaled = false
RE.Font = Enum.Font.Legacy
RE.TextXAlignment = Enum.TextXAlignment.Center
RE.TextYAlignment = Enum.TextYAlignment.Center
RE.MouseButton1Click:Connect(function()
if player.Character then
player.Character:BreakJoints()
end
end)
local ImageLabel = Instance.new('ImageLabel')
ImageLabel.Parent = Frame
ImageLabel.Visible = true
ImageLabel.Size = UDim2.new(0,384,0,198)
ImageLabel.Position = UDim2.new(0,0,0,30)
ImageLabel.Rotation = 0
ImageLabel.BackgroundColor3 = Color3.fromRGB(139,139,139)
ImageLabel.BackgroundTransparency = 0
ImageLabel.BorderSizePixel = 5
ImageLabel.BorderColor3 = Color3.fromRGB(73,70,70)
ImageLabel.Image = [[rbxassetid://104393842040496]]
ImageLabel.ImageTransparency = 0.5
ImageLabel.ImageRectOffset = Vector2.new(0,0)
ImageLabel.ImageRectSize = Vector2.new(0,0)
local decal = Instance.new('TextButton')
decal.Parent = ImageLabel
decal.Visible = true
decal.Size = UDim2.new(0,76,0,40)
decal.Position = UDim2.new(0,108,0,20)
decal.Rotation = 0
decal.BackgroundColor3 = Color3.fromRGB(190,190,190)
decal.BackgroundTransparency = 0
decal.BorderSizePixel = 3
decal.BorderColor3 = Color3.fromRGB(35,35,35)
decal.Text = [[decal]]
decal.TextColor3 = Color3.fromRGB(27,42,53)
decal.TextTransparency = 0
decal.TextSize = 8
decal.TextWrapped = false
decal.TextScaled = false
decal.Font = Enum.Font.Legacy
decal.TextXAlignment = Enum.TextXAlignment.Center
decal.TextYAlignment = Enum.TextYAlignment.Center
decal.MouseButton1Click:Connect(function()
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") then
local faces = {
Enum.NormalId.Front,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Right,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
for _, face in pairs(faces) do
local q = Instance.new("Decal")
q.Texture = "rbxassetid://107206488031972"
q.Face = face
q.Parent = obj
end
end
end
end)
local nuke = Instance.new('TextButton')
nuke.Parent = ImageLabel
nuke.Visible = true
nuke.Size = UDim2.new(0,76,0,40)
nuke.Position = UDim2.new(0,196,0,138)
nuke.Rotation = 0
nuke.BackgroundColor3 = Color3.fromRGB(190,190,190)
nuke.BackgroundTransparency = 0
nuke.BorderSizePixel = 3
nuke.BorderColor3 = Color3.fromRGB(35,35,35)
nuke.Text = [[nuke]]
nuke.TextColor3 = Color3.fromRGB(27,42,53)
nuke.TextTransparency = 0
nuke.TextSize = 8
nuke.TextWrapped = false
nuke.TextScaled = false
nuke.Font = Enum.Font.Legacy
nuke.TextXAlignment = Enum.TextXAlignment.Center
nuke.TextYAlignment = Enum.TextYAlignment.Center
nuke.MouseButton1Click:Connect(function()
local Model = Instance.new("Model", workspace)
local Cloud1 = Instance.new("Part")
local Cloud2 = Instance.new("Part")
local Cloud1Mesh = Instance.new("SpecialMesh")
local Cloud2Mesh = Instance.new("SpecialMesh")
local Sound = Instance.new("Sound", workspace)
local sky = Instance.new("Sky")
local NUKE_COLOR = 24
local CLOUD_TRANSPARENCY = 0.25
wait(1.5)
for _, player in pairs(game.Players:GetPlayers()) do
if player.Character and player.Character:FindFirstChild("Humanoid") then
player.Character.Humanoid.Health = 0
end
end
function destroyMap(obj)
for _, i in pairs(obj:GetChildren()) do
if i:IsA("BasePart") then
local fire = Instance.new("Fire")
fire.Parent = i
fire.Size = math.random(5,10)
i.Material = Enum.Material.CorrodedMetal
i.BrickColor = BrickColor.new(26)
i:BreakJoints()
else
destroyMap(i)
end
end
end
destroyMap(workspace)
Sound.SoundId = "rbxassetid://2248511"
Sound.PlaybackSpeed = 0.2
Sound.Volume = 10
Sound:Play()
