
KeylessUniversal

-- ruleta script 🗣️
math.randomseed(os.clock())
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
-- Humanoid seguro
local function getHumanoid()
while true do
local char = player.Character
if char and char:FindFirstChild("Humanoid") then
return char.Humanoid
end
task.wait()
end
end
local humanoid = getHumanoid()
-- Valores base
local normalSpeed = 16
local fastSpeed = 32
local slowSpeed = 8
local normalJump = 50
local highJump = 120
local normalGravity = workspace.Gravity
-- Símbolos
local symbols = {"⚡","🤡","🦘","🧱","👻","🔥"}
-- GUI
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 260, 0, 110)
frame.Position = UDim2.new(0.5, -130, 0.15, 0)
frame.BackgroundColor3 = Color3.fromRGB(15,15,15)
frame.BorderSizePixel = 0
frame.Active = true
-- Texto de creador
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1,0,0,20)
title.Position = UDim2.new(0,0,0,0)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.new(1,1,1)
title.TextScaled = true
title.Font = Enum.Font.GothamBold
title.Text = "Creador: Smokekidd"
-- Slots
local labels = {}
for i = 1, 3 do
local lbl = Instance.new("TextLabel", frame)
lbl.Size = UDim2.new(0, 60, 0, 60)
lbl.Position = UDim2.new(0, 10 + (i-1)*75, 0, 25)
lbl.BackgroundColor3 = Color3.fromRGB(30,30,30)
lbl.TextColor3 = Color3.new(1,1,1)
lbl.TextScaled = true
lbl.Font = Enum.Font.GothamBold
lbl.Text = "❔"
lbl.Parent = frame
table.insert(labels, lbl)
end
-- Reset efectos
local function resetEffects()
humanoid.WalkSpeed = normalSpeed
humanoid.JumpPower = normalJump
workspace.Gravity = normalGravity
for _, p in pairs(player.Character:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = true
end
end
end
-- Aplicar efecto
local function applyEffect(symbol)
resetEffects()
if symbol == "⚡" then
humanoid.WalkSpeed = fastSpeed
elseif symbol == "🤡" then
humanoid.WalkSpeed = slowSpeed
elseif symbol == "🦘" then
humanoid.JumpPower = highJump
elseif symbol == "🧱" then
workspace.Gravity = 60
elseif symbol == "👻" then
for _, p in pairs(player.Character:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
elseif symbol == "🔥" then
humanoid.WalkSpeed = fastSpeed
humanoid.JumpPower = highJump
end
end
-- 🎰 Animación de giro con detención automática
local function spinSlots()
local results = {"❔","❔","❔"}
local duration = 2.5
local startTime = os.clock()
local finished = false
while not finished do
local elapsed = os.clock() - startTime
local progress = elapsed / duration
local delayTime = math.clamp(0.05 + progress * 0.2, 0.05, 0.25)
for i = 1, 3 do
if results[i] == "❔" then
labels[i].Text = symbols[math.random(#symbols)]
end
end
-- Detener gradualmente
if elapsed >= duration * 0.4 and results[1] == "❔" then results[1] = labels[1].Text end
if elapsed >= duration * 0.7 and results[2] == "❔" then results[2] = labels[2].Text end
if elapsed >= duration * 1.0 and results[3] == "❔" then results[3] = labels[3].Text end
if results[1] ~= "❔" and results[2] ~= "❔" and results[3] ~= "❔" then
finished = true
end
task.wait(delayTime)
end
if results[1] == results[2] and results[2] == results[3] then
applyEffect(results[1])
frame.BackgroundColor3 = Color3.fromRGB(40,80,40)
else
frame.BackgroundColor3 = Color3.fromRGB(15,15,15)
end
end
-- Respawn
player.CharacterAdded:Connect(function()
humanoid = getHumanoid()
resetEffects()
end)
-- Giro automático
task.spawn(function()
while true do
task.wait(3)
spinSlots()
end
end)
-- 🖱️📱 Mover GUI
local dragging, dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
end
end)
frame.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)



gpt slop ahh script
@Vynxalizer igual funciona wuey
@SmokekiddD hola
@SmokekiddD "works" *ody cares dawg, just learn to script.