
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local SCP106_USERNAME = "yournamehere"
local player = Players.LocalPlayer
if player.Name ~= SCP106_USERNAME then return end
if player.PlayerGui:FindFirstChild("SCP106GUI") then return end
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
player.CharacterAdded:Connect(function(char)
character = char
hrp = char:WaitForChild("HumanoidRootPart")
humanoid = char:WaitForChild("Humanoid")
end)
local C = {
bg = Color3.fromRGB(8, 5, 5),
panel = Color3.fromRGB(18, 10, 10),
accent = Color3.fromRGB(139, 0, 0),
accentDark = Color3.fromRGB(60, 0, 0),
accentGlow = Color3.fromRGB(180, 20, 20),
green = Color3.fromRGB(0, 120, 30),
blue = Color3.fromRGB(0, 50, 120),
orange = Color3.fromRGB(120, 55, 0),
gold = Color3.fromRGB(200, 160, 0),
text = Color3.fromRGB(210, 200, 200),
subtext = Color3.fromRGB(120, 100, 100),
white = Color3.fromRGB(255, 255, 255),
}
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SCP106GUI"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999
screenGui.Parent = player.PlayerGui
local glow = Instance.new("Frame")
glow.Size = UDim2.new(0, 234, 0, 320)
glow.Position = UDim2.new(0, 9, 0.5, -160)
glow.BackgroundColor3 = C.accent
glow.BackgroundTransparency = 0.7
glow.BorderSizePixel = 0
glow.Parent = screenGui
Instance.new("UICorner", glow).CornerRadius = UDim.new(0, 12)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 224, 0, 314)
frame.Position = UDim2.new(0, 12, 0.5, -157)
frame.BackgroundColor3 = C.bg
frame.BackgroundTransparency = 0
frame.BorderSizePixel = 0
frame.Parent = screenGui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 10)
local stripe = Instance.new("Frame")
stripe.Size = UDim2.new(1, 0, 0, 3)
stripe.BackgroundColor3 = C.accentGlow
stripe.BorderSizePixel = 0
stripe.Parent = frame
Instance.new("UICorner", stripe).CornerRadius = UDim.new(0, 10)
local header = Instance.new("Frame")
header.Size = UDim2.new(1, 0, 0, 70)
header.Position = UDim2.new(0, 0, 0, 3)
header.BackgroundColor3 = C.panel
header.BorderSizePixel = 0
header.Parent = frame
local scpTag = Instance.new("TextLabel")
scpTag.Size = UDim2.new(1, -20, 0, 18)
scpTag.Position = UDim2.new(0, 10, 0, 8)
scpTag.BackgroundTransparency = 1
scpTag.TextColor3 = C.accent
scpTag.Text = "ITEM #: SCP-106 // CLASS: KETER"
scpTag.Font = Enum.Font.Code
scpTag.TextSize = 10
scpTag.TextXAlignment = Enum.TextXAlignment.Left
scpTag.Parent = header
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -20, 0, 32)
titleLabel.Position = UDim2.new(0, 10, 0, 24)
titleLabel.BackgroundTransparency = 1
titleLabel.TextColor3 = C.white
titleLabel.Text = "THE OLD MAN"
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextSize = 24
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Parent = header
local skullLabel = Instance.new("TextLabel")
skullLabel.Size = UDim2.new(0, 40, 0, 60)
skullLabel.Position = UDim2.new(1, -50, 0, 5)
skullLabel.BackgroundTransparency = 1
skullLabel.TextColor3 = C.accentGlow
skullLabel.Text = "💀"
skullLabel.Font = Enum.Font.GothamBold
skullLabel.TextSize = 21
skullLabel.Parent = header
local divider = Instance.new("Frame")
divider.Size = UDim2.new(0.9, 0, 0, 1)
divider.Position = UDim2.new(0.05, 0, 0, 75)
divider.BackgroundColor3 = C.accentDark
divider.BorderSizePixel = 0
divider.Parent = frame
local statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1, -20, 0, 18)
statusLabel.Position = UDim2.new(0, 10, 0, 82)
statusLabel.BackgroundTransparency = 1
statusLabel.TextColor3 = C.accentGlow
statusLabel.Text = ""
statusLabel.Font = Enum.Font.Code
statusLabel.TextSize = 11
statusLabel.TextXAlignment = Enum.TextXAlignment.Left
statusLabel.Parent = frame
local function makeButton(icon, label, keybind, yOffset, color)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 52)
btn.Position = UDim2.new(0.05, 0, 0, yOffset)
btn.BackgroundColor3 = C.panel
btn.TextColor3 = C.text
btn.Text = ""
btn.BorderSizePixel = 0
btn.AutoButtonColor = false
btn.Parent = frame
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
local bar = Instance.new("Frame")
bar.Size = UDim2.new(0, 3, 0.7, 0)
