
KeylessUniversal

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "SYAN XEON | XRX | SYC", HidePremium = false, SaveConfig = false, ConfigFolder = "XRXHUB", IntroEnabled = false})
local Tab = Window:MakeTab({
Name = "Principal/Player",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Tab:AddButton({
Name = "Hitbox >>> Expander",
Callback = function()
_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
end
})
Tab:AddButton({
Name = "Kill >>> Matar todos",
Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/8MrxeDEw",true))()
end
})
Tab:AddTextbox({
Name = "Setar vida >>> Alterar a vida",
Default = "?",
TextDisappear = true,
Callback = function(Value)
local desiredHealth = tonumber(Value)
if desiredHealth then
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health = desiredHealth
end
end
})
Tab:AddTextbox({
Name = "Itens >>> Pegar tudo do inventário do player",
Default = "?",
TextDisappear = true,
Callback = function(playerName)
local player
player = game.Players:FindFirstChild(playerName)
if not player then
for _, ply in pairs(game.Players:GetPlayers()) do
if string.sub(ply.Name, 1, #playerName) == playerName then
player = ply
break
end
end
end
if player then
local playerInventory = player.Backpack:GetChildren()
for _, item in pairs(playerInventory) do
local itemClone = item:Clone()
itemClone.Parent = game.Players.LocalPlayer.Backpack
end
end
end
})
Tab:AddButton({
Name = "Tool >>> Invisibilidade",
Callback = function()
local offset = 1100
local invisible = game.Players.LocalPlayer
local grips = {}
local heldTool
local gripChanged
local handle
local weld
function setDisplayDistance(distance)
for _, player in pairs(game.Players:GetPlayers()) do
if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then
player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance
player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance
end
end
end
local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
tool.Name = "Invisible"
tool.RequiresHandle = false
tool.CanBeDropped = false
tool.Equipped:Connect(
function()
wait()
if not invisible then
invisible = true
tool.Name = "Enabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
handle = Instance.new("Part", workspace)
handle.Name = "Handle"
handle.Transparency = 1
handle.CanCollide = false
handle.Size = Vector3.new(2, 1, 1)
weld = Instance.new("Weld", handle)
weld.Part0 = handle
weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart
weld.C0 = CFrame.new(0, offset - 1.5, 0)
setDisplayDistance(offset + 100)
workspace.CurrentCamera.CameraSubject = handle
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if child:IsA("Tool") and child ~= tool then
grips[child] = child.Grip
end
end
elseif invisible then
invisible = false
tool.Name = "Disabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if child:IsA("Tool") then
child.Parent = game.Players.LocalPlayer.Backpack
end
end
for tool, grip in pairs(grips) do
if tool then
tool.Grip = grip
end
end
heldTool = nil
setDisplayDistance(100)
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
tool.Parent = game.Players.LocalPlayer.Backpack
end
)
game.Players.LocalPlayer.Character.ChildAdded:Connect(
function(child)
wait()
if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then
heldTool = child
local lastGrip = heldTool.Grip
if not grips[heldTool] then
grips[heldTool] = lastGrip
end
for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
track:Stop()
end
game.Players.LocalPlayer.Character.Animate.Disabled = true
heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
if gripChanged then
gripChanged:Disconnect()
end
gripChanged =
heldTool:GetPropertyChangedSignal("Grip"):Connect(
function()
wait()
if not invisible then
gripChanged:Disconnect()
end
if heldTool.Grip ~= lastGrip then
lastGrip =
heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Grip = lastGrip
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
end
end
)
end
end
)
end
})
Tab:AddButton({
Name = "Fly >>> PC/MOBILE",
Callback = function()
loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
end
})
Tab:AddButton({
Name = "Click Teleport",
Callback = function()
mouse = game.Players.LocalPlayer:GetMouse()
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Click Teleport"
tool.Activated:connect(function()
local pos = mouse.Hit+Vector3.new(0,2.5,0)
pos = CFrame.new(pos.X,pos.Y,pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end
})
Tab:AddToggle({
Name = "God Mode",
Default = false,
Callback = function(Value)
end
})
Tab:AddToggle({
Name = "Free Cam",
Default = false,
Callback = function(Value)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "SYAN XEON | XRX | SYC", HidePremium = false, SaveConfig = false, ConfigFolder = "XRXHUB", IntroEnabled = false})
local Tab = Window:MakeTab({
Name = "Principal/Player",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Tab:AddButton({
Name = "Hitbox >>> Expander",
Callback = function()
_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
end
})
Tab:AddButton({
Name = "Kill >>> Matar todos",
Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/8MrxeDEw",true))()
end
})
Tab:AddTextbox({
Name = "Setar vida >>> Alterar a vida",
Default = "?",
TextDisappear = true,
Callback = function(Value)
local desiredHealth = tonumber(Value)
if desiredHealth then
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health = desiredHealth
end
end
