
KeylessUniversal

-- Please to ALL THE SKIDDIES if you're gonna skid this thing put me in the credits.
local placeid = game.PlaceId
if placeid == 286090429 then -- Arsenal specific script by samet.exe on Discord
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Holding = false
local CurrentTarget = nil
local aimParts = {"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"}
local currentAimPartIndex = 2 -- Default to "Torso"
_G.AimbotEnabled = true
_G.TeamCheck = true
_G.AimPart = aimParts[currentAimPartIndex]
local function IsTargetValid(character)
return character and character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0
end
local function GetClosestTarget()
local closestPlayer = nil
local shortestDistance = math.huge
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and (not _G.TeamCheck or player.Team ~= LocalPlayer.Team) and IsTargetValid(player.Character) then
local targetPart = player.Character:FindFirstChild(_G.AimPart)
if targetPart then
local distance = (LocalPlayer.Character.HumanoidRootPart.Position - targetPart.Position).Magnitude
if distance < shortestDistance then
closestPlayer = player
shortestDistance = distance
end
end
end
end
return closestPlayer
end
local function AimAtTarget(target)
if target then
local aimPart = target.Character:FindFirstChild(_G.AimPart)
if aimPart then
Camera.CFrame = CFrame.new(Camera.CFrame.Position, aimPart.Position)
end
end
end
UserInputService.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
Holding = true
elseif input.KeyCode == Enum.KeyCode.F4 then
currentAimPartIndex = (currentAimPartIndex % #aimParts) + 1
_G.AimPart = aimParts[currentAimPartIndex]
elseif input.KeyCode == Enum.KeyCode.F6 then
_G.AimbotEnabled = not _G.AimbotEnabled
CurrentTarget = nil
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
Holding = false
CurrentTarget = nil
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if Holding and _G.AimbotEnabled then
if not CurrentTarget then
CurrentTarget = GetClosestTarget()
end
AimAtTarget(CurrentTarget)
end
end)
else -- General aimbot for other games by me
local Camera = workspace.CurrentCamera
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local StarterGui = game:GetService("StarterGui")
local LocalPlayer = Players.LocalPlayer
local Holding = false
local CurrentTarget = nil
local aimParts = {"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"}
local currentAimPartIndex = 1 -- Default to "Head"
_G.AimbotEnabled = true
_G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members.
_G.AimPart = aimParts[currentAimPartIndex]
_G.TargetPlayers = true -- Toggle to target players
_G.TargetNPCs = false -- Toggle to target NPCs
local PlayerTargetModes = {"Default", "ModelCheck", "TeamCheck"}
local NPCModes = {"None", "All", "SpecificModel"}
local currentPlayerTargetModeIndex = 1
local currentNPCModeIndex = 1
_G.PlayerTargetMode = PlayerTargetModes[currentPlayerTargetModeIndex]
_G.NPCMode = NPCModes[currentNPCModeIndex]
local function IsNPC(character)
return character:FindFirstChild("Humanoid") and not Players:GetPlayerFromCharacter(character)
end
local function IsValidPlayerCharacter(character)
return character:FindFirstChild("Humanoid") and Players:FindFirstChild(character.Name)
end
local function GetClosestTarget()
local MaximumDistance = math.huge
local Target = nil
local MouseLocation = UserInputService:GetMouseLocation()
local CharacterPosition = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Position or Vector3.new(0, 0, 0)
local function CheckTarget(v)
if v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health > 0 then
local ScreenPoint = Camera:WorldToScreenPoint(v.Character.HumanoidRootPart.Position)
local VectorDistance = (Vector2.new(MouseLocation.X, MouseLocation.Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude
local CharacterDistance = (CharacterPosition - v.Character.HumanoidRootPart.Position).Magnitude
if CharacterDistance < MaximumDistance or (CharacterDistance == MaximumDistance and VectorDistance < MaximumDistance) then
Target = v
MaximumDistance = CharacterDistance
end
end
end
if _G.TargetPlayers then
for _, v in ipairs(Players:GetPlayers()) do
if v.Name ~= LocalPlayer.Name then
if _G.TeamCheck then
if v.Team ~= LocalPlayer.Team then
CheckTarget(v)
end
else
if _G.PlayerTargetMode == "Default" then
CheckTarget(v)
elseif _G.PlayerTargetMode == "ModelCheck" and IsValidPlayerCharacter(v.Character) then
CheckTarget(v)
end
end
end
end
end
if _G.TargetNPCs then
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("Model") and IsNPC(v) then
CheckTarget(v)
end
end
end
return Target
end
local function GetAimParts(character)
local validParts = {}
for _, partName in ipairs(aimParts) do
if character:FindFirstChild(partName) then
table.insert(validParts, partName)
end
end
return validParts
end
UserInputService.InputBegan:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
Holding = true
if _G.AimbotEnabled and not CurrentTarget then
CurrentTarget = GetClosestTarget()
end
elseif Input.KeyCode == Enum.KeyCode.F4 then
currentAimPartIndex = (currentAimPartIndex % #aimParts) + 1
_G.AimPart = aimParts[currentAimPartIndex]
StarterGui:SetCore("SendNotification", {
Title = "Aimbot",
Text = "Aim Part: " .. _G.AimPart,
Duration = 2
})
elseif Input.KeyCode == Enum.KeyCode.F6 then
_G.AimbotEnabled = not _G.AimbotEnabled
CurrentTarget = nil
StarterGui:SetCore("SendNotification", {
Title = "Aimbot",
Text = "Aimbot Enabled: " .. tostring(_G.AimbotEnabled),
Duration = 2
})
elseif Input.KeyCode == Enum.KeyCode.F5 then
_G.TargetNPCs = not _G.TargetNPCs
StarterGui:SetCore("SendNotification", {
Title = "Aimbot",
Text = "Target NPCs: " .. tostring(_G.TargetNPCs),
Duration = 2
})
elseif Input.KeyCode == Enum.KeyCode.F7 then
currentPlayerTargetModeIndex = (currentPlayerTargetModeIndex % #PlayerTargetModes) + 1
_G.PlayerTargetMode = PlayerTargetModes[currentPlayerTargetModeIndex]
StarterGui:SetCore("SendNotification", {
Title = "Aimbot",
Text = "Player Target Mode: " .. _G.PlayerTargetMode,
Duration = 2
})
elseif Input.KeyCode == Enum.KeyCode.F8 then
currentNPCModeIndex = (currentNPCModeIndex % #NPCModes) + 1
_G.NPCMode = NPCModes[currentNPCModeIndex]
StarterGui:SetCore("SendNotification", {
Title = "Aimbot",
Text = "NPC Target Mode: " .. _G.NPCMode,
Duration = 2
})
end
end)
UserInputService.InputEnded:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
Holding = false
CurrentTarget = nil
end
end)
RunService.RenderStepped:Connect(function()
if Holding and _G.AimbotEnabled and CurrentTarget then
local validParts = GetAimParts(CurrentTarget.Character)
if #validParts > 0 then
local AimPart = CurrentTarget.Character:FindFirstChild(_G.AimPart) or CurrentTarget.Character:FindFirstChild(validParts[1])
if AimPart then
Camera.CFrame = CFrame.new(Camera.CFrame.Position, AimPart.Position)
else
CurrentTarget = nil
end
else
CurrentTarget = nil
end
end
end)
end -- Closes the PlaceID check
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


:3
:3
why i cant target npc but only target players?