Model.Name = "Mushroom Cloud"
Cloud1.Parent = Model
Cloud1.Anchored = true
Cloud1.CanCollide = false
Cloud1Mesh.Parent = Cloud1
Cloud1Mesh.MeshType = Enum.MeshType.FileMesh
Cloud1Mesh.MeshId = "rbxassetid://1095708"
Cloud1Mesh.Scale += Vector3.new(95,300,195)
Cloud2.Parent = Model
Cloud2.Anchored = true
Cloud2.CanCollide = false
Cloud2.Position += Vector3.new(0,587,0)
Cloud2Mesh.Parent = Cloud2
Cloud2Mesh.MeshType = Enum.MeshType.FileMesh
Cloud2Mesh.MeshId = "rbxassetid://1095708"
Cloud2Mesh.Scale += Vector3.new(399,399,649)
Cloud1.Transparency = CLOUD_TRANSPARENCY
Cloud2.Transparency = CLOUD_TRANSPARENCY
Cloud1.BrickColor = BrickColor.new(NUKE_COLOR)
Cloud2.BrickColor = BrickColor.new(NUKE_COLOR)
sky.Parent = game.Lighting
sky.Name = "NukeSky"
sky.SkyboxBk = "rbxassetid://1012890"
sky.SkyboxDn = "rbxassetid://1012891"
sky.SkyboxFt = "rbxassetid://1012887"
sky.SkyboxLf = "rbxassetid://1012889"
sky.SkyboxRt = "rbxassetid://1012888"
sky.SkyboxUp = "rbxassetid://1014449"
local explosion = Instance.new("Explosion")
explosion.Parent = workspace
explosion.BlastRadius = 1e6
explosion.BlastPressure = 1e6
local flashPart = Instance.new("Part")
flashPart.Size = Vector3.new(1,1,1)
flashPart.Anchored = true
flashPart.CanCollide = false
flashPart.Transparency = 1
flashPart.Position = Vector3.new(0, 200, 0) -- posisi ledakan
flashPart.Parent = workspace
local flash = Instance.new("PointLight")
flash.Parent = flashPart
flash.Brightness = 100
flash.Range = 2000
flash.Color = Color3.fromRGB(255, 200, 100)
local blur = Instance.new("BlurEffect", game.Lighting)
blur.Size = 50
local color = Instance.new("ColorCorrectionEffect", game.Lighting)
color.Brightness = 2
color.Contrast = 2
game.Lighting.Brightness = 50
game.Lighting.ExposureCompensation = 5
wait(0.2)
for i = 1,10 do
flash.Brightness -= 10
game.Lighting.Brightness -= 4
game.Lighting.ExposureCompensation -= 0.5
blur.Size -= 5
color.Brightness -= 0.2
wait(0.1)
end
flash:Destroy()
flashPart:Destroy()
blur:Destroy()
color:Destroy()
game.Lighting.Brightness = 10
game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
local Workspace = game:GetService("Workspace")
local Debris = game:GetService("Debris")
local function createMeteor(pos)
local meteor = Instance.new("Part")
meteor.Shape = Enum.PartType.Ball
meteor.Size = Vector3.new(4,4,4)
meteor.Material = Enum.Material.Neon
meteor.Color = Color3.fromRGB(255, 120, 40)
meteor.Position = pos
meteor.CanCollide = false
meteor.Anchored = false
meteor.Parent = workspace
local fire = Instance.new("Fire")
fire.Size = 6
fire.Heat = 10
fire.Parent = meteor
local smoke = Instance.new("Smoke")
smoke.Size = 8
smoke.RiseVelocity = 15
smoke.Parent = meteor
local a0 = Instance.new("Attachment", meteor)
local a1 = Instance.new("Attachment", meteor)
a1.Position = Vector3.new(0, -2, 0)
local trail = Instance.new("Trail")
trail.Attachment0 = a0
trail.Attachment1 = a1
trail.Lifetime = 0.25
trail.WidthScale = NumberSequence.new({
NumberSequenceKeypoint.new(0, 1),
NumberSequenceKeypoint.new(1, 0)
})
trail.Parent = meteor
meteor.AssemblyLinearVelocity = Vector3.new(
math.random(-20, 20),
-math.random(120, 180),
math.random(-20, 20)
)
local touched = false
meteor.Touched:Connect(function(hit)
if touched then return end
if not hit or not hit:IsA("BasePart") then return end
touched = true
local explosion = Instance.new("Explosion")
explosion.Position = meteor.Position
explosion.BlastRadius = 15
explosion.BlastPressure = 800000
