Script k00pkidd770 gui f3x v2 not ai
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Script k00pkidd770 gui f3x v2 not ai

Universal ScriptClientshackrobloxClientshackroblox 568 views 46 executesUpdated Feb 19, 2026
Unrated
00
Lua Script•390 lines (19445 chars)
local TweenService = game:GetService("TweenService")
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local Container = Instance.new("Frame")
local Grid = Instance.new("UIGridLayout")

-- Cấu hình GUI
ScreenGui.Name = "AdminGUI_Original_Final"
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false

MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Position = UDim2.new(0.5, -250, 0.5, -160)
MainFrame.Size = UDim2.new(0, 500, 0, 320)
MainFrame.Active = true
MainFrame.Draggable = true

Title.Parent = MainFrame
Title.BackgroundTransparency = 1
Title.Position = UDim2.new(0, 20, 0, 15)
Title.Size = UDim2.new(0, 400, 0, 30)
Title.Font = Enum.Font.SourceSansBold
Title.Text = "k00pkidd770 gui f3x"
Title.TextColor3 = Color3.fromRGB(255, 204, 0)
Title.TextSize = 22
Title.TextXAlignment = Enum.TextXAlignment.Left

Container.Parent = MainFrame
Container.BackgroundTransparency = 1
Container.Position = UDim2.new(0, 20, 0, 60)
Container.Size = UDim2.new(0, 460, 0, 240)

Grid.Parent = Container
Grid.CellPadding = UDim2.new(0, 10, 0, 10)
Grid.CellSize = UDim2.new(0, 146, 0, 75)

-- Hàm tạo nút bấm
local function CreateButton(name)
    local btn = Instance.new("TextButton")
    btn.Name = name
    btn.Parent = Container
    btn.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
    btn.Text = name
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.Font = Enum.Font.SourceSansBold
    btn.TextSize = 18
    btn.AutoButtonColor = false

    btn.MouseButton1Click:Connect(function()
        -- Hiệu ứng phát sáng
        btn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
        TweenService:Create(btn, TweenInfo.new(0.5), {BackgroundColor3 = Color3.fromRGB(35, 35, 35)}):Play()

