
KeylessUniversal

local Superbird_Gui = Instance.new('ScreenGui')
local ImageLabel = Instance.new('ImageLabel')
local Drag = Instance.new('LocalScript')
local TextLabel = Instance.new('TextLabel')
local Road_Runner = Instance.new('TextButton')
local LocalScript = Instance.new('LocalScript')
Superbird_Gui.Parent = game:GetService('CoreGui')
Superbird_Gui.Name = "Superbird Gui"
ImageLabel.BackgroundColor3 = Color3.new(1.000000, 1.000000, 1.000000)
ImageLabel.BorderColor3 = