
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
local flying = false
local speedBoost = false
local flyConnection
local flyBV, flyBG
local flySpeed = 100
local hoverAmplitude = 2
local hoverSpeed = 2
local hoverTime = 0
local laserEnabled = false
local laserLeft, laserRight, laserConnection
local function updateCharacter(newChar)
char = newChar
humanoid = char:WaitForChild("Humanoid")
root = char:WaitForChild("HumanoidRootPart")
end
player.CharacterAdded:Connect(updateCharacter)
local screen = Instance.new("ScreenGui")
screen.Name = "SupermanGUI"
screen.ResetOnSpawn = false
screen.Parent = player:WaitForChild("PlayerGui")
local main = Instance.new("Frame")
main.Parent = screen
main.Position = UDim2.new(0,120,0,200)
main.BackgroundColor3 = Color3.fromRGB(0,51,160)
main.Active = true
main.Draggable = true
main.ZIndex = 2
local corner = Instance.new("UICorner", main)
corner.CornerRadius = UDim.new(0,12)
local stroke = Instance.new("UIStroke", main)
stroke.Color = Color3.fromRGB(255,0,0)
stroke.Thickness = 3
local title = Instance.new("TextLabel", main)
title.Size = UDim2.new(1,0,0,40)
title.Text = "SUPERMAN POWERS"
title.TextScaled = true
title.BackgroundTransparency = 1
title.TextColor3 = Color3.fromRGB(255,255,0)
title.ZIndex = 3
local buttonNames = {
"Fly / Stop Flying",
"Run as Fast as Bullet",
"X-Ray Vision",
"Recover",
"Laser Eyes (NPC Only)",
"Script Info"
}
local buttons = {}
local buttonHeight = 50
local spacing = 10
local startY = 50
main.Size = UDim2.new(0, 250, 0, startY + #buttonNames * (buttonHeight + spacing))
for i, name in ipairs(buttonNames) do
local b = Instance.new("TextButton", main)
b.Size = UDim2.new(1, -30, 0, buttonHeight)
b.Position = UDim2.new(0, 15, 0, startY + (i - 1) * (buttonHeight + spacing))
b.Text = name
b.TextScaled = true
b.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
b.TextColor3 = Color3.fromRGB(255, 255, 0)
b.BorderSizePixel = 0
b.ZIndex = 3
Instance.new("UICorner", b)
buttons[name] = b
end
local flyBtn = buttons["Fly / Stop Flying"]
local speedBtn = buttons["Run as Fast as Bullet"]
local xrayBtn = buttons["X-Ray Vision"]
local recoverBtn = buttons["Recover"]
local laserBtn = buttons["Laser Eyes (NPC Only)"]
local infoBtn = buttons["Script Info"]
local toggle = Instance.new("ImageButton")
toggle.Parent = screen
toggle.Size = UDim2.new(0,70,0,70)
toggle.Position = UDim2.new(0,20,0,200)
toggle.BackgroundTransparency = 0
toggle.BackgroundColor3 = Color3.fromRGB(255,0,0)
toggle.Active = true
toggle.Draggable = true
toggle.ZIndex = 5
local label = Instance.new("TextLabel")
label.Parent = toggle
label.Size = UDim2.new(1,0,1,0)
label.Position = UDim2.new(0,0,0,0)
label.BackgroundTransparency = 1
label.Text = "Superman Abilities"
label.TextScaled = true
label.TextColor3 = Color3.fromRGB(0,0,255)
label.ZIndex = 6
toggle.MouseButton1Click:Connect(function()
main.Visible = not main.Visible
end)
local function startFly()
if flying then return end
flying = true
humanoid.PlatformStand = true
flyBV = Instance.new("BodyVelocity")
flyBV.MaxForce = Vector3.new(1e5,1e5,1e5)
flyBV.Velocity = Vector3.new(0,0,0)
flyBV.Parent = root
flyBG = Instance.new("BodyGyro")
flyBG.MaxTorque = Vector3.new(1e5,1e5,1e5)
flyBG.P = 3000
flyBG.CFrame = root.CFrame
flyBG.Parent = root
hoverTime = 0
flyConnection = RunService.RenderStepped:Connect(function(dt)
if not root or not root.Parent then return end
local moveDir = humanoid.MoveDirection
local camForward = workspace.CurrentCamera.CFrame.LookVector
local forwardMag = camForward:Dot(moveDir)
if forwardMag > 0 then
local velocity = camForward.Unit * flySpeed * forwardMag
flyBV.Velocity = velocity
flyBG.CFrame = CFrame.new(root.Position, root.Position + camForward) * CFrame.Angles(math.rad(-90),0,0)
else
hoverTime = hoverTime + dt * hoverSpeed
local hoverOffset = math.sin(hoverTime) * hoverAmplitude
flyBV.Velocity = Vector3.new(0,hoverOffset,0)
flyBG.CFrame = CFrame.new(root.Position, root.Position + camForward)
end
end)
end
local function stopFly()
flying = false
humanoid.PlatformStand = false
if flyConnection then flyConnection:Disconnect() flyConnection = nil end
if flyBV then
flyBV:Destroy()
flyBV = nil
end
if flyBG then flyBG:Destroy() flyBG = nil end
end
local function enableSpeed()
speedBoost = true
humanoid.WalkSpeed = 60
end
local function disableSpeed()
speedBoost = false
humanoid.WalkSpeed = 16
end
local xrayEnabled = false
local pulseTime = 0
local originalColors = {}
xrayBtn.MouseButton1Click:Connect(function()
xrayEnabled = not xrayEnabled
if not xrayEnabled then
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") then
obj.LocalTransparencyModifier = 0
if originalColors[obj] then
obj.Color = originalColors[obj]
obj.Material = Enum.Material.Plastic
originalColors[obj] = nil
end
end
end
end
end)
RunService.RenderStepped:Connect(function(dt)