explosion.Parent = workspace
local crater = Instance.new("Part")
crater.Size = Vector3.new(12,1,12)
crater.Anchored = true
crater.Position = meteor.Position
crater.Material = Enum.Material.Asphalt
crater.Color = Color3.fromRGB(40,40,40)
crater.Parent = workspace
Debris:AddItem(crater, 10)
Debris:AddItem(meteor, 0)
end)
Debris:AddItem(meteor, 8)
end
task.spawn(function()
local duration = 20
local startTime = tick()
while tick() - startTime < duration do
local spawnPos = Vector3.new(
math.random(-200, 200),
math.random(150, 250),
math.random(-200, 200)
)
createMeteor(spawnPos)
task.wait(0.2) -- semakin kecil = semakin deras
end
end)
for i = 1,8 do
Cloud1Mesh.Scale += Vector3.new(0,200,0)
wait(0.25)
end
wait(30)
game.Lighting.Ambient = Color3.new(0,0,0)
game.Lighting.OutdoorAmbient = Color3.fromRGB(127,127,127)
sky:Destroy()
game.Lighting.Brightness = 1
for i = 6,9 do
Cloud1.Transparency = i/10
Cloud2.Transparency = i/10
wait(5)
end
wait(60)
Cloud1:Destroy()
Cloud2:Destroy()
end)
local meteor_rain = Instance.new('TextButton')
meteor_rain.Parent = ImageLabel
meteor_rain.Visible = true
meteor_rain.Size = UDim2.new(0,76,0,40)
meteor_rain.Position = UDim2.new(0,288,0,138)
meteor_rain.Rotation = 0
meteor_rain.BackgroundColor3 = Color3.fromRGB(190,190,190)
meteor_rain.BackgroundTransparency = 0
meteor_rain.BorderSizePixel = 3
meteor_rain.BorderColor3 = Color3.fromRGB(35,35,35)
meteor_rain.Text = [[meteor rain]]
meteor_rain.TextColor3 = Color3.fromRGB(27,42,53)
meteor_rain.TextTransparency = 0
meteor_rain.TextSize = 8
meteor_rain.TextWrapped = false
meteor_rain.TextScaled = false
meteor_rain.Font = Enum.Font.Legacy
meteor_rain.TextXAlignment = Enum.TextXAlignment.Center
meteor_rain.TextYAlignment = Enum.TextYAlignment.Center
meteor_rain.MouseButton1Click:Connect(function()
local Workspace = game:GetService("Workspace")
local Debris = game:GetService("Debris")
local Lighting = game:GetService("Lighting")
for _, v in pairs(Lighting:GetChildren()) do
if v:IsA("Sky") then
v:Destroy()
end
end
local sky = Instance.new("Sky")
sky.Parent = Lighting
local skyId = "rbxassetid://"
sky.SkyboxBk = skyId
sky.SkyboxDn = skyId
sky.SkyboxFt = skyId
sky.SkyboxLf = skyId
sky.SkyboxRt = skyId
sky.SkyboxUp = skyId
local base = workspace:FindFirstChild("Baseplate") or workspace:FindFirstChildWhichIsA("Part")
local function getRandomPosition()
if base then
local size = base.Size
local pos = base.Position
return Vector3.new(
math.random(pos.X - size.X/2, pos.X + size.X/2),
math.random(150, 250),
math.random(pos.Z - size.Z/2, pos.Z + size.Z/2)
)
else
return Vector3.new(
math.random(-500, 500),
math.random(150, 250),
math.random(-500, 500)
)
end
end
local function createMeteor(pos)
local meteor = Instance.new("Part")
meteor.Shape = Enum.PartType.Ball
meteor.Size = Vector3.new(4,4,4)
meteor.Material = Enum.Material.Neon
meteor.Color = Color3.fromRGB(255, 120, 40)
meteor.Position = pos
meteor.CanCollide = false
meteor.Anchored = false
meteor.Parent = workspace
local fire = Instance.new("Fire")
fire.Size = 6
fire.Heat = 10
fire.Parent = meteor
local smoke = Instance.new("Smoke")
smoke.Size = 8
smoke.RiseVelocity = 15
smoke.Parent = meteor
local a0 = Instance.new("Attachment", meteor)
local a1 = Instance.new("Attachment", meteor)
a1.Position = Vector3.new(0, -2, 0)
local trail = Instance.new("Trail")
trail.Attachment0 = a0
trail.Attachment1 = a1
trail.Lifetime = 0.25
trail.WidthScale = NumberSequence.new({
