
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- Estado do aimbot
local aimbotEnabled = false
local MAX_DISTANCE = 100
-- Criar o botão
local screenGui = script.Parent
screenGui.ResetOnSpawn = false
local frame = Instance.new("ScreenGui")
local frame = Instance.new("Frame")
frame.Name = "AimbotFrame"
frame.Size = UDim2.new(0, 150, 0, 50)
frame.Position = UDim2.new(0, 20, 0, 20)
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BackgroundTransparency = 0.3
frame.BorderSizePixel = 0
frame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 8)
corner.Parent = frame
local textButton = Instance.new("TextButton")
textButton.Name = "AimbotButton"
textButton.Size = UDim2.new(1, 0, 1, 0)
textButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
textButton.BackgroundTransparency = 0.5
textButton.BorderSizePixel = 0
textButton.Text = "Aimbot: OFF"
textButton.TextColor3 = Color3.fromRGB(255, 255, 255)
textButton.TextSize = 18
textButton.Font = Enum.Font.GothamBold
textButton.Parent = frame
local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 8)
buttonCorner.Parent = textButton
-- Função para atualizar a aparência do botão
local function updateButton()
if aimbotEnabled then
textButton.Text = "Aimbot: ON"
textButton.BackgroundColor3 = Color3.fromRGB(50, 200, 50)
else
textButton.Text = "Aimbot: OFF"
textButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
end
end
-- Função para encontrar o alvo mais próximo (inclui jogadores e Rigs/NPCs)
local function findClosestTarget()
local closestTarget = nil
local closestDistance = MAX_DISTANCE
local character = player.Character
if not character then
return nil
end
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then
return nil
end
local myPosition = humanoidRootPart.Position
-- Buscar TODOS os Humanoids no Workspace (inclui jogadores e Rigs/NPCs)
for _, descendant in pairs(workspace:GetDescendants()) do
local humanoid = descendant:FindFirstChildOfClass("Humanoid")
if humanoid and humanoid.Health > 0 then
local targetCharacter = humanoid.Parent
local targetHumanoidRootPart = targetCharacter:FindFirstChild("HumanoidRootPart")
-- Verificar se não é o próprio jogador
if targetHumanoidRootPart and targetCharacter ~= character then
local distance = (targetHumanoidRootPart.Position - myPosition).Magnitude
if distance < closestDistance then
-- Verificar se está na linha de visão
local rayParams = RaycastParams.new()
rayParams.FilterDescendantsInstances = {character, targetCharacter}
rayParams.FilterType = Enum.RaycastFilterType.Exclude
local direction = targetHumanoidRootPart.Position - myPosition
local rayResult = workspace:Raycast(myPosition, direction, rayParams)
-- Se não houver obstrução ou o obstáculo for o próprio alvo
if not rayResult or rayResult.Instance:IsDescendantOf(targetCharacter) then
closestTarget = targetHumanoidRootPart
closestDistance = distance
end
end
end
end
end
return closestTarget
end
-- Loop principal do aimbot
RunService.RenderStepped:Connect(function(deltaTime)
if not aimbotEnabled then
return
end
local target = findClosestTarget()
if target then
-- Calcular a direção para o alvo
local targetPosition = target.Position
local currentCFrame = camera.CFrame
-- Criar um novo CFrame que olha para o alvo
local lookAtCFrame = CFrame.lookAt(currentCFrame.Position, targetPosition)
-- Suavizar o movimento (opcional - ajuste o valor para mais/menos suavidade)
local smoothness = 0.1
local newCFrame = currentCFrame:Lerp(lookAtCFrame, smoothness)
-- Aplicar a nova rotação da câmera
camera.CFrame = CFrame.new(currentCFrame.Position, newCFrame.LookVector * 1000 + currentCFrame.Position)
end
end)
-- Evento do botão
textButton.MouseButton1Click:Connect(function()
aimbotEnabled = not aimbotEnabled
updateButton()
end)
-- Atalho de teclado (opcional - pressione 'H' para ligar/desligar)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.H then
aimbotEnabled = not aimbotEnabled
updateButton()
end
end)
-- Inicializar
updateButton()No comments yet for this script.