        ---------------------------------------------------------
        -- NÚT DECAL SPAM (DỮ NGUYÊN GỐC)
        ---------------------------------------------------------
        if name == "decal spam" then
            local player = game.Players.LocalPlayer
            local char = player.Character
            local tool
            for i,v in player:GetDescendants() do
                if v.Name == "SyncAPI" then
                    tool = v.Parent
                end
            end
            for i,v in game.ReplicatedStorage:GetDescendants() do
                if v.Name == "SyncAPI" then
                    tool = v.Parent
                end
            end
            remote = tool.SyncAPI.ServerEndpoint
            function _(args)
                remote:InvokeServer(unpack(args))
            end
            function SetCollision(part,boolean)
                local args = {[1] = "SyncCollision",[2] = {[1] = {["Part"] = part,["CanCollide"] = boolean}}}
                _(args)
            end
            function SetAnchor(boolean,part)
                local args = {[1] = "SyncAnchor",[2] = {[1] = {["Part"] = part,["Anchored"] = boolean}}}
                _(args)
            end
            function CreatePart(cf,parent)
                local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = parent}
                _(args)
            end
            function DestroyPart(part)
                local args = {[1] = "Remove",[2] = {[1] = part}}
                _(args)
            end
            function MovePart(part,cf)
                local args = {[1] = "SyncMove",[2] = {[1] = {["Part"] = part,["CFrame"] = cf}}}
                _(args)
            end
            function Resize(part,size,cf)
                local args = {[1] = "SyncResize",[2] = {[1] = {["Part"] = part,["CFrame"] = cf,["Size"] = size}}}
                _(args)
            end
            function AddMesh(part)
                local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}}
                _(args)
            end
            function SetMesh(part,meshid)
                local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..meshid}}}
                _(args)
            end
            function SetTexture(part, texid)
                local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..texid}}}
                _(args)
            end
            function SetName(part, stringg)
                local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringg}
                _(args)
            end
            function MeshResize(part,size)
                local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = size}}}
                _(args)
            end
            function Weld(part1, part2,lead)
                local args = {[1] = "CreateWelds",[2] = {part1, part2},[3] = lead}
                _(args)
            end
            function SetLocked(part,boolean)
                local args = {[1] = "SetLocked",[2] = {part},[3] = boolean}
                _(args)
            end
            function SetTrans(part,int)
                local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Transparency"] = int}}}
                _(args)
            end
            function CreateSpotlight(part)
                local args = {[1] = "CreateLights",[2] = {[1] = {["Part"] = part,["LightType"] = "SpotLight"}}}
                _(args)
            end
            function SyncLighting(part,brightness)
                local args = {[1] = "SyncLighting",[2] = {[1] = {["Part"] = part,["LightType"] = "SpotLight",["Brightness"] = brightness}}}
                _(args)
            end
            function Color(part,color)
                local args = {[1] = "SyncColor",[2] = {[1] = {["Part"] = part,["Color"] = color,["UnionColoring"] = false}}}
                _(args)
            end
            function SpawnDecal(part,side)
                local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
                _(args)
            end
            function AddDecal(part,asset,side)
                local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
                _(args)
            end
            function spam(id)
                for i,v in game.workspace:GetDescendants() do
                    if v:IsA("BasePart") then
                        spawn(function()
                            SetLocked(v,false)
                            SpawnDecal(v,Enum.NormalId.Front)
                            AddDecal(v,id,Enum.NormalId.Front)
                            SpawnDecal(v,Enum.NormalId.Back)
                            AddDecal(v,id,Enum.NormalId.Back)
                            SpawnDecal(v,Enum.NormalId.Right)
                            AddDecal(v,id,Enum.NormalId.Right)
                            SpawnDecal(v,Enum.NormalId.Left)
                            AddDecal(v,id,Enum.NormalId.Left)
                            SpawnDecal(v,Enum.NormalId.Bottom)
                            AddDecal(v,id,Enum.NormalId.Bottom)
                            SpawnDecal(v,Enum.NormalId.Top)
                            AddDecal(v,id,Enum.NormalId.Top)
                        end)
                    end
                end 
            end
            spam(102186044091876)

        ---------------------------------------------------------
        -- NÚT DECAL SPAM 2 (DỮ NGUYÊN GỐC)
        ---------------------------------------------------------
        elseif name == "decal spam 2" then
            local player = game.Players.LocalPlayer
            local char = player.Character
            local tool
            for i,v in player:GetDescendants() do
                if v.Name == "SyncAPI" then
                    tool = v.Parent
                end
            end
            for i,v in game.ReplicatedStorage:GetDescendants() do
                if v.Name == "SyncAPI" then
                    tool = v.Parent
                end
            end
            remote = tool.SyncAPI.ServerEndpoint
            function _(args)
                remote:InvokeServer(unpack(args))
            end
            function SetLocked(part,boolean)
                local args = {[1] = "SetLocked",[2] = {part},[3] = boolean}
                _(args)
            end
            function SpawnDecal(part,side)
                local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
                _(args)
            end
            function AddDecal(part,asset,side)
                local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
                _(args)
            end
            function spam(id)
                for i,v in game.workspace:GetDescendants() do
                    if v:IsA("BasePart") then
                        spawn(function()
                            SetLocked(v,false)
                            SpawnDecal(v,Enum.NormalId.Front)
                            AddDecal(v,id,Enum.NormalId.Front)
                            SpawnDecal(v,Enum.NormalId.Back)
                            AddDecal(v,id,Enum.NormalId.Back)
                            SpawnDecal(v,Enum.NormalId.Right)
                            AddDecal(v,id,Enum.NormalId.Right)
                            SpawnDecal(v,Enum.NormalId.Left)
                            AddDecal(v,id,Enum.NormalId.Left)
                            SpawnDecal(v,Enum.NormalId.Bottom)
                            AddDecal(v,id,Enum.NormalId.Bottom)
                            SpawnDecal(v,Enum.NormalId.Top)
                            AddDecal(v,id,Enum.NormalId.Top)
                        end)
                    end
                end 
            end
            spam(131241667745998)