NumberSequenceKeypoint.new(0, 1),
NumberSequenceKeypoint.new(1, 0)
})
trail.Parent = meteor
meteor.AssemblyLinearVelocity = Vector3.new(
math.random(-20, 20),
-math.random(120, 180),
math.random(-20, 20)
)
local touched = false
meteor.Touched:Connect(function(hit)
if touched then return end
if not hit or not hit:IsA("BasePart") then return end
touched = true
local explosion = Instance.new("Explosion")
explosion.Position = meteor.Position
explosion.BlastRadius = 15
explosion.BlastPressure = 800000
explosion.Parent = workspace
local crater = Instance.new("Part")
crater.Size = Vector3.new(12,1,12)
crater.Anchored = true
crater.Position = meteor.Position
crater.Material = Enum.Material.Asphalt
crater.Color = Color3.fromRGB(40,40,40)
crater.Parent = workspace
Debris:AddItem(crater, 10)
Debris:AddItem(meteor, 0)
end)
Debris:AddItem(meteor, 8)
end
task.spawn(function()
local duration = 200
local startTime = tick()
while tick() - startTime < duration do
local spawnPos = Vector3.new(
math.random(-200, 200),
math.random(150, 250),
math.random(-200, 200)
)
createMeteor(spawnPos)
task.wait(0.2)
end
end)
end)
local skeletons_skybox = Instance.new('TextButton')
skeletons_skybox.Parent = ImageLabel
skeletons_skybox.Visible = true
skeletons_skybox.Size = UDim2.new(0,76,0,40)
skeletons_skybox.Position = UDim2.new(0,18,0,80)
skeletons_skybox.Rotation = 0
skeletons_skybox.BackgroundColor3 = Color3.fromRGB(190,190,190)
skeletons_skybox.BackgroundTransparency = 0
skeletons_skybox.BorderSizePixel = 3
skeletons_skybox.BorderColor3 = Color3.fromRGB(35,35,35)
skeletons_skybox.Text = [[skeletons skybox]]
skeletons_skybox.TextColor3 = Color3.fromRGB(27,42,53)
skeletons_skybox.TextTransparency = 0
skeletons_skybox.TextSize = 8
skeletons_skybox.TextWrapped = true
skeletons_skybox.TextScaled = false
skeletons_skybox.Font = Enum.Font.Legacy
skeletons_skybox.TextXAlignment = Enum.TextXAlignment.Center
skeletons_skybox.TextYAlignment = Enum.TextYAlignment.Center
skeletons_skybox.MouseButton1Click:Connect(function()
imageOne = "http://www.roblox.com/asset/?id=169585459"
imageTwo = "http://www.roblox.com/asset/?id=169585475"
imageThree = "http://www.roblox.com/asset/?id=169585485"
imageFour = "http://www.roblox.com/asset/?id=169585502"
imageFive = "http://www.roblox.com/asset/?id=169585515"
imageSix = "http://www.roblox.com/asset/?id=169585502"
imageSeven = "http://www.roblox.com/asset/?id=169585485"
imageEight = "http://www.roblox.com/asset/?id=169585475"
Spooky = Instance.new("Sound", workspace)
Spooky.Name = "Spooky"
Spooky.SoundId = "rbxassetid://95156028272944"
Spooky.Volume = 10
Spooky.Looped = true
Spooky.Pitch = 0.3
Spooky:Play()
Sky = Instance.new("Sky", game.Lighting)
Sky.SkyboxBk = imageOne
Sky.SkyboxDn = imageOne
Sky.SkyboxFt = imageOne
Sky.SkyboxLf = imageOne
Sky.SkyboxRt = imageOne
Sky.SkyboxUp = imageOne
while true do
Sky.SkyboxBk = imageOne
Sky.SkyboxDn = imageOne
Sky.SkyboxFt = imageOne
Sky.SkyboxLf = imageOne
Sky.SkyboxRt = imageOne
Sky.SkyboxUp = imageOne
wait(0.05)
Sky.SkyboxBk = imageTwo
Sky.SkyboxDn = imageTwo
Sky.SkyboxFt = imageTwo
Sky.SkyboxLf = imageTwo
Sky.SkyboxRt = imageTwo
Sky.SkyboxUp = imageTwo
wait(0.05)
Sky.SkyboxBk = imageThree
Sky.SkyboxDn = imageThree
Sky.SkyboxFt = imageThree
Sky.SkyboxLf = imageThree
Sky.SkyboxRt = imageThree
Sky.SkyboxUp = imageThree
wait(0.05)
Sky.SkyboxBk = imageFour
Sky.SkyboxDn = imageFour
Sky.SkyboxFt = imageFour
Sky.SkyboxLf = imageFour