})
Tab:AddTextbox({
Name = "Itens >>> Pegar tudo do inventário do player",
Default = "?",
TextDisappear = true,
Callback = function(playerName)
local player
player = game.Players:FindFirstChild(playerName)
if not player then
for _, ply in pairs(game.Players:GetPlayers()) do
if string.sub(ply.Name, 1, #playerName) == playerName then
player = ply
break
end
end
end
if player then
local playerInventory = player.Backpack:GetChildren()
for _, item in pairs(playerInventory) do
local itemClone = item:Clone()
itemClone.Parent = game.Players.LocalPlayer.Backpack
end
end
end
})
Tab:AddButton({
Name = "Tool >>> Invisibilidade",
Callback = function()
local offset = 1100
local invisible = game.Players.LocalPlayer
local grips = {}
local heldTool
local gripChanged
local handle
local weld
function setDisplayDistance(distance)
for _, player in pairs(game.Players:GetPlayers()) do
if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then
player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance
player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance
end
end
end
local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
tool.Name = "Invisible"
tool.RequiresHandle = false
tool.CanBeDropped = false
tool.Equipped:Connect(
function()
wait()
if not invisible then
invisible = true
tool.Name = "Enabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
handle = Instance.new("Part", workspace)
handle.Name = "Handle"
handle.Transparency = 1
handle.CanCollide = false
handle.Size = Vector3.new(2, 1, 1)
weld = Instance.new("Weld", handle)
weld.Part0 = handle
weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart
weld.C0 = CFrame.new(0, offset - 1.5, 0)
setDisplayDistance(offset + 100)
workspace.CurrentCamera.CameraSubject = handle
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if child:IsA("Tool") and child ~= tool then
grips[child] = child.Grip
end
end
elseif invisible then
invisible = false
tool.Name = "Disabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if child:IsA("Tool") then
child.Parent = game.Players.LocalPlayer.Backpack
end
end
for tool, grip in pairs(grips) do
if tool then
tool.Grip = grip
end
end
heldTool = nil
setDisplayDistance(100)
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
tool.Parent = game.Players.LocalPlayer.Backpack
end
)
game.Players.LocalPlayer.Character.ChildAdded:Connect(
function(child)
wait()
if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then
heldTool = child
local lastGrip = heldTool.Grip
if not grips[heldTool] then
grips[heldTool] = lastGrip
end
for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
track:Stop()
end
game.Players.LocalPlayer.Character.Animate.Disabled = true
heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
if gripChanged then
gripChanged:Disconnect()
end
gripChanged =
heldTool:GetPropertyChangedSignal("Grip"):Connect(
function()
wait()
if not invisible then
gripChanged:Disconnect()
end
if heldTool.Grip ~= lastGrip then
lastGrip =
heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Grip = lastGrip
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
end
end
)
end
end
)
end
})
Tab:AddButton({
Name = "Fly >>> PC/MOBILE",
Callback = function()
loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
end
})
Tab:AddButton({
Name = "Click Teleport",
Callback = function()
mouse = game.Players.LocalPlayer:GetMouse()
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Click Teleport"
tool.Activated:connect(function()
local pos = mouse.Hit+Vector3.new(0,2.5,0)
pos = CFrame.new(pos.X,pos.Y,pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end
})
Tab:AddToggle({
Name = "God Mode (Em Desenvolvimento!)",
Default = false,
Callback = function(Value)
end
})
Tab:AddButton({
Name = "Fling >>> Carrega no activate para funcionar",
Callback = function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.358047009, 0, 0.230407521, 0)
Frame.Size = UDim2.new(0, 338, 0, 324)
Frame.Active = true
Frame.Draggable = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 338, 0, 51)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Fling Gui"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 30.000
TextLabel.TextWrapped = true
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 0, 0.845678985, 0)
TextLabel_2.Size = UDim2.new(0, 338, 0, 50)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = " Made By - sycx000"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 35.000
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0886528417, 0, 0.219135806, 0)
TextButton.Size = UDim2.new(0, 279, 0, 182)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Activate!"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 50.000
TextButton.TextWrapped = true
TextButton.MouseButton1Down:connect(function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/0Ben1/fe/main/obf_5wpM7bBcOPspmX7lQ3m75SrYNWqxZ858ai3tJdEAId6jSI05IOUB224FQ0VSAswH.lua.txt'),true))()
end)
end
})
Tab:AddButton({
Name = "Free Cam >>> Shift + P Para Funcionar",
Default = false,
Callback = function(Value)
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
LocalScript0 = Instance.new("LocalScript")
LocalScript0.Name = "FreeCamera"
LocalScript0.Parent = mas
table.insert(cors,sandbox(LocalScript0,function()
-----------------------------------------------------------------------
-- Freecam
-- Cinematic free camera for spectating and video production.
