Script Scary Moolus But remake by me
Key RequiredUniversal

Script Scary Moolus But remake by me

Universal ScriptSad_HaxxorSad_Haxxor 636 views 8.7K executesUpdated Sep 8, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•215 lines (3952 chars)
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local image_1 = "rbxassetid://97400151750630"
local image_2 = "rbxassetid://85921451267692"
local sound_id = "rbxassetid://93659353012510"

local sound_time = 5

local image_1_time = 2.5
local image_2_time = 2.5

local image_size = 0.83
local sound_volume = 10

local image_1_shake = 15
local image_1_rotate = 15
local image_1_zoom_min = 1
local image_1_zoom_max = 1.15

local image_2_shake = 15
local image_2_rotate = 15
local image_2_zoom_min = 1
local image_2_zoom_max = 1.15

local red_fade_time = 15

local oldGui = playerGui:FindFirstChild("jumpscaregui")

if oldGui then
	oldGui:Destroy()
end

local gui = Instance.new("ScreenGui")
gui.Name = "jumpscaregui"
gui.IgnoreGuiInset = true
gui.ResetOnSpawn = false
gui.DisplayOrder = 999999
gui.Parent = playerGui

local black = Instance.new("Frame")
black.Name = "BlackBackground"
black.Size = UDim2.new(1, 0, 1, 0)
black.Position = UDim2.new(0, 0, 0, 0)
black.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
black.BorderSizePixel = 0
black.ZIndex = 1
black.Parent = gui

local image = Instance.new("ImageLabel")
image.Name = "JumpscareImage"
image.AnchorPoint = Vector2.new(0.5, 0.5)
image.Size = UDim2.new(image_size, 0, image_size, 0)
image.Position = UDim2.new(0.5, 0, 0.5, 0)
image.BackgroundTransparency = 1
image.BorderSizePixel = 0
image.ScaleType = Enum.ScaleType.Stretch
image.ZIndex = 2
image.Parent = gui

local redShadow = Instance.new("Frame")
redShadow.Name = "Image2RedShadow"
redShadow.Size = UDim2.new(1, 0, 1, 0)
redShadow.Position = UDim2.new(0, 0, 0, 0)
redShadow.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
redShadow.BackgroundTransparency = 1
redShadow.BorderSizePixel = 0
redShadow.ZIndex = 3
redShadow.Parent = gui

local sound = Instance.new("Sound")
sound.Name = "JumpscareSound"
sound.SoundId = sound_id
sound.Volume = sound_volume
sound.Parent = gui

local finished = false

local function stopJumpscare()
	if finished then
		return
	end

	finished = true

	sound:Stop()

	if gui and gui.Parent then
		gui:Destroy()
	end
end

image.Image = image_1

sound:Play()

task.delay(sound_time, function()
	stopJumpscare()
end)

task.spawn(function()

	local start1 = os.clock()

	while os.clock() - start1 < image_1_time do

		if finished or not gui.Parent then
			return
		end

		image.Position = UDim2.new(
			0.5,
			math.random(-image_1_shake, image_1_shake),
			0.5,
			math.random(-image_1_shake, image_1_shake)
		)

		image.Rotation = math.random(
			-image_1_rotate,
			image_1_rotate
		)

		local zoom = math.random(
			math.floor(image_1_zoom_min * 100),
			math.floor(image_1_zoom_max * 100)
		) / 100

		image.Size = UDim2.new(
			image_size * zoom,
			0,
			image_size * zoom,
			0
		)

		task.wait(0.02)
	end

	if finished or not gui.Parent then
		return
	end

	image.Image = image_2

	redShadow.BackgroundTransparency = 1

	local start2 = os.clock()
	local redStart = os.clock()

	while os.clock() - start2 < image_2_time do

		if finished or not gui.Parent then
			return
		end

		image.Position = UDim2.new(
			0.5,
			math.random(-image_2_shake, image_2_shake),
			0.5,
			math.random(-image_2_shake, image_2_shake)
		)

		image.Rotation = math.random(
			-image_2_rotate,
			image_2_rotate
		)

		local zoom2 = math.random(
			math.floor(image_2_zoom_min * 100),
			math.floor(image_2_zoom_max * 100)
		) / 100

		image.Size = UDim2.new(
			image_size * zoom2,
			0,
			image_size * zoom2,
			0
		)

		local redElapsed = os.clock() - redStart

		local progress = math.clamp(
			redElapsed / red_fade_time,
			0,
			1
		)

		redShadow.BackgroundTransparency = 1 - progress

		task.wait(0.02)
	end

	if finished or not gui.Parent then
		return
	end

	image.Rotation = 0

	image.Size = UDim2.new(
		image_size,
		0,
		image_size,
		0
	)

	image.Position = UDim2.new(
		0.5,
		0,
		0.5,
		0
	)

	redShadow.BackgroundTransparency = 1
end)

Features & Information

jumpscare
#jumpscare#sad haxxor

Community Comments (1)

WepwepWepwepSep 26, 2026

yooo tutorial?

More Scripts for Universal Scripts