
KeylessUniversal

--// Variables
local player = game.Players.LocalPlayer
-- Default values
local defaultSpeed = 16
local defaultJump = 50
-- Function to create GUI
local function createGUI()
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
humanoid.UseJumpPower = true
humanoid.WalkSpeed = defaultSpeed
humanoid.JumpPower = defaultJump
if player.PlayerGui:FindFirstChild("SpeedGUI") then
player.PlayerGui.SpeedGUI:Destroy()
end
-- GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SpeedGUI"
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 320, 0, 260)
frame.Position = UDim2.new(0.5, -160, 0.5, -130)
frame.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
local corners = Instance.new("UICorner")
corners.CornerRadius = UDim.new(0, 20)
corners.Parent = frame
-- Corner Emojis
local emojiList = {"⭐", "⚡", "🔥", "💨", "✨", "🌟"}
local cornerEmojis = {}
local positions = {
UDim2.new(0, -10, 0, -10), -- top-left
UDim2.new(1, -20, 0, -10), -- top-right
UDim2.new(0, -10, 1, -20), -- bottom-left
UDim2.new(1, -20, 1, -20), -- bottom-right
}
for i, pos in ipairs(positions) do
local emoji = Instance.new("TextLabel")
emoji.Size = UDim2.new(0, 20, 0, 20)
emoji.Position = pos
emoji.BackgroundTransparency = 1
emoji.Text = emojiList[math.random(1,#emojiList)]
emoji.TextSize = 24
emoji.Font = Enum.Font.GothamBold
emoji.TextColor3 = Color3.fromRGB(255,255,255)
emoji.ZIndex = 2
emoji.Parent = frame
table.insert(cornerEmojis, emoji)
end
-- Animate Emojis
task.spawn(function()
while true do
for _, emoji in pairs(cornerEmojis) do
emoji.TextSize = 20 + math.random(-6,6)
end
task.wait(0.3)
end
end)
-- TITLE: smaller to fit in one line
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -20, 0, 40)
title.Position = UDim2.new(0, 10, 0, 0)
title.BackgroundTransparency = 1
title.Text = "Speed & Jump Power Switcher"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Font = Enum.Font.GothamBold
title.TextSize = 16
title.TextScaled = false
title.TextWrapped = false
title.TextXAlignment = Enum.TextXAlignment.Center
title.TextYAlignment = Enum.TextYAlignment.Center
title.ZIndex = 2
title.Parent = frame
-- Creator label
local creatorLabel = Instance.new("TextLabel")
creatorLabel.Size = UDim2.new(1, 0, 0, 20)
creatorLabel.Position = UDim2.new(0, 0, 0.22, 0)
creatorLabel.BackgroundTransparency = 1
creatorLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
creatorLabel.Font = Enum.Font.GothamBold
creatorLabel.TextSize = 14
creatorLabel.Text = "Created by: Fluffy"
creatorLabel.TextXAlignment = Enum.TextXAlignment.Center
creatorLabel.Parent = frame
-- SPEED BOX
local speedBox = Instance.new("TextBox")
speedBox.Size = UDim2.new(0.85, 0, 0, 40)
speedBox.Position = UDim2.new(0.075, 0, 0.35, 0)
speedBox.PlaceholderText = "Enter speed"
speedBox.Text = tostring(defaultSpeed)
speedBox.ClearTextOnFocus = false
speedBox.BackgroundColor3 = Color3.fromRGB(55, 55, 60)
speedBox.TextColor3 = Color3.fromRGB(255, 255, 255)
speedBox.Font = Enum.Font.Gotham
speedBox.TextSize = 18
speedBox.BorderSizePixel = 0
speedBox.Parent = frame
local box1Corners = Instance.new("UICorner")
box1Corners.CornerRadius = UDim.new(0, 12)
box1Corners.Parent = speedBox
-- CURRENT SPEED LABEL
local speedLabel = Instance.new("TextLabel")
speedLabel.Size = UDim2.new(1, 0, 0, 20)
speedLabel.Position = UDim2.new(0, 0, 0.50, 0)
speedLabel.BackgroundTransparency = 1
speedLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
speedLabel.Font = Enum.Font.Gotham
speedLabel.TextSize = 16
speedLabel.Text = "Current Speed: " .. defaultSpeed
speedLabel.Parent = frame
-- CURRENT JUMP LABEL
local jumpLabel = Instance.new("TextLabel")
jumpLabel.Size = UDim2.new(1, 0, 0, 20)
jumpLabel.Position = UDim2.new(0, 0, 0.58, 0)
jumpLabel.BackgroundTransparency = 1
jumpLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
jumpLabel.Font = Enum.Font.Gotham
jumpLabel.TextSize = 16
jumpLabel.Text = "Current Jump Power: " .. defaultJump
jumpLabel.Parent = frame
-- JUMP BOX
local jumpBox = Instance.new("TextBox")
jumpBox.Size = UDim2.new(0.85, 0, 0, 40)
jumpBox.Position = UDim2.new(0.075, 0, 0.67, 0)
jumpBox.PlaceholderText = "Enter jump power"
jumpBox.Text = tostring(defaultJump)
jumpBox.ClearTextOnFocus = false
jumpBox.BackgroundColor3 = Color3.fromRGB(55, 55, 60)
jumpBox.TextColor3 = Color3.fromRGB(255, 255, 255)
jumpBox.Font = Enum.Font.Gotham
jumpBox.TextSize = 18
jumpBox.BorderSizePixel = 0
jumpBox.Parent = frame
local box2Corners = Instance.new("UICorner")
box2Corners.CornerRadius = UDim.new(0, 12)
box2Corners.Parent = jumpBox
-- NUMBER FILTER
local function enforceNumbers(box)
box:GetPropertyChangedSignal("Text"):Connect(function()
box.Text = box.Text:gsub("%D", "")
box.Font = (#box.Text > 0 and Enum.Font.GothamBold or Enum.Font.Gotham)
end)
end
enforceNumbers(speedBox)
enforceNumbers(jumpBox)
-- APPLY BUTTON
local applyButton = Instance.new("TextButton")
applyButton.Size = UDim2.new(0.85, 0, 0, 40)
applyButton.Position = UDim2.new(0.075, 0, 0.83, 0)
applyButton.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
applyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
applyButton.Font = Enum.Font.GothamBold
applyButton.TextSize = 18
applyButton.Text = "Apply"
applyButton.BorderSizePixel = 0
applyButton.Parent = frame
local buttonCorners = Instance.new("UICorner")
buttonCorners.CornerRadius = UDim.new(0, 12)
buttonCorners.Parent = applyButton
-- APPLY FUNCTION
local function apply()
local speed = tonumber(speedBox.Text)
local jump = tonumber(jumpBox.Text)
humanoid.UseJumpPower = true
humanoid.WalkSpeed = speed or defaultSpeed
humanoid.JumpPower = jump or defaultJump
speedLabel.Text = "Current Speed: " .. humanoid.WalkSpeed
jumpLabel.Text = "Current Jump Power: " .. humanoid.JumpPower
end
applyButton.MouseButton1Click:Connect(apply)
end
-- Create GUI on start
createGUI()
-- Recreate GUI after respawn
player.CharacterAdded:Connect(function()
wait(0.5)
createGUI()
end)
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