bar.Position = UDim2.new(0, 8, 0.15, 0)
bar.BackgroundColor3 = color or C.accent
bar.BorderSizePixel = 0
bar.Parent = btn
Instance.new("UICorner", bar).CornerRadius = UDim.new(0, 4)
local iconLbl = Instance.new("TextLabel")
iconLbl.Size = UDim2.new(0, 30, 1, 0)
iconLbl.Position = UDim2.new(0, 16, 0, 0)
iconLbl.BackgroundTransparency = 1
iconLbl.TextColor3 = color or C.accent
iconLbl.Text = icon
iconLbl.Font = Enum.Font.GothamBold
iconLbl.TextSize = 20
iconLbl.Parent = btn
local mainLbl = Instance.new("TextLabel")
mainLbl.Size = UDim2.new(0, 120, 0, 28)
mainLbl.Position = UDim2.new(0, 50, 0, 6)
mainLbl.BackgroundTransparency = 1
mainLbl.TextColor3 = C.text
mainLbl.Text = label
mainLbl.Font = Enum.Font.GothamSemibold
mainLbl.TextSize = 13
mainLbl.TextXAlignment = Enum.TextXAlignment.Left
mainLbl.Parent = btn
local keyLbl = Instance.new("TextLabel")
keyLbl.Size = UDim2.new(0, 28, 0, 20)
keyLbl.Position = UDim2.new(0, 50, 0, 28)
keyLbl.BackgroundColor3 = C.accentDark
keyLbl.TextColor3 = C.subtext
keyLbl.Text = keybind
keyLbl.Font = Enum.Font.Code
keyLbl.TextSize = 10
keyLbl.BorderSizePixel = 0
keyLbl.Parent = btn
Instance.new("UICorner", keyLbl).CornerRadius = UDim.new(0, 4)
btn.MouseEnter:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = C.accentDark}):Play()
end)
btn.MouseLeave:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = C.panel}):Play()
end)
return btn, mainLbl, bar
end
local btnNoclip, noclipLbl, noclipBar = makeButton("👻", "NOCLIP", "[N]", 106, C.accent)
local btnUnderground, undergroundLbl, undergroundBar = makeButton("🕳", "GO UNDERGROUND", "[U]", 168, C.accent)
local btnEmerge, emergeLbl, emergeBar = makeButton("⬆", "EMERGE HERE", "[E]", 230, C.accent)
local bottomBar = Instance.new("Frame")
bottomBar.Size = UDim2.new(1, 0, 0, 24)
bottomBar.Position = UDim2.new(0, 0, 1, -24)
bottomBar.BackgroundColor3 = C.panel
bottomBar.BorderSizePixel = 0
bottomBar.Parent = frame
Instance.new("UICorner", bottomBar).CornerRadius = UDim.new(0, 10)
local bottomText = Instance.new("TextLabel")
bottomText.Size = UDim2.new(1, 0, 1, 0)
bottomText.BackgroundTransparency = 1
bottomText.TextColor3 = C.subtext
bottomText.Text = "DRAG TO MOVE // SCP FOUNDATION"
bottomText.Font = Enum.Font.Code
bottomText.TextSize = 9
bottomText.Parent = bottomBar
local dragging, dragStart, startGlowPos, startFramePos
header.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startGlowPos = glow.Position
startFramePos = frame.Position
end
end)
header.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
glow.Position = UDim2.new(startGlowPos.X.Scale, startGlowPos.X.Offset + delta.X, startGlowPos.Y.Scale, startGlowPos.Y.Offset + delta.Y)
frame.Position = UDim2.new(startFramePos.X.Scale, startFramePos.X.Offset + delta.X, startFramePos.Y.Scale, startFramePos.Y.Offset + delta.Y)
end
end)
local noclipOn = false
local underground = false
local transitioning = false
local flySpeed = 35
local noclipConn, flyConn, bodyVel, bodyGyr = nil, nil, nil, nil
local espHighlights = {}
local function applyUndergroundESP()
for _, h in pairs(espHighlights) do
if h and h.Parent then h:Destroy() end
end
espHighlights = {}
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character then
local h = Instance.new("Highlight")
h.FillColor = Color3.fromRGB(200, 160, 0)
h.OutlineColor = Color3.fromRGB(255, 220, 0)
h.FillTransparency = 0.45
h.OutlineTransparency = 0
h.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
h.Parent = p.Character
espHighlights[p.Name] = h
end
end
end
local function clearUndergroundESP()
for _, h in pairs(espHighlights) do
if h and h.Parent then h:Destroy() end
end
espHighlights = {}
end
local function setNoclip(enabled)
noclipOn = enabled
if enabled then
noclipLbl.Text = "NOCLIP: ON"
noclipBar.BackgroundColor3 = C.green
noclipConn = RunService.Stepped:Connect(function()
if not character then return end
for _, p in ipairs(character:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = false end
end
end)
else
noclipLbl.Text = "NOCLIP: OFF"
noclipBar.BackgroundColor3 = C.accent
if noclipConn then noclipConn:Disconnect(); noclipConn = nil end
if character then