------------------------------------------------------------------------
local pi = math.pi
local abs = math.abs
local clamp = math.clamp
local exp = math.exp
local rad = math.rad
local sign = math.sign
local sqrt = math.sqrt
local tan = math.tan
local ContextActionService = game:GetService("ContextActionService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
if not LocalPlayer then
Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
LocalPlayer = Players.LocalPlayer
end
local Camera = workspace.CurrentCamera
workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
local newCamera = workspace.CurrentCamera
if newCamera then
Camera = newCamera
end
end)
------------------------------------------------------------------------
local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.Low.Value
local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value
local FREECAM_MACRO_KB = {Enum.KeyCode.LeftShift, Enum.KeyCode.P}
local NAV_GAIN = Vector3.new(1, 1, 1)*64
local PAN_GAIN = Vector2.new(0.75, 1)*8
local FOV_GAIN = 300
local PITCH_LIMIT = rad(90)
local VEL_STIFFNESS = 1.5
local PAN_STIFFNESS = 1.0
local FOV_STIFFNESS = 4.0
------------------------------------------------------------------------
local Spring = {} do
Spring.__index = Spring
function Spring.new(freq, pos)
local self = setmetatable({}, Spring)
self.f = freq
self.p = pos
self.v = pos*0
return self
end
function Spring:Update(dt, goal)
local f = self.f*2*pi
local p0 = self.p
local v0 = self.v
local offset = goal - p0
local decay = exp(-f*dt)
local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay
local v1 = (f*dt*(offset*f - v0) + v0)*decay
self.p = p1
self.v = v1
return p1
end
function Spring:Reset(pos)
self.p = pos
self.v = pos*0
end
end
------------------------------------------------------------------------
local cameraPos = Vector3.new()
local cameraRot = Vector2.new()
local cameraFov = 0
local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new())
local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new())
local fovSpring = Spring.new(FOV_STIFFNESS, 0)
------------------------------------------------------------------------
local Input = {} do
local thumbstickCurve do
local K_CURVATURE = 2.0
local K_DEADZONE = 0.15
local function fCurve(x)
return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) - 1)
end
local function fDeadzone(x)
return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE))
end
function thumbstickCurve(x)
return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
end
end
local gamepad = {
ButtonX = 0,
ButtonY = 0,
DPadDown = 0,
DPadUp = 0,
ButtonL2 = 0,
ButtonR2 = 0,
Thumbstick1 = Vector2.new(),
Thumbstick2 = Vector2.new(),
}
local keyboard = {
W = 0,
A = 0,
S = 0,
D = 0,
E = 0,
Q = 0,
U = 0,
H = 0,
J = 0,
K = 0,
I = 0,
Y = 0,
Up = 0,
Down = 0,
LeftShift = 0,
RightShift = 0,
}
local mouse = {
Delta = Vector2.new(),
MouseWheel = 0,
}
local NAV_GAMEPAD_SPEED = Vector3.new(1, 1, 1)
local NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1)
local PAN_MOUSE_SPEED = Vector2.new(1, 1)*(pi/64)
local PAN_GAMEPAD_SPEED = Vector2.new(1, 1)*(pi/8)
local FOV_WHEEL_SPEED = 1.0
local FOV_GAMEPAD_SPEED = 0.25
local NAV_ADJ_SPEED = 0.75
local NAV_SHIFT_MUL = 0.25
local navSpeed = 1
function Input.Vel(dt)
navSpeed = clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
local kGamepad = Vector3.new(
thumbstickCurve(gamepad.Thumbstick1.x),
thumbstickCurve(gamepad.ButtonR2) - thumbstickCurve(gamepad.ButtonL2),
thumbstickCurve(-gamepad.Thumbstick1.y)
)*NAV_GAMEPAD_SPEED
local kKeyboard = Vector3.new(
keyboard.D - keyboard.A + keyboard.K - keyboard.H,
keyboard.E - keyboard.Q + keyboard.I - keyboard.Y,
keyboard.S - keyboard.W + keyboard.J - keyboard.U
)*NAV_KEYBOARD_SPEED
local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
return (kGamepad + kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1))
end
function Input.Pan(dt)
local kGamepad = Vector2.new(
thumbstickCurve(gamepad.Thumbstick2.y),
thumbstickCurve(-gamepad.Thumbstick2.x)
)*PAN_GAMEPAD_SPEED
local kMouse = mouse.Delta*PAN_MOUSE_SPEED
mouse.Delta = Vector2.new()
return kGamepad + kMouse
end
function Input.Fov(dt)
local kGamepad = (gamepad.ButtonX - gamepad.ButtonY)*FOV_GAMEPAD_SPEED
local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED
mouse.MouseWheel = 0
return kGamepad + kMouse
end
do
local function Keypress(action, state, input)
keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
return Enum.ContextActionResult.Sink
end
local function GpButton(action, state, input)
gamepad[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
return Enum.ContextActionResult.Sink
end
local function MousePan(action, state, input)
local delta = input.Delta
mouse.Delta = Vector2.new(-delta.y, -delta.x)
return Enum.ContextActionResult.Sink
end
local function Thumb(action, state, input)
gamepad[input.KeyCode.Name] = input.Position
return Enum.ContextActionResult.Sink
end
local function Trigger(action, state, input)
