
Universal Script – STRONG SHOTGUN YOU BLASTED HEAD!
-- Delta Shotgun Fling Tool Script (Permanent Deletion + Infinite Debris Tracking)
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local Debris = game:GetService("Debris")
-- 1. Create the Shotgun Tool Container
local Shotgun = Instance.new("Tool")
Shotgun.Name = "💥 Delta Infinite Destroyer"
Shotgun.RequiresHandle = true
-- 2. Create the Visual Handle for the Gun
local Handle = Instance.new("Part")
Handle.Name = "Handle"
Handle.Size = Vector3.new(0.5, 0.8, 3.5)
Handle.BrickColor = BrickColor.new("Really black")
Handle.Material = Enum.Material.Metal
Handle.Parent = Shotgun
local Sound = Instance.new("Sound")
Sound.SoundId = "rbxassetid://131070686"
Sound.Volume = 1
Sound.Parent = Handle
-- Laser Pointer Trail
local LaserAttachment = Instance.new("Attachment", Handle)
LaserAttachment.Position = Vector3.new(0, 0, -1.75)
local Beam = Instance.new("Beam")
Beam.Width0 = 0.05
Beam.Width1 = 0.05
Beam.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0))
Beam.FaceCamera = true
Beam.Enabled = false
Beam.Parent = Handle
local MouseTargetAttachment = Instance.new("Attachment")
MouseTargetAttachment.Parent = workspace:WaitForChild("Terrain")
Shotgun.Equipped:Connect(function()
Beam.Enabled = true
task.spawn(function()
while Beam.Enabled do
MouseTargetAttachment.Position = Mouse.Hit.p
Beam.Attachment0 = LaserAttachment
Beam.Attachment1 = MouseTargetAttachment
task.wait()
end
end)
end)
Shotgun.Unequipped:Connect(function()
Beam.Enabled = false
end)
-- 3. Destruction & Fling Mechanics
Shotgun.Activated:Connect(function()
local Target = Mouse.Target
if not Target or Target == workspace.Terrain then return end
Sound:Play()
local MyRoot = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not MyRoot then return end
local LookDirection = (Mouse.Hit.p - MyRoot.Position).Unit
local ImpactPosition = Mouse.Hit.p
-- --- EXPLOSION EFFECT ---
local Exp = Instance.new("Explosion")
Exp.BlastRadius = 0
Exp.BlastPressure = 0
Exp.Position = ImpactPosition
Exp.Parent = workspace
-- --- CHECK IF TARGET IS A PLAYER ---
local Character = Target:FindFirstAncestorOfClass("Model")
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
if Humanoid and Character ~= LocalPlayer.Character then
local RootPart = Character:FindFirstChild("HumanoidRootPart") or Character:FindFirstChild("Torso")
if RootPart then
RootPart.Anchored = true
for _, part in pairs(Character:GetChildren()) do
if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright red") end
end
task.wait(0.15)
RootPart.Anchored = false
local Velocity = Instance.new("BodyVelocity")
Velocity.MaxForce = Vector3.new(1e7, 1e7, 1e7)
Velocity.Velocity = (LookDirection * 500) + Vector3.new(0, 350, 0)
Velocity.Parent = RootPart
Debris:AddItem(Velocity, 0.15)
end
-- --- IF TARGET IS A MAP PROP (NEVER DISAPPEAR) ---
elseif not Target:IsDescendantOf(LocalPlayer.Character) and Target.Name ~= "Baseplate" then
local TargetProp = Target
if Target.Parent and Target.Parent ~= workspace and not Target.Parent:IsA("Folder") then
TargetProp = Target.Parent
end
-- Clone the prop to turn it into physical, flying debris
local PropClone = TargetProp:Clone()
if PropClone then
if PropClone:IsA("BasePart") then
PropClone.Anchored = false
PropClone.CanCollide = true
else
for _, part in pairs(PropClone:GetDescendants()) do
if part:IsA("BasePart") then
part.Anchored = false
part.CanCollide = true
end
end
end
local PropRoot = PropClone:IsA("BasePart") and PropClone or PropClone:FindFirstChildWhichIsA("BasePart")
if PropRoot then
PropClone.Parent = workspace
-- Instantly wipe the original map position forever
TargetProp:Destroy()
-- Yeet the debris clone into the world
local PropVelocity = Instance.new("BodyVelocity")
PropVelocity.MaxForce = Vector3.new(1e8, 1e8, 1e8)
PropVelocity.Velocity = (LookDirection * 600) + Vector3.new(0, 300, 0)
PropVelocity.Parent = PropRoot
-- Clean up the velocity object itself quickly so the object rolls naturally
Debris:AddItem(PropVelocity, 0.2)
-- NOTE: The PropClone itself is NEVER removed. It will clutter the ground forever.
end
end
end
end)
Shotgun.Parent = LocalPlayer:WaitForChild("Backpack")How to Execute Universal Script – STRONG SHOTGUN YOU BLASTED HEAD!
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Universal Script.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
Created By
View Author ProfileFeatures & Information
Script Changelog (1)
Community Comments (0)
No comments yet for this script.
Frequently Asked Questions
How do I execute Universal Script – STRONG SHOTGUN YOU BLASTED HEAD! in Roblox?
To run Universal Script – STRONG SHOTGUN YOU BLASTED HEAD!, copy the Lua loadstring from the code viewer above, launch Roblox and join Universal Script, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Universal Script – STRONG SHOTGUN YOU BLASTED HEAD! keyless or does it require an access key?
Universal Script – STRONG SHOTGUN YOU BLASTED HEAD! requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Universal Script – STRONG SHOTGUN YOU BLASTED HEAD! currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.


![Ez Hub [Open Source] [150+ games] - Verified script for Universal Script](https://media.kocakz.me/b74a9ac15370ba766b2fa9531f17c9dad2c0befb2b951693ae723e4c7d2c3fb6.webp)

![[KEYLESS] Moondiety Script | 20+ supported Games - Verified script for Universal Script](https://media.kocakz.me/6834c33a36c9fbe66afae4c6754c2b80386ce636b2f972464a95866f4b6a42eb.webp)

