Semi god mode script works in most games
Key RequiredUniversal

Semi god mode script works in most games

Universal ScriptCandelariafritzCandelariafritz 1.5K views 973 executesUpdated Feb 23, 2026
Unrated
00
Lua Script•58 lines (2162 chars)
local player = game:GetService("Players").LocalPlayer
local runService = game:GetService("RunService")

local function setupGhostMode(char)
    -- 1. Create Fake Visual Torso
    local realTorso = char:WaitForChild("Torso", 5) or char:WaitForChild("UpperTorso", 5)
    if not realTorso then return end
    
    local fakeTorso = realTorso:Clone()
    fakeTorso.Name = "FakeTorso"
    fakeTorso.Parent = char
    fakeTorso.Transparency = 0.5 -- Ghost look
    fakeTorso.CanCollide = false
    fakeTorso.CanTouch = false
    
    local weld = Instance.new("WeldConstraint")
    weld.Part0 = fakeTorso
    weld.Part1 = realTorso
    weld.Parent = fakeTorso

    -- 2. Disable Hitbox & Maintain Floor Collision
    runService.Heartbeat:Connect(function()
        for _, part in pairs(char:GetDescendants()) do
            if part:IsA("BasePart") and part.Name ~= "FakeTorso" then
                -- Disable 'Touched' events (the actual hitbox)
                part.CanTouch = false 
                
                -- Make real body invisible
                part.Transparency = 1 
                
                -- CRITICAL: Only the RootPart keeps you on the floor
                if part.Name == "HumanoidRootPart" then
                    part.CanCollide = true 
                else
                    part.CanCollide = false -- Lets you walk through heads
                end
            end
        end
        
        -- Extra God Mode Layer: Lock Health & State
        local hum = char:FindFirstChildOfClass("Humanoid")
        if hum then
            hum.WalkSpeed = 50 -- LOOPED SPEED (Updates every frame)
            hum.Health = hum.MaxHealth
            hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
            if hum:GetState() == Enum.HumanoidStateType.Dead then
                hum:ChangeState(Enum.HumanoidStateType.Running)
            end
        end
    end)
end

-- Run every time you spawn
if player.Character then setupGhostMode(player.Character) end
player.CharacterAdded:Connect(setupGhostMode)

-- Notification
print("Ghost Mode Successfully Activated: Torso Fake, Hitbox Disabled, Health Locked, and Loop Speed Active.")

Features & Information

By changing ur torso to a fake one and disabling ur hitbox and keeps looping ur health to max.

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