ServerScriptAPI
Key RequiredUniversal

ServerScriptAPI

Universal ScriptSubnauticaLaserSubnauticaLaser 77.6K views 71 executesUpdated Aug 7, 2023
0.0/ 5(2 votes)
020% Positive
Lua Script•91 lines (2956 chars)
local args = {
	["Arsenal"] = 286090429,
	["BreakInStory"] = 3851622790,
	["BreakInStoryGame"] = 4620170611,
	["BedwarsLobby"] = 6872265039,
	["BedwarsInGameCustom"] = 8444591321,
	["BedwarsInGame"] = 6872274481,
	[1] = 4623386862,
	[2] = 5661005779,
	[3] = 6516141723,
	[4] = 6839171747
}

if game.PlaceId == args[3] or game.PlaceId == args[4] then
	if game:IsLoaded() then
		warn("[ServerScriptAPI]: Doors game has Loaded!")
	end
	if not game:IsLoaded() then
		error("[ServerScriptAPI]: Doors hasent Loaded. Pls wait until its loaded")
	end
end

if game.PlaceId == args.BreakInStory or game.PlaceId == args.BreakInStoryGame then
	if game:IsLoaded() then
		warn("[ServerScriptAPI]: Break in (Story) game has Loaded!")
	end
	if not game:IsLoaded() then
		error("[ServerScriptAPI]: Break in (Story) hasent Loaded. Pls wait until its loaded")
	end
end

if game.PlaceId == args.BedwarsLobby or game.PlaceId == args.BedwarsInGame then
	if game:IsLoaded() then
		warn("[ServerScriptAPI]: Bedwars game has Loaded!")
	end
	if not game:IsLoaded() then
		error("[ServerScriptAPI]: Bedwars hasent Loaded. Pls wait until its loaded")
	end
end

if game.PlaceId == args[1] or game.PlaceId == args[2] then
	if game:IsLoaded() then
		warn("[ServerScriptAPI]: Piggy game has Loaded!")
	end
	if not game:IsLoaded() then
		error("[ServerScriptAPI]: Piggy hasent Loaded. Pls wait until its loaded")
	end
end

if game.PlaceId == args.Arsenal then
	if game:IsLoaded() then
		warn("[ServerScriptAPI]: Arsenal has Loaded!")	
	end
	if not game:IsLoaded() then
		error("[ServerScriptAPI]: Arsenal hasent Loaded. Pls wait until its loaded")
	end
end

if game.PlaceId == args.Arsenal then
	if game:IsLoaded() then
		loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/286090429.lua", true))()
	end
end

if game.PlaceId == args.BreakInStory or game.PlaceId == args.BreakInStoryGame then
	if game:IsLoaded() then
		loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/Break%20in%20Story%20Script.lua", true))()
	end
end

if game.PlaceId == args.BedwarsLobby or game.PlaceId == args.BedwarsInGame then
	if game:IsLoaded() then
		loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/6872265039and8444591321.lua", true))()
	end
end

if game.PlaceId == args[1] or game.PlaceId == args[2] then
	if game:IsLoaded() then
		loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/4623386862%20or%205661005779.lua", true))()
	end	
end

if game.PlaceId == args[3] or game.PlaceId == args[4] then
	if game:IsLoaded() then
		loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/6839171747.lua", true))()
	end
end

if game.PlaceId == 13864667823 or game.PlaceId == 13864661000 then
	loadstring(game:HttpGet("https://raw.githubusercontent.com/SubnauticaLaserMain/script_2/main/13864661000.lua"))()
end

Features & Information

gmaes supported: Arsenal Bedwars Break In (Story) Piggy Break In 2 (Story) Update Notes: Added Doors Changed the Name for all the Scripts to "Server Script" insted of "Server Script Pre-Release"

Community Comments (19)

SubnauticaLaserSubnauticaLaserAug 7, 2023(edited)

it breaks when trying to support Break In

FlamesWFlamesWAug 7, 2023(edited)

This line will fix the issue at Break In: if game.PlaceId == args.BreakInStory or game.PlaceId == args.BreakInStoryGame then

FlamesWFlamesWAug 7, 2023(edited)

You forgot to add a game place ID equal statement before args.BreakInStoryGame

SubnauticaLaserSubnauticaLaserAug 7, 2023(edited)

OHHHHHHH

SubnauticaLaserSubnauticaLaserAug 7, 2023(edited)

I DID NOT SEE THAT

FlamesWFlamesWAug 7, 2023(edited)

Good that you fixed it

SubnauticaLaserSubnauticaLaserAug 7, 2023(edited)

my discord link: https://discord.gg/Cre8ejpQ

SubnauticaLaserSubnauticaLaserAug 7, 2023(edited)

just a discord link og if it popup med a ad or somthing. just close it

SubnauticaLaserSubnauticaLaserAug 8, 2023(edited)

i did make a private version of it too. but only one person can get it. så a random hacker will get chosen from a bedwars match tommarow clock: 14:00

SubnauticaLaserSubnauticaLaserAug 8, 2023(edited)

og joins the discord server

SubnauticaLaserSubnauticaLaserSep 23, 2023(edited)

New Game comming to ServerScriptAPI

SubnauticaLaserSubnauticaLaserSep 24, 2023(edited)

ADDED NEW GAME BREAK IN 2

SubnauticaLaserSubnauticaLaserSep 24, 2023(edited)

OG ITS PROTECTED BECAOUSE I DONT WANT COPY CATS. IF U WANT I CAN GIVE U AN UNOFISCATED VERSION IN MY DISCORD SERVER

Yes_Yes_Sep 27, 2023(edited)

Why you skidded break in 2 script :(

SubnauticaLaserSubnauticaLaserOct 1, 2023(edited)

LOL

SubnauticaLaserSubnauticaLaserNov 16, 2023(edited)

ServerScriptAPI is not discontinued. but it will not update until an executor is released

SubnauticaLaserSubnauticaLaserMay 6, 2024(edited)

WELL, I FOUND A EXECUTOR, AND IM WORKING MY **** OFF TO MAKE A BETTER WORKING ServerScriptAPI, IM BACK

SubnauticaLaserSubnauticaLaserMay 6, 2024(edited)

AND, ILL SAY BREAK IN (Story) SCRIPT VERSION IS GOING REALLY WELL

SubnauticaLaserSubnauticaLaserMay 6, 2024(edited)

AND, THANK U FOR 70K VIEW'S, THATS INSANE, ILL BE WORKING MY HARDEST TO MAKE THE NEW VERSION SUPPORT BOTH. Break In (Story) AND Break In 2 (Story)

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