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-- Enjoy SpamBot Script Made by Sakura
--READ BEFORE USE DONT SAY I DONT WARN YOU IF YOU DON'T READ USING THIS SCRIPT
--UPDATED RECCMONED PUT 10 MIN SERVERHOP OR MORE TO AVOID DETECTION FROM ROBLOX AND ALSO USE AUTO CLICKER OR SOMETHING THAT MAKE IT LESS SUSPICIOUS OF GETTING CAUGHT BY ROBLOX
--OR ELSE JUST DONT USE SERVERHOP AND DISABLE THE SCRIPT SETTINGS BECAUSE IS RISK GETTING IP BAN FOR A WHILE well if you don't use serverhop setting mean you don't need to worry about getting IP ban for while by anti cheat BC roblox only detect suspicious roblox player that join and leave game rapidly
--turn off teleport settings if game has anti cheat of Stopping you from teleporting
--recommend turning lot of alt account on lot of server to make spam bot Effective if you have good pc to turn on lot of alt account
--Use ANY KIND OF VPN TO BYPASS ROBLOX CLIENT KICK THAT STOPPING YOU FROM JOINING GAME IF YOU STILL GET KICKED CHANGE NEW VPN SERVER
---WARNING DONT EVER PUT TOO LESS SERVERHOP TIME PUT IT ABOUT 10 MIN OR MORE OR ELSE YOU WILL GET KICKED AND CAN'T PLAY GAME BY ANTI CHEAT ROBLOX
-- Warning: This script only works for basic Roblox games that don't have the modern Roblox chat system.
-- SETTINGS
---Set some of Setting to False If you dont want something to be active
--ONLY WORK PERFECTLY WITH EXECUTOR THAT HAS AUTO EXECUTE THROUGH FILE OR SAVED SCRIPT
getgenv().settings = {
AutoChat_Time = 0.1, -- Time in seconds between each chat message
AutoChat_Delay = 1.5, -- Additional delay after each message
AutoChat = true, -- Set to true to enable auto chat
Message = "Want DOMNUIS?! follow Averyy3k on Roblox!💰🤑 Please dont act tough on chat🤑Cus We Had lot of here 💰🤑follow🤑", -- The message you want to spam in chat
ServerHop_Time = 1000, -- Time in seconds to wait before server hopping
GameID = 5373028495, -- Replace with the actual game ID
GameLink = "https://www.roblox.com/games/5373028495/LGBTQ-Hangout", -- Replace with the actual game link
Teleport_Delay = 1, -- Time in seconds between each random teleport
}
-- FUNCTION TO SEND CHAT MESSAGE
local function sendChatMessage()
local chatrem = game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest
while settings.AutoChat do
chatrem:FireServer(settings.Message, "All")
print("Sent Message")
wait(settings.AutoChat_Delay)
end
end
-- FUNCTION TO TELEPORT TO A RANDOM PLAYER
local function teleportToRandomPlayer()
local player = game.Players.LocalPlayer
while true do
local players = game.Players:GetPlayers()
if #players > 1 then -- Ensure there is at least one other player
local randomPlayer
repeat
randomPlayer = players[math.random(1, #players)]
until randomPlayer ~= player -- Ensure the random player is not the local player
local character = player.Character
local targetCharacter = randomPlayer.Character
if character and targetCharacter and targetCharacter:FindFirstChild("HumanoidRootPart") then
character:MoveTo(targetCharacter.HumanoidRootPart.Position)
print("Teleported to " .. randomPlayer.Name)
end
end
wait(settings.Teleport_Delay)
end
end
-- FUNCTION TO SERVER HOP RANDOMLY
local function hop()
pcall(function()
local Servers = game.HttpService:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/" .. settings.GameID .. "/servers/Public?sortOrder=Asc&limit=100"))
if #Servers.data > 0 then
local randomServer = Servers.data[math.random(1, #Servers.data)]
if randomServer.playing < randomServer.maxPlayers then
wait(settings.ServerHop_Time)
game:GetService('TeleportService'):TeleportToPlaceInstance(settings.GameID, randomServer.id)
end
end
end)
end
-- FUNCTION TO MONITOR AND HOP SERVERS
local function monitorAndHop()
while true do
hop()
wait(settings.ServerHop_Time)
end
end
-- Function to restart the script after server hop
local function reinitializeScript()
if settings.AutoChat then
task.spawn(sendChatMessage)
end
task.spawn(teleportToRandomPlayer)
task.spawn(monitorAndHop)
end
-- MAIN
reinitializeScript()
-- Detect when the player is added to the new server and reinitialize the script
game.Players.LocalPlayer.OnTeleport:Connect(function(teleportState)
if teleportState == Enum.TeleportState.Started then
wait(1) -- Wait briefly to ensure the player has loaded into the new server
reinitializeScript()
end
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