        ---------------------------------------------------------
        -- NÚT SKYBOX (DỮ NGUYÊN GỐC)
        ---------------------------------------------------------
        elseif name == "skybox" then
            local player = game.Players.LocalPlayer
            local char = player.Character
            local tool
            for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end
            for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end
            remote = tool.SyncAPI.ServerEndpoint
            function _(args) remote:InvokeServer(unpack(args)) end
            function SetCollision(part,boolean) local args = {[1] = "SyncCollision",[2] = {[1] = {["Part"] = part,["CanCollide"] = boolean}}} _(args) end
            function SetAnchor(boolean,part) local args = {[1] = "SyncAnchor",[2] = {[1] = {["Part"] = part,["Anchored"] = boolean}}} _(args) end
            function CreatePart(cf,parent) local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = parent} _(args) end
            function MovePart(part,cf) local args = {[1] = "SyncMove",[2] = {[1] = {["Part"] = part,["CFrame"] = cf}}} _(args) end
            function AddMesh(part) local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}} _(args) end
            function SetMesh(part,meshid) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..meshid}}} _(args) end
            function SetTexture(part, texid) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..texid}}} _(args) end
            function SetName(part, stringg) local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringg} _(args) end
            function MeshResize(part,size) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = size}}} _(args) end
            function SetLocked(part,boolean) local args = {[1] = "SetLocked",[2] = {part},[3] = boolean} _(args) end

            function Sky(id)
                local e = char.HumanoidRootPart.CFrame.x
                local f = char.HumanoidRootPart.CFrame.y
                local g = char.HumanoidRootPart.CFrame.z
                local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0)
                CreatePart(spawnPos, workspace)
                task.wait(0.2) 
                local skyPart
                for i, v in workspace:GetDescendants() do
                    if v:IsA("BasePart") and (v.Position - spawnPos.p).Magnitude < 1 then
                        skyPart = v
                        SetName(v, "RandomSpinSky")
                        AddMesh(v); SetMesh(v, "111891702759441"); SetTexture(v, id)
                        MeshResize(v, Vector3.new(2500, 2500, 2500))
                        SetLocked(v, true); SetAnchor(true, v); SetCollision(v, false)
                        break
                    end
                end
                if skyPart then
                    local t = 0
                    local baseSpeed = 230   
                    local randomness = 230   
                    game:GetService("RunService").Heartbeat:Connect(function(dt)
                        t = t + dt
                        local rotX = math.sin(t * 1.5) * randomness
                        local rotY = t * baseSpeed 
                        local rotZ = math.cos(t * 2.1) * randomness
                        local newCf = spawnPos * CFrame.Angles(math.rad(rotX), math.rad(rotY), math.rad(rotZ))
                        MovePart(skyPart, newCf)
                    end)
                end
            end
            Sky("102186044091876")

        ---------------------------------------------------------
        -- NÚT SKYBOX 2 (DỮ NGUYÊN GỐC)
        ---------------------------------------------------------
        elseif name == "skybox 2" then
            local player = game.Players.LocalPlayer
            local char = player.Character
            local tool
            for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end
            for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end
            remote = tool.SyncAPI.ServerEndpoint
            function _(args) remote:InvokeServer(unpack(args)) end
            function CreatePart(cf,p) local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = p} _(args) end
            function SetName(part, s) local args = {[1] = "SetName",[2] = {part},[3] = s} _(args) end
            function AddMesh(p) local args = {[1] = "CreateMeshes",[2] = {{["Part"] = p}}} _(args) end
            function SetMesh(p,id) local args = {[1] = "SyncMesh",[2] = {{["Part"] = p,["MeshId"] = "rbxassetid://"..id}}} _(args) end
            function SetTexture(p,id) local args = {[1] = "SyncMesh",[2] = {{["Part"] = p,["TextureId"] = "rbxassetid://"..id}}} _(args) end
            function MeshResize(p,s) local args = {[1] = "SyncMesh",[2] = {{["Part"] = p,["Scale"] = s}}} _(args) end
            function MovePart(p,cf) local args = {[1] = "SyncMove",[2] = {{["Part"] = p,["CFrame"] = cf}}} _(args) end
            function SetAnchor(b,p) local args = {[1] = "SyncAnchor",[2] = {{["Part"] = p,["Anchored"] = b}}} _(args) end
            function SetCollision(p,b) local args = {[1] = "SyncCollision",[2] = {{["Part"] = p,["CanCollide"] = b}}} _(args) end
            function SetLocked(p,b) local args = {[1] = "SetLocked",[2] = {p},[3] = b} _(args) end