Sky.SkyboxRt = imageFour
Sky.SkyboxUp = imageFour
wait(0.05)
Sky.SkyboxBk = imageFive
Sky.SkyboxDn = imageFive
Sky.SkyboxFt = imageFive
Sky.SkyboxLf = imageFive
Sky.SkyboxRt = imageFive
Sky.SkyboxUp = imageFive
wait(0.05)
Sky.SkyboxBk = imageSix
Sky.SkyboxDn = imageSix
Sky.SkyboxFt = imageSix
Sky.SkyboxLf = imageSix
Sky.SkyboxRt = imageSix
Sky.SkyboxUp = imageSix
wait(0.05)
Sky.SkyboxBk = imageSeven
Sky.SkyboxDn = imageSeven
Sky.SkyboxFt = imageSeven
Sky.SkyboxLf = imageSeven
Sky.SkyboxRt = imageSeven
Sky.SkyboxUp = imageSeven
wait(0.05)
Sky.SkyboxBk = imageEight
Sky.SkyboxDn = imageEight
Sky.SkyboxFt = imageEight
Sky.SkyboxLf = imageEight
Sky.SkyboxRt = imageEight
Sky.SkyboxUp = imageEight
wait(0.05)
end
end)
local hint = Instance.new('TextButton')
hint.Parent = ImageLabel
hint.Visible = true
hint.Size = UDim2.new(0,76,0,40)
hint.Position = UDim2.new(0,18,0,138)
hint.Rotation = 0
hint.BackgroundColor3 = Color3.fromRGB(190,190,190)
hint.BackgroundTransparency = 0
hint.BorderSizePixel = 3
hint.BorderColor3 = Color3.fromRGB(35,35,35)
hint.Text = [[hint]]
hint.TextColor3 = Color3.fromRGB(27,42,53)
hint.TextTransparency = 0
hint.TextSize = 8
hint.TextWrapped = false
hint.TextScaled = false
hint.Font = Enum.Font.Legacy
hint.TextXAlignment = Enum.TextXAlignment.Center
hint.TextYAlignment = Enum.TextYAlignment.Center
hint.MouseButton1Click:Connect(function()
local H = Instance.new("Hint", game.Workspace)
H.Parent = game.Workspace
H.Text = ("silikou67lol!")
wait(50)
H:Destroy(50)
end)
local disco = Instance.new('TextButton')
disco.Parent = ImageLabel
disco.Visible = true
disco.Size = UDim2.new(0,76,0,40)
disco.Position = UDim2.new(0,108,0,80)
disco.Rotation = 0
disco.BackgroundColor3 = Color3.fromRGB(190,190,190)
disco.BackgroundTransparency = 0
disco.BorderSizePixel = 3
disco.BorderColor3 = Color3.fromRGB(35,35,35)
disco.Text = [[disco]]
disco.TextColor3 = Color3.fromRGB(27,42,53)
disco.TextTransparency = 0
disco.TextSize = 8
disco.TextWrapped = false
disco.TextScaled = false
disco.Font = Enum.Font.Legacy
disco.TextXAlignment = Enum.TextXAlignment.Center
disco.TextYAlignment = Enum.TextYAlignment.Center
disco.MouseButton1Click:Connect(function()
local Lighting = game:GetService("Lighting")
local colors = {
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(0, 255, 0),
Color3.fromRGB(0, 0, 255),
Color3.fromRGB(255, 255, 0),
Color3.fromRGB(255, 0, 255),
Color3.fromRGB(0, 255, 255),
Color3.fromRGB(255, 128, 0),
}
while true do
for _, color in pairs(colors) do
Lighting.Ambient = color
Lighting.OutdoorAmbient = color
Lighting.FogColor = color
wait(0.3)
end
end
end)
local chance_name = Instance.new('TextButton')
chance_name.Parent = ImageLabel
chance_name.Visible = true
chance_name.Size = UDim2.new(0,76,0,40)
chance_name.Position = UDim2.new(0,288,0,80)
chance_name.Rotation = 0
chance_name.BackgroundColor3 = Color3.fromRGB(190,190,190)
chance_name.BackgroundTransparency = 0
chance_name.BorderSizePixel = 3
chance_name.BorderColor3 = Color3.fromRGB(35,35,35)
chance_name.Text = [[change name]]
chance_name.TextColor3 = Color3.fromRGB(27,42,53)
chance_name.TextTransparency = 0
chance_name.TextSize = 8
chance_name.TextWrapped = false
chance_name.TextScaled = false
chance_name.Font = Enum.Font.Legacy
chance_name.TextXAlignment = Enum.TextXAlignment.Center
chance_name.TextYAlignment = Enum.TextYAlignment.Center
chance_name.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local function pasangNama(char)