gamepad[input.KeyCode.Name] = input.Position.z
return Enum.ContextActionResult.Sink
end
local function MouseWheel(action, state, input)
mouse[input.UserInputType.Name] = -input.Position.z
return Enum.ContextActionResult.Sink
end
local function Zero(t)
for k, v in pairs(t) do
t[k] = v*0
end
end
function Input.StartCapture()
ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false, INPUT_PRIORITY,
Enum.KeyCode.W, Enum.KeyCode.U,
Enum.KeyCode.A, Enum.KeyCode.H,
Enum.KeyCode.S, Enum.KeyCode.J,
Enum.KeyCode.D, Enum.KeyCode.K,
Enum.KeyCode.E, Enum.KeyCode.I,
Enum.KeyCode.Q, Enum.KeyCode.Y,
Enum.KeyCode.Up, Enum.KeyCode.Down
)
ContextActionService:BindActionAtPriority("FreecamMousePan", MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement)
ContextActionService:BindActionAtPriority("FreecamMouseWheel", MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel)
ContextActionService:BindActionAtPriority("FreecamGamepadButton", GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb, false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
end
function Input.StopCapture()
navSpeed = 1
Zero(gamepad)
Zero(keyboard)
Zero(mouse)
ContextActionService:UnbindAction("FreecamKeyboard")
ContextActionService:UnbindAction("FreecamMousePan")
ContextActionService:UnbindAction("FreecamMouseWheel")
ContextActionService:UnbindAction("FreecamGamepadButton")
ContextActionService:UnbindAction("FreecamGamepadTrigger")
ContextActionService:UnbindAction("FreecamGamepadThumbstick")
end
end
end
local function GetFocusDistance(cameraFrame)
local znear = 0.1
local viewport = Camera.ViewportSize
local projy = 2*tan(cameraFov/2)
local projx = viewport.x/viewport.y*projy
local fx = cameraFrame.rightVector
local fy = cameraFrame.upVector
local fz = cameraFrame.lookVector
local minVect = Vector3.new()
local minDist = 512
for x = 0, 1, 0.5 do
for y = 0, 1, 0.5 do
local cx = (x - 0.5)*projx
local cy = (y - 0.5)*projy
local offset = fx*cx - fy*cy + fz
local origin = cameraFrame.p + offset*znear
local part, hit = workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
local dist = (hit - origin).magnitude
if minDist > dist then
minDist = dist
minVect = offset.unit
end
end
end
return fz:Dot(minVect)*minDist
end
------------------------------------------------------------------------
local function StepFreecam(dt)
local vel = velSpring:Update(dt, Input.Vel(dt))
local pan = panSpring:Update(dt, Input.Pan(dt))
local fov = fovSpring:Update(dt, Input.Fov(dt))
local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2)))
cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1, 120)
cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor)
cameraRot = Vector2.new(clamp(cameraRot.x, -PITCH_LIMIT, PITCH_LIMIT), cameraRot.y%(2*pi))
local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*NAV_GAIN*dt)
cameraPos = cameraCFrame.p
Camera.CFrame = cameraCFrame
Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame))
Camera.FieldOfView = cameraFov
end
------------------------------------------------------------------------
local PlayerState = {} do
local mouseIconEnabled
local cameraSubject
local cameraType
local cameraFocus
local cameraCFrame
local cameraFieldOfView
local screenGuis = {}
local coreGuis = {
Backpack = true,
Chat = true,
Health = true,
PlayerList = true,
}
local setCores = {
BadgesNotificationsActive = true,
PointsNotificationsActive = true,
}
-- Save state and set up for freecam
function PlayerState.Push()
for name in pairs(coreGuis) do
coreGuis[name] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[name])
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], false)
end
for name in pairs(setCores) do
setCores[name] = StarterGui:GetCore(name)
StarterGui:SetCore(name, false)
end
local playergui = LocalPlayer:FindFirstChildOfClass("PlayerGui")
if playergui then
for _, gui in pairs(playergui:GetChildren()) do
if gui:IsA("ScreenGui") and gui.Enabled then
screenGuis[#screenGuis + 1] = gui
gui.Enabled = false
end
end
end
cameraFieldOfView = Camera.FieldOfView
Camera.FieldOfView = 70
cameraType = Camera.CameraType
Camera.CameraType = Enum.CameraType.Custom
cameraSubject = Camera.CameraSubject
Camera.CameraSubject = nil
cameraCFrame = Camera.CFrame
cameraFocus = Camera.Focus
mouseIconEnabled = UserInputService.MouseIconEnabled
UserInputService.MouseIconEnabled = false
mouseBehavior = UserInputService.MouseBehavior
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
-- Restore state
function PlayerState.Pop()
for name, isEnabled in pairs(coreGuis) do
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], isEnabled)
end
for name, isEnabled in pairs(setCores) do
StarterGui:SetCore(name, isEnabled)
end
for _, gui in pairs(screenGuis) do
if gui.Parent then
gui.Enabled = true
end
end
Camera.FieldOfView = cameraFieldOfView
cameraFieldOfView = nil
Camera.CameraType = cameraType
cameraType = nil
Camera.CameraSubject = cameraSubject
cameraSubject = nil
Camera.CFrame = cameraCFrame
cameraCFrame = nil
Camera.Focus = cameraFocus
