
KeylessUniversal

-- Chaos Hub Script
local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ChaosHub"
screenGui.Parent = player.PlayerGui
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 400, 0, 450)
mainFrame.Position = UDim2.new(0.5, -200, 0.5, -225)
mainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
mainFrame.BorderSizePixel = 2
mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0)
mainFrame.Visible = false
mainFrame.Parent = screenGui
-- Dragging Functionality
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
mainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
mainFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
-- Open/Close Button
local openButton = Instance.new("TextButton")
openButton.Size = UDim2.new(0, 200, 0, 50)
openButton.Position = UDim2.new(0.5, -100, 0.9, -25)
openButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
openButton.Text = "Open Chaos Hub"
openButton.Parent = screenGui
openButton.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
-- Script Buttons
local scripts = {
{"Explode Player", function()
local explosion = Instance.new("Explosion")
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius = 20
explosion.Parent = workspace
end},
{"Invisible", function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 1
end
end
end},
{"Fire Trail", function()
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
local fire = Instance.new("Fire")
fire.Parent = part
end
end
end},
{"Speed Boost", function()
player.Character.Humanoid.WalkSpeed = 100
wait(10)
player.Character.Humanoid.WalkSpeed = 16
end},
{"High Jump", function()
player.Character.Humanoid.JumpPower = 200
wait(10)
player.Character.Humanoid.JumpPower = 50
end},
{"Rainbow Character", function()
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.BrickColor = BrickColor.Random()
end
end
end},
{"Gravity Control", function()
game.Workspace.Gravity = math.random(10, 200)
end},
{"Teleport Random", function()
local x, y, z = math.random(-500, 500), math.random(50, 100), math.random(-500, 500)
player.Character:SetPrimaryPartCFrame(CFrame.new(x, y, z))
end},
{"Heal", function()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
end},
{"Kill Player", function()
player.Character.Humanoid.Health = 0
end},
{"Reset Position", function()
player.Character:SetPrimaryPartCFrame(CFrame.new(0, 50, 0))
end},
{"Attach Light", function()
local light = Instance.new("PointLight")
light.Brightness = 10
light.Range = 20
light.Color = Color3.new(1, 0, 0)
light.Parent = player.Character.HumanoidRootPart
end},
{"Spin Character", function()
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.RotVelocity = Vector3.new(0, 100, 0)
end
end
end},
{"Shrink Character", function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Size = part.Size * 0.5
end
end
end},
{"Grow Character", function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Size = part.Size * 2
end
end
end}
}
for i, scriptData in ipairs(scripts) do
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 380, 0, 30)
button.Position = UDim2.new(0, 10, 0, (i - 1) * 35 + 10)
button.BackgroundColor3 = Color3.fromRGB(70, 130, 180)
button.Text = scriptData[1]
button.Parent = mainFrame
button.MouseButton1Click:Connect(scriptData[2])
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