            function Sky(id)
                local e = char.HumanoidRootPart.CFrame.x
                local f = char.HumanoidRootPart.CFrame.y
                local g = char.HumanoidRootPart.CFrame.z
                local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0)
                CreatePart(spawnPos, workspace)
                task.wait(0.2) 
                local skyPart
                for i, v in workspace:GetDescendants() do
                    if v:IsA("BasePart") and (v.Position - spawnPos.p).Magnitude < 1 then
                        skyPart = v
                        SetName(v, "RandomSpinSky")
                        AddMesh(v); SetMesh(v, "111891702759441"); SetTexture(v, id)
                        MeshResize(v, Vector3.new(2500, 2500, 2500))
                        SetLocked(v, true); SetAnchor(true, v); SetCollision(v, false)
                        break
                    end
                end
                if skyPart then
                    local t = 0
                    local baseSpeed = 230   
                    local randomness = 230   
                    game:GetService("RunService").Heartbeat:Connect(function(dt)
                        t = t + dt
                        local rotX = math.sin(t * 1.5) * randomness
                        local rotY = t * baseSpeed 
                        local rotZ = math.cos(t * 2.1) * randomness
                        local newCf = spawnPos * CFrame.Angles(math.rad(rotX), math.rad(rotY), math.rad(rotZ))
                        MovePart(skyPart, newCf)
                    end)
                end
            end
            Sky("131241667745998")

        ---------------------------------------------------------
        -- CÁC NÚT HD ADMIN (GIỮ NGUYÊN)
        ---------------------------------------------------------
        elseif name == "btools" then
            local ReplicatedStorage = game:GetService("ReplicatedStorage")
            local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
            RequestCommand:InvokeServer(";btools")

        elseif name == "disco" then
            local ReplicatedStorage = game:GetService("ReplicatedStorage")
            local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
            RequestCommand:InvokeServer(";disco")

        elseif name == "fire all" then
            local ReplicatedStorage = game:GetService("ReplicatedStorage")
            local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
            RequestCommand:InvokeServer(";fire all")

        elseif name == "message" then
            local ReplicatedStorage = game:GetService("ReplicatedStorage")
            local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
            RequestCommand:InvokeServer(";sm k00pkidd770 on top!!!")

        ---------------------------------------------------------
        -- NÚT MUSIC (ĐÃ THAY ĐỔI THEO YÊU CẦU CỦA BẠN)
        ---------------------------------------------------------
        elseif name == "music" then
            local ReplicatedStorage = game:GetService("ReplicatedStorage")
            local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
            RequestCommand:InvokeServer(";music 110788401793874 ;volume 30000000")
        end
    end)
end

-- Tạo danh sách 9 nút
local list = {"btools", "decal spam", "decal spam 2", "disco", "fire all", "music", "skybox", "skybox 2", "message"}
for _, n in pairs(list) do CreateButton(n) end

-- Nút thoát
local Exit = Instance.new("TextButton", MainFrame)
Exit.Position = UDim2.new(1, -25, 0, 5)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = "×"
Exit.TextColor3 = Color3.new(1,1,1)
Exit.BackgroundTransparency = 1
Exit.MouseButton1Click:Connect(function() ScreenGui:Destroy() end)

Features & Information

Kkkkkkkkkk

Community Comments (5)

PomPomSaturinPomPomSaturinFeb 19, 2026

well that clearly is ai, but alllright

loopexploitzlelloopexploitzlelMar 27, 2026

is AI stupid kid

benre666benre666Mar 28, 2026

is AI bro

fro0kiddfro0kiddApr 12, 2026

"not ai" ahhhh

Phant0mk1ddhaxPhant0mk1ddhaxAug 6, 2026

holy ai

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