
KeylessUniversal
![Rosys F3X Gui [OPEN SOURCE]](https://cdn.kocakz.me/images/1f28157656664b1a8f1f3675898c0b6b51346eacba45b9eeb141832b71fad93c.webp)
--[[
Gui2Lua™
10zOfficial
Version 1.0.0
]]
-- Instances
local ScreenGui = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local buttons = Instance.new("Frame")
local skybox = Instance.new("TextButton")
local decal = Instance.new("TextButton")
local GET = Instance.new("TextButton")
local k1l = Instance.new("TextButton")
local sn = Instance.new("TextButton")
local sn_2 = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local HIDE = Instance.new("TextButton")
local key = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
local close_2 = Instance.new("TextButton")
local TextBox = Instance.new("TextBox")
local check = Instance.new("TextButton")
-- Properties
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.new(0, 0, 0)
main.BackgroundTransparency = 0.5
main.BorderColor3 = Color3.new(0, 0, 0)
main.BorderSizePixel = 0
main.Position = UDim2.new(0.240186915, 0, 0.204225346, 0)
main.Size = UDim2.new(0, 482, 0, 301)
main.Visible = false
main.ZIndex = 2
buttons.Name = "buttons"
buttons.Parent = main
buttons.BackgroundColor3 = Color3.new(0, 0, 0)
buttons.BorderColor3 = Color3.new(0, 0, 0)
buttons.BorderSizePixel = 0
buttons.Position = UDim2.new(0, 0, 0.202657804, 0)
buttons.Size = UDim2.new(0, 482, 0, 240)
skybox.Name = "skybox"
skybox.Parent = buttons
skybox.BackgroundColor3 = Color3.new(0, 0, 0)
skybox.BackgroundTransparency = 0.5
skybox.BorderColor3 = Color3.new(1, 1, 1)
skybox.BorderSizePixel = 2
skybox.Position = UDim2.new(0, 0, -0.00167490647, 0)
skybox.Size = UDim2.new(0, 200, 0, 50)
skybox.Font = Enum.Font.SourceSans
skybox.Text = "Troll Face Skybox"
skybox.TextColor3 = Color3.new(1, 1, 1)
skybox.TextScaled = true
skybox.TextSize = 14
skybox.TextWrapped = true
decal.Name = "decal"
decal.Parent = buttons
decal.BackgroundColor3 = Color3.new(0, 0, 0)
decal.BackgroundTransparency = 0.5
decal.BorderColor3 = Color3.new(1, 1, 1)
decal.BorderSizePixel = 2
decal.Position = UDim2.new(0.495850623, 0, -0.00167490647, 0)
decal.Size = UDim2.new(0, 200, 0, 50)
decal.Font = Enum.Font.SourceSans
decal.Text = "Troll Face Decal Spam"
decal.TextColor3 = Color3.new(1, 1, 1)
decal.TextScaled = true
decal.TextSize = 14
decal.TextWrapped = true
GET.Name = "GET"
GET.Parent = buttons
GET.BackgroundColor3 = Color3.new(0, 0, 0)
GET.BackgroundTransparency = 0.5
GET.BorderColor3 = Color3.new(1, 1, 1)
GET.BorderSizePixel = 2
GET.Position = UDim2.new(0, 0, 0.26499176, 0)
GET.Size = UDim2.new(0, 200, 0, 50)
GET.Font = Enum.Font.SourceSans
GET.Text = "Get F3X"
GET.TextColor3 = Color3.new(1, 1, 1)
GET.TextScaled = true
GET.TextSize = 14
GET.TextWrapped = true
k1l.Name = "k1l"
k1l.Parent = buttons
k1l.BackgroundColor3 = Color3.new(0, 0, 0)
k1l.BackgroundTransparency = 0.5
k1l.BorderColor3 = Color3.new(1, 1, 1)
k1l.BorderSizePixel = 2
k1l.Position = UDim2.new(0.495850623, 0, 0.26499176, 0)
k1l.Size = UDim2.new(0, 200, 0, 50)
k1l.Font = Enum.Font.SourceSans
k1l.Text = "Kill All"
k1l.TextColor3 = Color3.new(1, 1, 1)
k1l.TextScaled = true
k1l.TextSize = 14
k1l.TextWrapped = true
sn.Name = "sn"
sn.Parent = buttons
sn.BackgroundColor3 = Color3.new(0, 0, 0)
sn.BackgroundTransparency = 0.5
sn.BorderColor3 = Color3.new(1, 1, 1)
sn.BorderSizePixel = 2
sn.Position = UDim2.new(0, 0, 0.556658447, 0)
sn.Size = UDim2.new(0, 200, 0, 50)
sn.Font = Enum.Font.SourceSans
sn.Text = "Spin All"
sn.TextColor3 = Color3.new(1, 1, 1)
sn.TextScaled = true
sn.TextSize = 14
sn.TextWrapped = true
sn_2.Name = "sn"
sn_2.Parent = buttons
sn_2.BackgroundColor3 = Color3.new(0, 0, 0)
sn_2.BackgroundTransparency = 0.5
sn_2.BorderColor3 = Color3.new(1, 1, 1)
sn_2.BorderSizePixel = 2
sn_2.Position = UDim2.new(0.477178425, 0, 0.556658447, 0)
sn_2.Size = UDim2.new(0, 200, 0, 50)
sn_2.Font = Enum.Font.SourceSans
sn_2.Text = "Shutdown"
sn_2.TextColor3 = Color3.new(1, 1, 1)
sn_2.TextScaled = true
sn_2.TextSize = 14
sn_2.TextWrapped = true
TextLabel.Parent = main
TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel.BackgroundTransparency = 0.5
TextLabel.BorderColor3 = Color3.new(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 309, 0, 61)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Rosy's F3X Gui"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
close.Name = "close"
close.Parent = main
close.BackgroundColor3 = Color3.new(0, 0, 0)
close.BorderColor3 = Color3.new(0, 0, 0)
close.BorderSizePixel = 0
close.Position = UDim2.new(0.820586801, 0, 0, 0)
close.Size = UDim2.new(0, 86, 0, 61)
close.Font = Enum.Font.SourceSans
close.Text = "X"
close.TextColor3 = Color3.new(1, 0, 0)
close.TextScaled = true
close.TextSize = 14
close.TextWrapped = true
HIDE.Name = "HIDE"
HIDE.Parent = main
HIDE.BackgroundColor3 = Color3.new(0, 0, 0)
HIDE.BorderColor3 = Color3.new(0, 0, 0)
HIDE.BorderSizePixel = 0
HIDE.Position = UDim2.new(0.640088856, 0, -0.00332225906, 0)
HIDE.Size = UDim2.new(0, 86, 0, 61)
HIDE.Font = Enum.Font.SourceSans
HIDE.Text = "-"
HIDE.TextColor3 = Color3.new(0, 1, 1)
HIDE.TextScaled = true
HIDE.TextSize = 14
HIDE.TextWrapped = true
key.Name = "key"
key.Parent = ScreenGui
key.BackgroundColor3 = Color3.new(0, 0, 0)
key.BackgroundTransparency = 0.20000000298023224
key.BorderColor3 = Color3.new(0, 0, 0)
key.BorderSizePixel = 0
key.Position = UDim2.new(0.276635528, 0, 0.311619729, 0)
key.Size = UDim2.new(0, 478, 0, 255)
TextLabel_2.Parent = key
TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_2.BackgroundTransparency = 0.20000000298023224
TextLabel_2.BorderColor3 = Color3.new(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Size = UDim2.new(0, 421, 0, 50)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "Rosy's Key System"
TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14
TextLabel_2.TextWrapped = true
close_2.Name = "close"
close_2.Parent = key
close_2.BackgroundColor3 = Color3.new(0, 0, 0)
close_2.BorderColor3 = Color3.new(0, 0, 0)
close_2.BorderSizePixel = 0
close_2.Position = UDim2.new(0.88075316, 0, 0, 0)
close_2.Size = UDim2.new(0, 57, 0, 50)
close_2.Font = Enum.Font.SourceSans
close_2.Text = "X"
close_2.TextColor3 = Color3.new(1, 0, 0)
close_2.TextScaled = true
close_2.TextSize = 14
close_2.TextWrapped = true
TextBox.Parent = key
TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
TextBox.BorderColor3 = Color3.new(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0, 0, 0.490196079, 0)
TextBox.Size = UDim2.new(0, 231, 0, 68)
TextBox.Font = Enum.Font.SourceSans
TextBox.PlaceholderText = "Key: key"
TextBox.Text = ""
TextBox.TextColor3 = Color3.new(1, 1, 1)
TextBox.TextScaled = true
TextBox.TextSize = 14
TextBox.TextWrapped = true
check.Name = "check"
check.Parent = key
check.BackgroundColor3 = Color3.new(0, 0, 0)
check.BorderColor3 = Color3.new(0, 0, 0)
check.BorderSizePixel = 0
check.Position = UDim2.new(0.483263612, 0, 0.490196079, 0)
check.Size = UDim2.new(0, 247, 0, 68)
check.Font = Enum.Font.SourceSans
check.Text = "Check Key"
check.TextColor3 = Color3.new(1, 1, 1)
check.TextScaled = true
check.TextSize = 14
check.TextWrapped = true
-- Scripts
local function QMMR_fake_script() -- main.Smooth GUI Dragging
local script = Instance.new('LocalScript', main)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(QMMR_fake_script)()
local function MORU_fake_script() -- skybox.LocalScript
local script = Instance.new('LocalScript', skybox)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441") -- Dont change it
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number
SetLocked(v,true)
end
end
end
Sky("45120559") -- Replace with your id
end)
end
coroutine.wrap(MORU_fake_script)()
local function QUSRPEN_fake_script() -- decal.LocalScript
local script = Instance.new('LocalScript', decal)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("45120559") -- Replace with your decal ID
end)
end
coroutine.wrap(QUSRPEN_fake_script)()
local function CQGBT_fake_script() -- GET.LocalScript
local script = Instance.new('LocalScript', GET)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";btools") -- U can change all of it with your commands!