local head = char:WaitForChild("Head")
if head:FindFirstChild("CustomName") then
head.CustomName:Destroy()
end
local billboard = Instance.new("BillboardGui")
billboard.Name = "CustomName"
billboard.Size = UDim2.new(0, 200, 0, 50)
billboard.StudsOffset = Vector3.new(0, 2, 0)
billboard.AlwaysOnTop = true
billboard.Parent = head
local text = Instance.new("TextLabel")
text.Size = UDim2.new(1, 0, 1, 0)
text.BackgroundTransparency = 1
text.Text = "cool"
text.TextScaled = true
text.TextColor3 = Color3.fromRGB(0,0,0)
text.Parent = billboard
end
if player.Character then
pasangNama(player.Character)
end
player.CharacterAdded:Connect(pasangNama)
end)
local particle = Instance.new('TextButton')
particle.Parent = ImageLabel
particle.Visible = true
particle.Size = UDim2.new(0,76,0,40)
particle.Position = UDim2.new(0,196,0,20)
particle.Rotation = 0
particle.BackgroundColor3 = Color3.fromRGB(190,190,190)
particle.BackgroundTransparency = 0
particle.BorderSizePixel = 3
particle.BorderColor3 = Color3.fromRGB(35,35,35)
particle.Text = [[particle]]
particle.TextColor3 = Color3.fromRGB(27,42,53)
particle.TextTransparency = 0
particle.TextSize = 8
particle.TextWrapped = false
particle.TextScaled = false
particle.Font = Enum.Font.Legacy
particle.TextXAlignment = Enum.TextXAlignment.Center
particle.TextYAlignment = Enum.TextYAlignment.Center
particle.MouseButton1Click:Connect(function()
for i, v in pairs(game.Players:GetChildren()) do
local char = v.Character or v.CharacterAdded:Wait()
local part = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
if part then
emit = Instance.new("ParticleEmitter")
emit.Parent = part
emit.Texture = "http://www.roblox.com/asset/?id=107206488031972"
emit.VelocitySpread = 20
end
end
end)
local jumpscare = Instance.new('TextButton')
jumpscare.Parent = ImageLabel
jumpscare.Visible = true
jumpscare.Size = UDim2.new(0,76,0,40)
jumpscare.Position = UDim2.new(0,288,0,20)
jumpscare.Rotation = 0
jumpscare.BackgroundColor3 = Color3.fromRGB(190,190,190)
jumpscare.BackgroundTransparency = 0
jumpscare.BorderSizePixel = 3
jumpscare.BorderColor3 = Color3.fromRGB(35,35,35)
jumpscare.Text = [[jumpscare]]
jumpscare.TextColor3 = Color3.fromRGB(27,42,53)
jumpscare.TextTransparency = 0
jumpscare.TextSize = 8
jumpscare.TextWrapped = false
jumpscare.TextScaled = false
jumpscare.Font = Enum.Font.Legacy
jumpscare.TextXAlignment = Enum.TextXAlignment.Center
jumpscare.TextYAlignment = Enum.TextYAlignment.Center
jumpscare.MouseButton1Click:Connect(function()
for i,v in pairs(game.Players:GetPlayers()) do
if v.Name ~= me and not v.PlayerGui:FindFirstChild("Screamer") and v:FindFirstChild("PlayerGui") then
spawn(function()
local newgui = Instance.new("ScreenGui",v.PlayerGui)
newgui.Name = "Screamer"
local newimage = Instance.new("ImageLabel",newgui)
newimage.Image = "http://www.roblox.com/asset/?id=87616564702610"
newimage.Size = UDim2.new(1,1,1,1)
local s = Instance.new("Sound",newgui)
s.SoundId = "rbxassetid://6018028320"
s.Volume = 5
s.Looped = true
s:Play()
print("Screamed "..v.Name)
while wait(9.1) do
newimage.Parent:Destroy()
end
end)
end
end
end)
local skybox = Instance.new('TextButton')
skybox.Parent = ImageLabel
skybox.Visible = true
skybox.Size = UDim2.new(0,76,0,40)
skybox.Position = UDim2.new(0,18,0,20)
skybox.Rotation = 0
skybox.BackgroundColor3 = Color3.fromRGB(190,190,190)
skybox.BackgroundTransparency = 0
skybox.BorderSizePixel = 3
skybox.BorderColor3 = Color3.fromRGB(35,35,35)