if not xrayEnabled then return end
pulseTime = pulseTime + dt * 2
local pulse = 0.5 + 0.5 * math.sin(pulseTime)
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") and not obj:IsDescendantOf(char) and obj.Name ~= "HumanoidRootPart" then
obj.LocalTransparencyModifier = 0.5
end
if obj:IsA("Model") and obj:FindFirstChild("Humanoid") and obj ~= char then
for _, part in pairs(obj:GetDescendants()) do
if part:IsA("BasePart") then
if not originalColors[part] then
originalColors[part] = part.Color
end
local redIntensity = 255 * pulse
part.Color = Color3.fromRGB(redIntensity, 0, 0)
part.Material = Enum.Material.Neon
end
end
end
end
end)
recoverBtn.MouseButton1Click:Connect(function()
humanoid.Health = humanoid.MaxHealth
end)
laserBtn.MouseButton1Click:Connect(function()
if laserEnabled then
laserEnabled = false
if laserLeft then laserLeft:Destroy() end
if laserRight then laserRight:Destroy() end
if laserConnection then laserConnection:Disconnect() end
return
end
laserEnabled = true
local mouse = player:GetMouse()
laserLeft = Instance.new("Part")
laserLeft.Size = Vector3.new(0.2,0.2,50)
laserLeft.Anchored = true
laserLeft.CanCollide = false
laserLeft.BrickColor = BrickColor.new("Bright red")
laserLeft.Material = Enum.Material.Neon
laserLeft.Parent = workspace
laserRight = Instance.new("Part")
laserRight.Size = Vector3.new(0.2,0.2,50)
laserRight.Anchored = true
laserRight.CanCollide = false
laserRight.BrickColor = BrickColor.new("Bright red")
laserRight.Material = Enum.Material.Neon
laserRight.Parent = workspace
laserConnection = RunService.RenderStepped:Connect(function()
if not laserEnabled or not mouse or not root then
if laserLeft then laserLeft:Destroy() end
if laserRight then laserRight:Destroy() end
if laserConnection then laserConnection:Disconnect() end
return
end
local head = char:FindFirstChild("Head")
if not head then return end
local originLeft = head.Position + Vector3.new(-0.3,0,0)
local originRight = head.Position + Vector3.new(0.3,0,0)
local direction = (mouse.Hit.Position - head.Position).Unit
local distance = (mouse.Hit.Position - head.Position).Magnitude
laserLeft.CFrame = CFrame.new(originLeft + direction * distance/2, mouse.Hit.Position)
laserLeft.Size = Vector3.new(0.2,0.2,distance)
laserRight.CFrame = CFrame.new(originRight + direction * distance/2, mouse.Hit.Position)
laserRight.Size = Vector3.new(0.2,0.2,distance)
for _, npc in pairs(workspace:GetDescendants()) do
if npc:IsA("Model") and npc ~= char then
local humanoids = {}
for _, obj in pairs(npc:GetDescendants()) do
if obj:IsA("Humanoid") then
table.insert(humanoids, obj)
end
end
if #humanoids > 0 then
local npcRoot = npc:FindFirstChild("HumanoidRootPart") or npc:FindFirstChildWhichIsA("BasePart")
if npcRoot then
for _, origin in pairs({originLeft, originRight}) do
local toNpc = (npcRoot.Position - origin)
local proj = toNpc:Dot(direction)
local closest = origin + direction * proj
if (closest - npcRoot.Position).Magnitude < 2 then
for _, hum in pairs(humanoids) do
hum.Health = 0
end
end
end
end
end
end
end
end)
end)
infoBtn.MouseButton1Click:Connect(function()
local infoGui = Instance.new("ScreenGui", player.PlayerGui)
local frame = Instance.new("Frame", infoGui)
frame.Size = UDim2.new(0,400,0,300)
frame.Position = UDim2.new(0.5,-200,0.5,-150)
frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
local corner = Instance.new("UICorner", frame)
corner.CornerRadius = UDim.new(0,12)
local txt = Instance.new("TextLabel", frame)
txt.Size = UDim2.new(1,0,1,0)
txt.Text = [[Superman GUI Buttons:
Fly / Stop Flying - Toggle flying
Run as Fast as Bullet - Super speed (60)
X-Ray Vision - See through walls, highlights NPCs
Recover - Instantly restore health
Laser Eyes - Only kills certain NPCs, only visible to you
Made by ScriptDude999]]
txt.TextColor3 = Color3.fromRGB(0,0,255)
txt.TextScaled = true
txt.BackgroundTransparency = 1
local closeBtn = Instance.new("TextButton", frame)
closeBtn.Size = UDim2.new(0,50,0,50)
closeBtn.Position = UDim2.new(1,-60,0,10)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.fromRGB(255,255,255)
closeBtn.TextScaled = true
closeBtn.BackgroundColor3 = Color3.fromRGB(0,0,0)
closeBtn.MouseButton1Click:Connect(function()
infoGui:Destroy()
end)
end)
flyBtn.MouseButton1Click:Connect(function()
if flying then stopFly() else startFly() end
end)
speedBtn.MouseButton1Click:Connect(function()
if speedBoost then disableSpeed() else enableSpeed() end
end)



lol i like how its not just like a boring fly and esp script you become superman with flying powers and x ray vision
@squid_pizza what do you mean by that do you like it or dislike it?
@Scriptdude999 e como se activa pasa tutorial
@Scriptdude999 is this fe
this fire bro got banned from a game because of it loll but thats algg not really the scripts fault but i like it good job man