
KeylessUniversal

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Dito's Poop GUI", "Neon")
local TrollTab = Window:NewTab("Troll")
local TrollSection = TrollTab:NewSection("Troll Tools")
-- Throw Poop
TrollSection:NewButton("Throw Poop", "Throws a legendary poop", function()
local poop = Instance.new("Part", workspace)
poop.Size = Vector3.new(2,2,2)
poop.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,5,0)
poop.BrickColor = BrickColor.new("Brown")
poop.Shape = Enum.PartType.Ball
poop.Name = "POOP"
local sound = Instance.new("Sound", poop)
sound.SoundId = "rbxassetid://138186576"
sound:Play()
poop.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent.Humanoid:TakeDamage(5)
end
end)
end)
-- Fart Bomb
TrollSection:NewButton("Fart Bomb", "BOOOOM!", function()
local bomb = Instance.new("Part", workspace)
bomb.Size = Vector3.new(2, 2, 2)
bomb.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
bomb.BrickColor = BrickColor.new("Bright green")
bomb.Shape = Enum.PartType.Ball
bomb.Name = "FartBomb"
local sound = Instance.new("Sound", bomb)
sound.SoundId = "rbxassetid://138186576"
sound:Play()
wait(2)
local explosion = Instance.new("Explosion", workspace)
explosion.Position = bomb.Position
explosion.BlastRadius = 10
explosion.BlastPressure = 50000
bomb:Destroy()
end)
-- Poop Rain
TrollSection:NewButton("Poop Rain", "Make it rain... poop", function()
for i = 1, 20 do
local poop = Instance.new("Part", workspace)
poop.Size = Vector3.new(2, 2, 2)
poop.Position = Vector3.new(math.random(-50, 50), 100, math.random(-50, 50))
poop.BrickColor = BrickColor.new("Brown")
poop.Shape = Enum.PartType.Ball
poop.Anchored = false
poop.Name = "RainPoop"
poop.Material = Enum.Material.SmoothPlastic
wait(0.1)
end
end)
-- Slap Hand
TrollSection:NewButton("Slap Hand", "Random slap attack", function()
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= game.Players.LocalPlayer and plr.Character then
local hand = Instance.new("Part", workspace)
hand.Size = Vector3.new(4, 1, 4)
hand.Position = plr.Character.Head.Position + Vector3.new(0, 5, 0)
hand.BrickColor = BrickColor.new("Really red")
hand.Anchored = false
hand.Name = "SlapHand"
hand.Material = Enum.Material.SmoothPlastic
local sound = Instance.new("Sound", hand)
sound.SoundId = "rbxassetid://623514604"
sound:Play()
hand.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent.Humanoid:TakeDamage(10)
end
end)
end
end
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