skybox.Text = [[skybox]]
skybox.TextColor3 = Color3.fromRGB(27,42,53)
skybox.TextTransparency = 0
skybox.TextSize = 8
skybox.TextWrapped = true
skybox.TextScaled = false
skybox.Font = Enum.Font.Legacy
skybox.TextXAlignment = Enum.TextXAlignment.Center
skybox.TextYAlignment = Enum.TextYAlignment.Center
skybox.MouseButton1Click:Connect(function()
local lighting = game:GetService("Lighting")
lighting:ClearAllChildren()
local sky = Instance.new("Sky", lighting)
sky.SkyboxBk = "rbxassetid://107206488031972"
sky.SkyboxFt = "rbxassetid://107206488031972"
sky.SkyboxLf = "rbxassetid://107206488031972"
sky.SkyboxRt = "rbxassetid://107206488031972"
sky.SkyboxUp = "rbxassetid://107206488031972"
sky.SkyboxDn = "rbxassetid://107206488031972"
game.Lighting.TimeOfDay = 12
end)
local massage = Instance.new('TextButton')
massage.Parent = ImageLabel
massage.Visible = true
massage.Size = UDim2.new(0,76,0,40)
massage.Position = UDim2.new(0,108,0,138)
massage.Rotation = 0
massage.BackgroundColor3 = Color3.fromRGB(190,190,190)
massage.BackgroundTransparency = 0
massage.BorderSizePixel = 3
massage.BorderColor3 = Color3.fromRGB(35,35,35)
massage.Text = [[massage]]
massage.TextColor3 = Color3.fromRGB(27,42,53)
massage.TextTransparency = 0
massage.TextSize = 8
massage.TextWrapped = false
massage.TextScaled = false
massage.Font = Enum.Font.Legacy
massage.TextXAlignment = Enum.TextXAlignment.Center
massage.TextYAlignment = Enum.TextYAlignment.Center
massage.MouseButton1Click:Connect(function()
local text = "silikou67join!!"
local duration = 5
local message = Instance.new("Message", game.Workspace)
message.Text = text
wait(duration)
message:Destroy()
end)
local face_all = Instance.new('TextButton')
face_all.Parent = ImageLabel
face_all.Visible = true
face_all.Size = UDim2.new(0,76,0,40)
face_all.Position = UDim2.new(0,196,0,80)
face_all.Rotation = 0
face_all.BackgroundColor3 = Color3.fromRGB(190,190,190)
face_all.BackgroundTransparency = 0
face_all.BorderSizePixel = 3
face_all.BorderColor3 = Color3.fromRGB(35,35,35)
face_all.Text = [[face all]]
face_all.TextColor3 = Color3.fromRGB(27,42,53)
face_all.TextTransparency = 0
face_all.TextSize = 8
face_all.TextWrapped = false
face_all.TextScaled = false
face_all.Font = Enum.Font.Legacy
face_all.TextXAlignment = Enum.TextXAlignment.Center
face_all.TextYAlignment = Enum.TextYAlignment.Center
face_all.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local Players = game:GetService("Players")
local ID = "rbxassetid://129242686720674"
local function apply(char)
local head = char:WaitForChild("Head",5)
if not head then return end
for _,v in ipairs(head:GetChildren()) do
if v:IsA("BillboardGui") then
v:Destroy()
end
end
local gui = Instance.new("BillboardGui")
gui.Size = UDim2.new(3,0,3,0)
gui.AlwaysOnTop = true
gui.LightInfluence = 0
gui.Adornee = head
gui.Parent = head
local img = Instance.new("ImageLabel")
img.Size = UDim2.new(1,0,1,0)
img.BackgroundTransparency = 1
img.Image = ID
img.Parent = gui
end
for _,p in ipairs(Players:GetPlayers()) do
if p.Character then
apply(p.Character)
end
p.CharacterAdded:Connect(apply)
end
Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(apply)
end)
end)
local TextLabel2 = Instance.new('TextLabel')
TextLabel2.Parent = Frame
TextLabel2.Visible = true
TextLabel2.Size = UDim2.new(0,82,0,18)
TextLabel2.Position = UDim2.new(0,154,0,238)
TextLabel2.Rotation = 0
