Roblox Console Output
Key RequiredUniversal

Roblox Console Output

Universal ScriptLumoPlaysLumoPlays 496 views 476 executesUpdated Jun 30, 2026
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Lua Script•111 lines (3716 chars)
-- Hook into the game services
local LogService = game:GetService("LogService")
local CoreGui = game:GetService("CoreGui")

-- 1. DYNAMICALLY CREATE THE GUI IN THE CORE LAYER
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "ExecutorOutputGui_Unified"
ScreenGui.ResetOnSpawn = false
ScreenGui.DisplayOrder = 2147483647 
ScreenGui.Parent = CoreGui 

-- Main container frame
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 550, 0, 350)
MainFrame.Position = UDim2.new(0, 20, 1, -390)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true 
MainFrame.ZIndex = 9999999
MainFrame.Parent = ScreenGui

-- Corner styling
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 6)
UICorner.Parent = MainFrame

-- Scrolling container
local ScrollingFrame = Instance.new("ScrollingFrame")
ScrollingFrame.Size = UDim2.new(1, -10, 1, -10)
ScrollingFrame.Position = UDim2.new(0, 5, 0, 5)
ScrollingFrame.BackgroundTransparency = 1
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ScrollingFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
ScrollingFrame.ScrollBarThickness = 6
ScrollingFrame.ZIndex = 10000000
ScrollingFrame.Parent = MainFrame

-- ONE SINGLE TEXTBOX FOR THE ENTIRE CONSOLE (Allows total Ctrl+A selection)
local UnifiedConsoleBox = Instance.new("TextBox")
UnifiedConsoleBox.Size = UDim2.new(1, 0, 1, 0)
UnifiedConsoleBox.AutomaticSize = Enum.AutomaticSize.Y
UnifiedConsoleBox.BackgroundTransparency = 1
UnifiedConsoleBox.Text = ""
UnifiedConsoleBox.TextColor3 = Color3.fromRGB(240, 240, 240)
UnifiedConsoleBox.TextSize = 13
UnifiedConsoleBox.Font = Enum.Font.Code
UnifiedConsoleBox.TextXAlignment = Enum.TextXAlignment.Left
UnifiedConsoleBox.TextYAlignment = Enum.TextYAlignment.Top
UnifiedConsoleBox.ClearTextOnFocus = false
UnifiedConsoleBox.TextEditable = false -- Copy-pasteable, but un-editable
UnifiedConsoleBox.TextWrapped = true  -- Wraps lines so long lines don't clip off screen
UnifiedConsoleBox.ZIndex = 10000001
UnifiedConsoleBox.Parent = ScrollingFrame

-- Padding for neatness
local UIPadding = Instance.new("UIPadding")
UIPadding.PaddingLeft = UDim.new(0, 5)
UIPadding.PaddingTop = UDim.new(0, 5)
UIPadding.Parent = UnifiedConsoleBox

-- 2. LOGGING LOGIC
-- Since we are using a single TextBox, Rich Text colors aren't reliable for mass text selection.
-- This appends a standard string timestamp/log format to make debugging highly readable.
local function appendToConsole(message)
	if UnifiedConsoleBox.Text == "" then
		UnifiedConsoleBox.Text = message
	else
		UnifiedConsoleBox.Text = UnifiedConsoleBox.Text .. "\n" .. message
	end

	-- Force auto-scroll to the bottom of the log
	ScrollingFrame.CanvasPosition = Vector2.new(0, ScrollingFrame.AbsoluteCanvasSize.Y + 100)
end

LogService.MessageOut:Connect(function(message, messageType)
	local prefix = "[PRINT]"
	if messageType == Enum.MessageType.MessageWarning then
		prefix = "[WARN]"
	elseif messageType == Enum.MessageType.MessageError then
		prefix = "[ERROR]"
	elseif messageType == Enum.MessageType.MessageInfo then
		prefix = "[INFO]"
	end
	
	appendToConsole(prefix .. " " .. message)
end)

-- Intercept local script execution logs
local oldPrint = print
local oldWarn = warn

print = function(...)
	local args = {...}
	local str = ""
	for i, v in ipairs(args) do
		str = str .. tostring(v) .. (i < #args and " " or "")
	end
	appendToConsole("[PRINT] " .. str)
	oldPrint(unpack(args))
end

warn = function(...)
	local args = {...}
	local str = ""
	for i, v in ipairs(args) do
		str = str .. tostring(v) .. (i < #args and " " or "")
	end
	appendToConsole("[WARN] " .. str)
	oldWarn(unpack(args))
end

Features & Information

copy output for debugging (if your ai slop user like me)
#output#copy#debug

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