
KeylessUniversal

local TextChatService = cloneref(game:GetService("TextChatService"))
local isLegacyChat = TextChatService.ChatVersion == Enum.ChatVersion.LegacyChatService
local function SendMessage(message)
message = tostring(message)
if not isLegacyChat then TextChatService.TextChannels.RBXGeneral:SendAsync(message)
else ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
end
end
SendMessage("chat message")



@MELZ_HUB hes a skid he wouldnt know that
@oatssi holy *ty trash ragebait bud
@Bloxx3rpwnerreal i mean its obvious you used gpt dude. theres no reason to have random variables like that. especially not things that arent needed or even exist :sob:
@oatssi bro, ai is good, it will take over the artists and programmers soon, and other jobs too, its good