RequestCommand:InvokeServer(";buildingTools")
end)
end
coroutine.wrap(CQGBT_fake_script)()
local function LXBO_fake_script() -- k1l.LocalScript
local script = Instance.new('LocalScript', k1l)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";kill all") -- U can change all of it with your commands!
end)
end
coroutine.wrap(LXBO_fake_script)()
local function EGNUR_fake_script() -- sn.LocalScript
local script = Instance.new('LocalScript', sn)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";spin all") -- U can change all of it with your commands!
end)
end
coroutine.wrap(EGNUR_fake_script)()
local function CTUAPZQ_fake_script() -- sn_2.LocalScript
local script = Instance.new('LocalScript', sn_2)
script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";shutdown") -- U can change all of it with your commands!
end)
end
coroutine.wrap(CTUAPZQ_fake_script)()
local function JQNZ_fake_script() -- close.LocalScript
local script = Instance.new('LocalScript', close)
script.Parent.MouseEnter:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
script.Parent.TextColor3 = Color3.new(0, 0, 0)
end)
script.Parent.MouseLeave:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(0, 0, 0)
script.Parent.TextColor3 = Color3.new(1, 0, 0)
end)
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent:Destroy()
end)
end
coroutine.wrap(JQNZ_fake_script)()
local function EOBH_fake_script() -- HIDE.LocalScript
local script = Instance.new('LocalScript', HIDE)
script.Parent.MouseEnter:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(0, 1, 1)
script.Parent.TextColor3 = Color3.new(0, 0, 0)
end)
script.Parent.MouseLeave:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(0, 0, 0)
script.Parent.TextColor3 = Color3.new(0, 1, 1)
end)
script.Parent.MouseButton1Click:Connect(function()
local buttons = script.Parent.Parent.buttons
if buttons.Visible == true then
buttons.Visible = false
else
buttons.Visible = true
end
end)
end
coroutine.wrap(EOBH_fake_script)()
local function EJWOF_fake_script() -- close_2.LocalScript
local script = Instance.new('LocalScript', close_2)
script.Parent.MouseEnter:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
script.Parent.TextColor3 = Color3.new(0, 0, 0)
end)
script.Parent.MouseLeave:Connect(function()
script.Parent.BackgroundColor3 = Color3.new(0, 0, 0)
script.Parent.TextColor3 = Color3.new(1, 0, 0)
end)
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent:Destroy()
end)
end
coroutine.wrap(EJWOF_fake_script)()
local function THOEVD_fake_script() -- check.LocalScript
local script = Instance.new('LocalScript', check)
script.Parent.MouseButton1Click:Connect(function()
local KeysTable = {"rosy", "key", "Key", "ROBLOX", "yes"}
local KeyBox = script.Parent.Parent:WaitForChild("TextBox")
for i,v in pairs(KeysTable) do
if KeyBox.Text == v then
script.Parent.Parent.Visible = false
script.Parent.Parent.Parent.main.Visible = true
else
end
end
end)
end
coroutine.wrap(THOEVD_fake_script)()
local function OYEJPFF_fake_script() -- key.Smooth GUI Dragging
local script = Instance.new('LocalScript', key)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(OYEJPFF_fake_script)()No comments yet for this script.