for _, p in ipairs(character:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = true end
end
end
end
end
local function enableFly()
humanoid.PlatformStand = true
bodyVel = Instance.new("BodyVelocity")
bodyVel.Velocity = Vector3.zero
bodyVel.MaxForce = Vector3.new(1e5, 1e5, 1e5)
bodyVel.Parent = hrp
bodyGyr = Instance.new("BodyGyro")
bodyGyr.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
bodyGyr.D = 100
bodyGyr.Parent = hrp
local cam = workspace.CurrentCamera
flyConn = RunService.Heartbeat:Connect(function()
if not hrp then return end
local dir = Vector3.zero
local flatLook = Vector3.new(cam.CFrame.LookVector.X, 0, cam.CFrame.LookVector.Z).Unit
local flatRight = Vector3.new(cam.CFrame.RightVector.X, 0, cam.CFrame.RightVector.Z).Unit
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += flatLook end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= flatLook end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= flatRight end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += flatRight end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then dir -= Vector3.new(0, 1, 0) end
bodyVel.Velocity = dir.Magnitude > 0 and dir.Unit * flySpeed or Vector3.zero
bodyGyr.CFrame = cam.CFrame
end)
end
local function disableFly()
humanoid.PlatformStand = false
if flyConn then flyConn:Disconnect(); flyConn = nil end
if bodyVel then bodyVel:Destroy(); bodyVel = nil end
if bodyGyr then bodyGyr:Destroy(); bodyGyr = nil end
end
local function sinkIntoGround(callback)
transitioning = true
statusLabel.Text = "[ PHASE SHIFT: ENTERING SUBSTRATE... ]"
undergroundLbl.Text = "SINKING..."
undergroundBar.BackgroundColor3 = C.orange
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
setNoclip(true)
local bv = Instance.new("BodyVelocity")
bv.Velocity = Vector3.zero
bv.MaxForce = Vector3.new(1e5, 0, 1e5)
bv.Parent = hrp
local targetCFrame = hrp.CFrame * CFrame.new(0, -10, 0)
local tween = TweenService:Create(hrp, TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {CFrame = targetCFrame})
tween:Play()
tween.Completed:Wait()
bv:Destroy()
statusLabel.Text = ""
transitioning = false
if callback then callback() end
end
local function emergeFromGround(callback)
transitioning = true
statusLabel.Text = "[ PHASE SHIFT: EXITING SUBSTRATE... ]"
undergroundLbl.Text = "EMERGING..."
undergroundBar.BackgroundColor3 = C.orange
disableFly()
setNoclip(true)
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
local bv = Instance.new("BodyVelocity")
bv.Velocity = Vector3.zero
bv.MaxForce = Vector3.new(1e5, 0, 1e5)
bv.Parent = hrp
local targetCFrame = hrp.CFrame * CFrame.new(0, 10, 0)
local tween = TweenService:Create(hrp, TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {CFrame = targetCFrame})
tween:Play()
tween.Completed:Wait()
bv:Destroy()
humanoid.WalkSpeed = 16
humanoid.JumpPower = 50
setNoclip(false)
statusLabel.Text = ""
transitioning = false
if callback then callback() end
end
local function goUnderground()
if underground or transitioning then return end
underground = true
sinkIntoGround(function()
humanoid.WalkSpeed = 16
humanoid.JumpPower = 50
enableFly()
undergroundLbl.Text = "UNDERGROUND: ON"
undergroundBar.BackgroundColor3 = C.blue
applyUndergroundESP()
statusLabel.Text = "[ SUBSTRATE ACTIVE — SUBJECTS HIGHLIGHTED ]"
task.delay(2, function()
if underground then statusLabel.Text = "" end
end)
end)
end
local function emerge()
if not underground or transitioning then return end
underground = false
emergeFromGround(function()
undergroundLbl.Text = "GO UNDERGROUND"
undergroundBar.BackgroundColor3 = C.accent
clearUndergroundESP()
end)
end
btnNoclip.MouseButton1Click:Connect(function() setNoclip(not noclipOn) end)
btnUnderground.MouseButton1Click:Connect(function() goUnderground() end)
btnEmerge.MouseButton1Click:Connect(function() emerge() end)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.N then setNoclip(not noclipOn) end
if input.KeyCode == Enum.KeyCode.U then goUnderground() end
if input.KeyCode == Enum.KeyCode.E then emerge() end
end)
print("SCP-106 GUI loaded!")



@strawiiwebbr do you have a script i should make next? i have no ideas rn