cameraFocus = nil
UserInputService.MouseIconEnabled = mouseIconEnabled
mouseIconEnabled = nil
UserInputService.MouseBehavior = mouseBehavior
mouseBehavior = nil
end
end
local function StartFreecam()
local cameraCFrame = Camera.CFrame
cameraRot = Vector2.new(cameraCFrame:toEulerAnglesYXZ())
cameraPos = cameraCFrame.p
cameraFov = Camera.FieldOfView
velSpring:Reset(Vector3.new())
panSpring:Reset(Vector2.new())
fovSpring:Reset(0)
PlayerState.Push()
RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam)
Input.StartCapture()
end
local function StopFreecam()
Input.StopCapture()
RunService:UnbindFromRenderStep("Freecam")
PlayerState.Pop()
end
------------------------------------------------------------------------
do
local enabled = false
local function ToggleFreecam()
if enabled then
StopFreecam()
else
StartFreecam()
end
enabled = not enabled
end
local function CheckMacro(macro)
for i = 1, #macro - 1 do
if not UserInputService:IsKeyDown(macro[i]) then
return
end
end
ToggleFreecam()
end
local function HandleActivationInput(action, state, input)
if state == Enum.UserInputState.Begin then
if input.KeyCode == FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then
CheckMacro(FREECAM_MACRO_KB)
end
end
return Enum.ContextActionResult.Pass
end
ContextActionService:BindActionAtPriority("FreecamToggle", HandleActivationInput, false, TOGGLE_INPUT_PRIORITY, FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
end
end))
for i,v in pairs(mas:GetChildren()) do
v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
end
})
Tab:AddButton({
Name = "Ver Inventário De Players",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/By_dreck_/InventarioPlayers.lua'))()
end
})
Tab:AddButton({
Name = "Mudar String/Value -- @zv_yz.",
Callback = function()
local Main = loadstring(game:HttpGet('https://raw.githubusercontent.com/Zv-yz/RBXScripts/master/Scripts/ViethinChange.lua'))()
local Config = {
BoolValue = true; -- Que seja true ou false
StringValue = 'F pra geral'; -- A string você deseja
NumberValue = 9999999999999999999999999; -- Valor do número
IntValue = 9999999999999999999999999; -- Valor do número
}
Main:Change(Config)
end
})
Tab:AddLabel("! Feito por XRX | SYC. Todos os direitos reservados.")
local Hub = Window:MakeTab({
Name = "+HUB",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Hub:AddButton({
Name = "ACS Antigo >>> Para jogos sem ANT-CHEAT",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/ACSAntigo-F5.lua'))()
end
})
Hub:AddButton({
Name = "Simple Spy",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/78n/SimpleSpy/main/SimpleSpySource.lua"))()
end
})
Hub:AddButton({
Name = "Felipe Menu",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/DebugCrazY/FMobfuscated/main/fm.lua'))()
end
})
Hub:AddButton({
Name = "Infinite Yield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end
})
Hub:AddButton({
Name = "Dex Explorer",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))()
end
})
Hub:AddButton({
Name = "Orca Hub",
Callback = function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/richie0866/orca/master/public/latest.lua'),true))()
end
})
local Visual = Window:MakeTab({
Name = "Visual",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Visual:AddButton({
Name = "Vereus >>> Dark monster",
Callback = function()
loadstring(game:HttpGet("https://scriptblox.com/raw/Client-Replication-Xester-5452"))()
end
})
Visual:AddButton({
Name = "Dia >>> Deixar de dia",
Callback = function()
local Lighting = game:GetService("Lighting")
Lighting.TimeOfDay = 12
Lighting.Brightness = 2
end
})
Visual:AddButton({
Name = "Noite >>> Deixar de noite",
Callback = function()
game.Lighting.TimeOfDay = "18:00:00"
end
})
local Extra = Window:MakeTab({
Name = "Aimbot/Esp +",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Extra:AddButton({
Name = "Aimbot V1 >>> PC/MOBILE",
Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/1Gp9c57U"))()
end
})
Extra:AddButton({
Name = "Aimbot V2 >>> OwlHub/PC",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/CriShoux/OwlHub/master/OwlHub.txt"))()
end
})
Extra:AddButton({
Name = "Aimbot V3 >>> PC/Mobile",
Callback = function()
loadstring(game:HttpGet('https://pastebin.com/raw/GzchSUkb'))()
end
})
Extra:AddButton({
Name = "Esp Players >>> PC/MOBILE",
Callback = function()
local FillColor = Color3.fromRGB(175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0
local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}
local Storage = Instance.new("Folder")
Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"
local function Highlight(plr)
local Highlight = Instance.new("Highlight")
Highlight.Name = plr.Name
Highlight.FillColor = FillColor
Highlight.DepthMode = DepthMode
Highlight.FillTransparency = FillTransparency
Highlight.OutlineColor = OutlineColor
Highlight.OutlineTransparency = 0
Highlight.Parent = Storage
local plrchar = plr.Character
if plrchar then
Highlight.Adornee = plrchar
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end
})
Extra:AddButton({