TextLabel2.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextLabel2.BackgroundTransparency = 1
TextLabel2.BorderSizePixel = 0
TextLabel2.BorderColor3 = Color3.fromRGB(27,42,53)
TextLabel2.Text = [[by:silikou67]]
TextLabel2.TextColor3 = Color3.fromRGB(27,42,53)
TextLabel2.TextTransparency = 0.5
TextLabel2.TextSize = 8
TextLabel2.TextWrapped = false
TextLabel2.TextScaled = false
TextLabel2.Font = Enum.Font.Legacy
TextLabel2.TextXAlignment = Enum.TextXAlignment.Center
TextLabel2.TextYAlignment = Enum.TextYAlignment.Center
local TextLabel = Instance.new('TextLabel')
TextLabel.Parent = Frame
TextLabel.Visible = true
TextLabel.Size = UDim2.new(0,268,0,24)
TextLabel.Position = UDim2.new(0,56,0,0)
TextLabel.Rotation = 0
TextLabel.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextLabel.BackgroundTransparency = 1
TextLabel.BorderSizePixel = 0
TextLabel.BorderColor3 = Color3.fromRGB(27,42,53)
TextLabel.Text = [[silikou67 gui v2]]
TextLabel.TextColor3 = Color3.fromRGB(27,42,53)
TextLabel.TextTransparency = 0
TextLabel.TextSize = 8
TextLabel.TextWrapped = true
TextLabel.TextScaled = true
TextLabel.Font = Enum.Font.Legacy
TextLabel.TextXAlignment = Enum.TextXAlignment.Center
TextLabel.TextYAlignment = Enum.TextYAlignment.Center
local X = Instance.new('TextButton')
X.Parent = Frame
X.Visible = true
X.Size = UDim2.new(0,12,0,12)
X.Position = UDim2.new(0,2,0,0)
X.Rotation = 0
X.BackgroundColor3 = Color3.fromRGB(190,190,190)
X.BackgroundTransparency = 0
X.BorderSizePixel = 3
X.BorderColor3 = Color3.fromRGB(0,0,0)
X.Text = [[X]]
X.TextColor3 = Color3.fromRGB(53,53,53)
X.TextTransparency = 0
X.TextSize = 8
X.TextWrapped = false
X.TextScaled = false
X.Font = Enum.Font.Legacy
X.TextXAlignment = Enum.TextXAlignment.Center
X.TextYAlignment = Enum.TextYAlignment.Center
X.MouseButton1Click:Connect(function()
ScreenGui.Enabled = false
end)
local R6 = Instance.new('TextButton')
R6.Parent = Frame
R6.Visible = true
R6.Size = UDim2.new(0,52,0,22)
R6.Position = UDim2.new(0,298,0,2)
R6.Rotation = 0
R6.BackgroundColor3 = Color3.fromRGB(190,190,190)
R6.BackgroundTransparency = 0
R6.BorderSizePixel = 2
R6.BorderColor3 = Color3.fromRGB(0,0,0)
R6.Text = [[R6]]
R6.TextColor3 = Color3.fromRGB(27,42,53)
R6.TextTransparency = 0
R6.TextSize = 8
R6.TextWrapped = false
R6.TextScaled = false
R6.Font = Enum.Font.Legacy
R6.TextXAlignment = Enum.TextXAlignment.Center
R6.TextYAlignment = Enum.TextYAlignment.Center
R6.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/bLjYrwcb"))()
end)
local UIS = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
Frame.Active = true
local dragging = false
local dragInput = nil
local dragStart
local startPos
local function IsTopButton(pos)
local guiObjects = player.PlayerGui:GetGuiObjectsAtPosition(pos.X, pos.Y)
local top = guiObjects[1]
if top and (top:IsA("TextButton") or top:IsA("ImageButton")) then
return true
end
return false
end
Frame.InputBegan:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1
and input.UserInputType ~= Enum.UserInputType.Touch then
return
end
if IsTopButton(input.Position) then
return
end
dragging = true
dragStart = input.Position
startPos = Frame.Position
dragInput = input
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
dragInput = nil
end
end)
end)
UIS.InputChanged:Connect(function(input)
if dragging and input == dragInput then
local delta = input.Position - dragStart
Frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
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