
KeylessUniversal

-- pattern, then text, then tmkx ma.
local lp = game:GetService("Players").LocalPlayer
local uis = game:GetService("UserInputService")
local rs = game:GetService("ReplicatedStorage")
-- 1. THE EXACT IMAGE FONT (ᴀʙᴄᴅᴇ)
local function toImgFont(text)
local map = {["a"]="ᴀ", ["b"]="ʙ", ["c"]="ᴄ", ["d"]="ᴅ", ["e"]="ᴇ", ["f"]="ғ", ["g"]="ɢ", ["h"]="ʜ", ["i"]="ɪ", ["j"]="ᴊ", ["k"]="ᴋ", ["l"]="ʟ", ["m"]="ᴍ", ["n"]="ɴ", ["o"]="ᴏ", ["p"]="ᴘ", ["q"]="ǫ", ["r"]="ʀ", ["s"]="s", ["t"]="ᴛ", ["u"]="ᴜ", ["v"]="ᴠ", ["w"]="ᴡ", ["x"]="x", ["y"]="ʏ", ["z"]="ᴢ"}
local res = ""
for i = 1, #text do
local c = text:sub(i,i):lower()
res = res .. (map[c] or c)
end
return res
end
-- 2. FORCE RP NAME & BIO (2026 Character Hijack)
local function forceProfile()
local nameText = toImgFont("SamDev Chat")
local bioText = toImgFont(lp.DisplayName or lp.Name)
-- Brookhaven stores name data in the 'Character' folder in ReplicatedStorage
task.spawn(function()
while task.wait(2) do
pcall(function()
-- Direct remote fire for 2026
local event = rs:FindFirstChild("PrepareCharacter", true)
if event then
event:FireServer("UpdateName", nameText)
event:FireServer("UpdateDescription", bioText)
-- Rainbow Effect
event:FireServer("UpdateColor", Color3.fromHSV(tick() % 5 / 5, 1, 1))
end
end)
end
end)
end
-- 3. AESTHETIC DRAGGABLE GUI
if lp.PlayerGui:FindFirstChild("SamDev_v3") then lp.PlayerGui.SamDev_v3:Destroy() end
local sg = Instance.new("ScreenGui", lp.PlayerGui)
sg.Name = "SamDev_v3"
local main = Instance.new("Frame", sg)
main.Size = UDim2.new(0, 360, 0, 260)
main.Position = UDim2.new(0.5, -180, 0.4, 0)
main.BackgroundColor3 = Color3.fromRGB(12, 12, 12)
main.BorderSizePixel = 0
Instance.new("UICorner", main).CornerRadius = UDim.new(0, 15)
-- Rainbow Glow Border
local stroke = Instance.new("UIStroke", main)
stroke.Thickness = 3
task.spawn(function()
while task.wait(0.05) do
stroke.Color = Color3.fromHSV(tick() % 5 / 5, 1, 1)
end
end)
-- FIXED DRAGGING LOGIC
local dragging, dragStart, startPos
main.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
dragging = true; dragStart = i.Position; startPos = main.Position
i.Changed:Connect(function() if i.UserInputState == Enum.UserInputState.End then dragging = false end end)
end
end)
uis.InputChanged:Connect(function(i)
if dragging and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then
local delta = i.Position - dragStart
main.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
local scroll = Instance.new("ScrollingFrame", main)
scroll.Size = UDim2.new(0.9, 0, 0.6, 0); scroll.Position = UDim2.new(0.05, 0, 0.1, 0)
scroll.BackgroundTransparency = 1; scroll.CanvasSize = UDim2.new(0,0,0,0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
Instance.new("UIListLayout", scroll).VerticalAlignment = "Bottom"
local input = Instance.new("TextBox", main)
input.Size = UDim2.new(0.9, 0, 0, 45); input.Position = UDim2.new(0.05, 0, 0.78, 0)
input.PlaceholderText = "Type message for ALL..."; input.Text = ""
input.BackgroundColor3 = Color3.fromRGB(20, 20, 20); input.TextColor3 = Color3.new(1,1,1)
Instance.new("UICorner", input)
-- 4. PUBLIC VISIBILITY (Chat Service Fix)
input.FocusLost:Connect(function(e)
if e and input.Text ~= "" then
local text = input.Text
local dispName = toImgFont(lp.DisplayName or lp.Name)
-- Local Display
local l = Instance.new("TextLabel", scroll)
l.Size = UDim2.new(1, 0, 0, 25); l.BackgroundTransparency = 1
l.TextColor3 = Color3.new(1,1,1); l.TextXAlignment = "Left"; l.RichText = true
l.Text = "<b>[" .. dispName .. "]:</b> " .. text
-- Global Visibility (Fires to actual game chat)
local sayRemote = rs:FindFirstChild("SayMessageRequest", true)
if sayRemote then
sayRemote:FireServer(text, "All")
end
input.Text = ""
scroll.CanvasPosition = Vector2.new(0, 9999)
end
end)
-- Execute tmkx ma.
forceProfile()No comments yet for this script.

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