Name = "Esp Box >>> PC/Mobile",
Callback = function()
loadstring(game:HttpGet("https://scriptblox.com/raw/Universal-Script-Universal-esp-box-4269"))()
end
})
Extra:AddButton({
Name = "Name Esp >>> PC/Mobile",
Callback = function()
local c = workspace.CurrentCamera
local ps = game:GetService("Players")
local lp = ps.LocalPlayer
local rs = game:GetService("RunService")
local function esp(p,cr)
local h = cr:WaitForChild("Humanoid")
local hrp = cr:WaitForChild("Head")
local text = Drawing.new("Text")
text.Visible = false
text.Center = true
text.Outline = false
text.Font = 3
text.Size = 16.16
text.Color = Color3.new(170,170,170)
local conection
local conection2
local conection3
local function dc()
text.Visible = false
text:Remove()
if conection then
conection:Disconnect()
conection = nil
end
if conection2 then
conection2:Disconnect()
conection2 = nil
end
if conection3 then
conection3:Disconnect()
conection3 = nil
end
end
conection2 = cr.AncestryChanged:Connect(function(_,parent)
if not parent then
dc()
end
end)
conection3 = h.HealthChanged:Connect(function(v)
if (v<=0) or (h:GetState() == Enum.HumanoidStateType.Dead) then
dc()
end
end)
conection = rs.RenderStepped:Connect(function()
local hrp_pos,hrp_onscreen = c:WorldToViewportPoint(hrp.Position)
if hrp_onscreen then
text.Position = Vector2.new(hrp_pos.X, hrp_pos.Y - 27)
text.Text = "[ "..p.Name.." ]"
text.Visible = true
else
text.Visible = false
end
end)
end
local function p_added(p)
if p.Character then
esp(p,p.Character)
end
p.CharacterAdded:Connect(function(cr)
esp(p,cr)
end)
end
for i,p in next, ps:GetPlayers() do
if p ~= lp then
p_added(p)
end
end
ps.PlayerAdded:Connect(p_added)
end
})
local Desemp = Window:MakeTab({
Name = "Desempenho",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Desemp:AddButton({
Name = "Fps Booster >>> Melhorar o desempenho",
Callback = function()
loadstring(game:HttpGet("https://scriptblox.com/raw/Universal-Script-FPS-BOOST-2022-3864"))()
end
})
Desemp:AddButton({
Name = "Anti Lag >>> Melhorar o desempenho (2)",
Callback = function()
local ToDisable = {
Textures = true,
VisualEffects = true,
Parts = true,
Particles = true,
Sky = true
}
local ToEnable = {
FullBright = false
}
local Stuff = {}
for _, v in next, game:GetDescendants() do
if ToDisable.Parts then
if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then
v.Material = Enum.Material.SmoothPlastic
table.insert(Stuff, 1, v)
end
end
if ToDisable.Particles then
if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or v:IsA("Sparkles") or v:IsA("Fire") then
v.Enabled = false
table.insert(Stuff, 1, v)
end
end
if ToDisable.VisualEffects then
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("SunRaysEffect") then
v.Enabled = false
table.insert(Stuff, 1, v)
end
end
if ToDisable.Textures then
if v:IsA("Decal") or v:IsA("Texture") then
v.Texture = ""
table.insert(Stuff, 1, v)
end
end
if ToDisable.Sky then
if v:IsA("Sky") then
v.Parent = nil
table.insert(Stuff, 1, v)
end
end
end
game:GetService("TestService"):Message("Effects Disabler Script : Successfully disabled "..#Stuff.." assets / effects. Settings :")
for i, v in next, ToDisable do
print(tostring(i)..": "..tostring(v))
end
if ToEnable.FullBright then
local Lighting = game:GetService("Lighting")
Lighting.FogColor = Color3.fromRGB(255, 255, 255)
Lighting.FogEnd = math.huge
Lighting.FogStart = math.huge
Lighting.Ambient = Color3.fromRGB(255, 255, 255)
Lighting.Brightness = 5
Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255)
Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255)
Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
Lighting.Outlines = true
end
end
})
Desemp:AddButton({
Name = "Fps Booster + Anti Lag >>> Melhorar o desempenho(3)",
Callback = function()
local decalsyeeted = true
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = "Plastic"
v.Reflectance = 0
v.TextureID = 10385902758728957
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
e.Enabled = false
end
end
end
})
local Misc = Window:MakeTab({
Name = "Misc",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
Misc:AddButton({
Name = "Inv >>> Deletar itens do inventario",
Callback = function()
local player = game.Players.LocalPlayer
local backpack = player:FindFirstChild("Backpack")
for _, item in pairs(backpack:GetChildren()) do
item:Remove()
end
end
})
Misc:AddButton({
Name = "Deletar >>> Deletar itens duplicados",
Callback = function()
local player = game.Players.LocalPlayer
local backpack = player.Backpack
if backpack then
local items = {}
for _, item in pairs(backpack:GetChildren()) do
if not items[item.Name] then
items[item.Name] = true
else
item:Remove()
end
end
end
end
})
Misc:AddButton({
Name = "Clonar Itens >>> Funciona em alguns games",
Callback = function()
for i, v in pairs(game:GetDescendants()) do
if v:IsA('Tool') then
v.Parent = game:GetService('Players').LocalPlayer.Backpack
end
end
game:GetService('Players').LocalPlayer.Character.Humanoid.Died:Connect(function()
for i, v in pairs(game:GetService('Players').LocalPlayer.Backpack:GetDescendants()) do
if v:IsA('Tool') then
v.Parent = game:GetService('Teams')
end
end
for i, v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do
if v:IsA('Tool') then
v.Parent = game:GetService('Teams')
end
end
end)
end
})
Misc:AddButton({
Name = "Kick >>> Rejoin!",
Callback = function()
local player = game.Players.LocalPlayer
player:Kick()
end
})
Misc:AddButton({
Name = "Reset >>> Define a vida do jogador para 0",
Callback = function()
local player = game.Players.LocalPlayer
if player then
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.Health = 0
end
end
end
end
})
Misc:AddButton({
Name = "Keyboard >>> Teclado flutuante",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))()
end
})
local TP = Window:MakeTab({
Name = "Teleport",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
TP:AddTextbox({
Name = "TP >>> IR ATÉ O JOGADOR (NOME!)",
Default = "?",
TextDisappear = true,
Callback = function(Value)
local targetPlayer = game.Players:FindFirstChild(Value)
if not targetPlayer then
local initials = string.sub(Value, 1, 1)
for _, player in pairs(game.Players:GetPlayers()) do
if string.sub(player.Name, 1, 1) == initials then
targetPlayer = player
break
end
end
end
if targetPlayer then
local playerToTeleport = game.Players.LocalPlayer
local targetCharacter = targetPlayer.Character
if playerToTeleport and targetCharacter then
playerToTeleport.Character:SetPrimaryPartCFrame(targetCharacter.HumanoidRootPart.CFrame)
end
end
end
})
TP:AddButton({
Name = "TP >>> IR ATÉ O PLAYER (OUTRO TIME!)",
Callback = function()
local player = game.Players.LocalPlayer
local playerTeam = player.Team
local targetPlayer = nil
for _, otherPlayer in pairs(game.Players:GetPlayers()) do
if otherPlayer.Team ~= playerTeam then
targetPlayer = otherPlayer
break
end
end
if targetPlayer then
local targetPosition = targetPlayer.Character.HumanoidRootPart.Position
player.Character:MoveTo(targetPosition)
end
end
})
TP:AddButton({
Name = "TP >>> IR ATÉ O PLAYER (+PERTO!)",
Callback = function()
local jogador = game.Players.LocalPlayer
function encontrarJogadorMaisProximo()
local jogadores = game.Players:GetPlayers()
local jogadorMaisProximo = nil
local menorDistancia = math.huge
local minhaPosicao = jogador.Character.HumanoidRootPart.Position
for _, outroJogador in pairs(jogadores) do
if outroJogador ~= jogador and outroJogador.Character and outroJogador.Character:FindFirstChild("HumanoidRootPart") then
local distancia = (minhaPosicao - outroJogador.Character.HumanoidRootPart.Position).Magnitude
if distancia < menorDistancia then
jogadorMaisProximo = outroJogador
menorDistancia = distancia
end
end
end
return jogadorMaisProximo
end
local jogadorAlvo = encontrarJogadorMaisProximo()
if jogadorAlvo then
local posicaoAlvo = jogadorAlvo.Character.HumanoidRootPart.Position
jogador.Character:SetPrimaryPartCFrame(CFrame.new(posicaoAlvo))
end
end
})
TP:AddButton({
Name = "TP >>> IR ATÉ O PLAYER (+LONGE!)",
Callback = function()
local player = game.Players.LocalPlayer
local localPlayerPosition = player.Character and player.Character.PrimaryPart.Position
if localPlayerPosition then
local players = game:GetService("Players"):GetPlayers()
local maxDistance = 0
local targetPlayer = nil
for _, otherPlayer in pairs(players) do
if otherPlayer ~= player then
local character = otherPlayer.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local distance = (localPlayerPosition - character.HumanoidRootPart.Position).Magnitude
if distance > maxDistance then
maxDistance = distance
targetPlayer = otherPlayer
end
end
end
end
if targetPlayer then
local targetPosition = targetPlayer.Character.HumanoidRootPart.Position
player.Character:MoveTo(targetPosition)
end
end
end
})
TP:AddButton({
Name = "TP >>> IR ATÉ UM PLAYER DO MESMO TIME",
Callback = function()
local player = game.Players.LocalPlayer
local playerName = player.Name
function findPlayerOnSameTeam()
local players = game.Players:GetPlayers()
for _, otherPlayer in ipairs(players) do
if otherPlayer.Team and otherPlayer ~= player and otherPlayer.Team.Name == player.Team.Name then
return otherPlayer
end
end
return nil
end
function moveToPlayerOnSameTeam()
local target = findPlayerOnSameTeam()
if target then
player.Character:MoveTo(target.Character.HumanoidRootPart.Position)
end
end
moveToPlayerOnSameTeam()
end
})
TP:AddButton({
Name = "TP CARROS >>> IR ATÉ UM CARRO PROXIMO",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/By_dreck_/TpCarrosCadeiras.lua'))()
end
})
local SP = Window:MakeTab({
Name = "Speed/Jump",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
SP:AddButton({
Name = "Speed >>> Aumentar a velocidade",
Callback = function()
local velocidade = 300
local jogador = game.Players.LocalPlayer
jogador.Character:FindFirstChild("Humanoid").WalkSpeed = velocidade
end
})
SP:AddButton({
Name = "Inf jump >>> Pode Pular Quanto Quiser",
Callback = function()
local InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
end
})
SP:AddTextbox({
Name = "Speed V2",
Default = "?",
TextDisappear = true,
Callback = function(Value)
local newSpeed = tonumber(Value)
if newSpeed and newSpeed >= 0 then
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("Humanoid") then
player.Character.Humanoid.WalkSpeed = newSpeed
end
end
end
})
SP:AddSlider({
Name = "SpeedSlider",
Min = 16,
Max = 900,
Default = 16,
Color = Color3.fromRGB(255, 255, 255),
Increment = 1,
ValueName = "Speed",
Callback = function(Value)
local player = game.Players.LocalPlayer
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.WalkSpeed = Value
end
end
end
})
SP:AddSlider({
Name = "JumpHeightSlider",
Min = 16,
Max = 900,
Default = 50,
Color = Color3.fromRGB(255, 255, 255),
Increment = 1,
ValueName = "JumpHeight",
Callback = function(Value)
local player = game.Players.LocalPlayer
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.JumpPower = Value
end
end
end
})
local EB = Window:MakeTab({
Name = "EB",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
EB:AddButton({
Name = "Hub Troll Viethin",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/Arthurkla/teste/main/ViethinScript2'))()
end
})
EB:AddButton({
Name = "Hub Pra Rp/Eb",
Callback = function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Fly = Instance.new("TextButton")
local Aimbot = Instance.new("TextButton")
local Esp = Instance.new("TextButton")
local PegarArmas = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
Main.Name = "Main"
Main.Parent = ScreenGui
Main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Main.BorderColor3 = Color3.fromRGB(255, 255, 255)
Main.BorderSizePixel = 2
Main.Position = UDim2.new(0.324593127, 0, 0.242946714, 0)
Main.Size = UDim2.new(0, 387, 0, 328)
Main.Active = true
Main.Draggable = true
TextLabel.Parent = Main
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BorderSizePixel = 2
TextLabel.Size = UDim2.new(0, 387, 0, 38)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "Script"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 25.000
Fly.Name = "Infinite Yield"
Fly.Parent = Main
Fly.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Fly.BorderColor3 = Color3.fromRGB(0, 0, 255)
Fly.BorderSizePixel = 2
Fly.Position = UDim2.new(0.0465116277, 0, 0.207317069, 0)
Fly.Size = UDim2.new(0, 143, 0, 37)
Fly.Font = Enum.Font.SourceSansBold
Fly.Text = "Infinite Yield"
Fly.TextColor3 = Color3.fromRGB(255, 255, 255)
Fly.TextSize = 25.000
Fly.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
Aimbot.Name = "Aimbot"
Aimbot.Parent = Main
Aimbot.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Aimbot.BorderColor3 = Color3.fromRGB(0, 0, 255)
Aimbot.BorderSizePixel = 2
Aimbot.Position = UDim2.new(0.571059406, 0, 0.207317069, 0)
Aimbot.Size = UDim2.new(0, 143, 0, 37)
Aimbot.Font = Enum.Font.SourceSansBold
Aimbot.Text = "Aimbot"
Aimbot.TextColor3 = Color3.fromRGB(255, 255, 255)
Aimbot.TextSize = 25.000
Aimbot.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/GzchSUkb'))()
end)
Esp.Name = "Esp"
Esp.Parent = Main
Esp.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Esp.BorderColor3 = Color3.fromRGB(0, 0, 255)
Esp.BorderSizePixel = 2
Esp.Position = UDim2.new(0.571059406, 0, 0.536585391, 0)
Esp.Size = UDim2.new(0, 143, 0, 37)
Esp.Font = Enum.Font.SourceSansBold
Esp.Text = "Esp"
Esp.TextColor3 = Color3.fromRGB(255, 255, 255)
Esp.TextSize = 25.000
Esp.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/0gahF9Ag'))()
end)
PegarArmas.Name = "Pegar Armas"
PegarArmas.Parent = Main
PegarArmas.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
PegarArmas.BorderColor3 = Color3.fromRGB(0, 0, 255)
PegarArmas.BorderSizePixel = 2
PegarArmas.Position = UDim2.new(0.0465116277, 0, 0.536585391, 0)
PegarArmas.Size = UDim2.new(0, 143, 0, 37)
PegarArmas.Font = Enum.Font.SourceSansBold
PegarArmas.Text = "Acs 1.7.5"
PegarArmas.TextColor3 = Color3.fromRGB(255, 255, 255)
PegarArmas.TextSize = 25.000
PegarArmas.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/P07XWPCg'))()
end)
TextLabel_2.Parent = Main
TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.483204126, 0, 0.847561002, 0)
TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
TextLabel_2.Font = Enum.Font.SourceSansBold
TextLabel_2.Text = "By - @sycx000"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 25.000
end
})
EB:AddButton({
Name = "Carros Free Eb Do Tevez",
Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/kSaMJ2Cn", true))()
end
})
EB:AddButton({
Name = "Bypass Eb Do Tevez",
Callback = function()
local player = game.Players.LocalPlayer
local function destroyLocalScripts(player)
local character = player.Character
if character then
local descendants = character:GetDescendants()
for i, v in ipairs(descendants) do
if v:IsA("LocalScript") and v.Name:match("{") then
v:Destroy()
end
end
end
end
destroyLocalScripts(player)
game:GetService('Players').LocalPlayer.Character.Humanoid.Died:Connect(function()
destroyLocalScripts(player)
end)
end
})
end
})No comments yet for this script.



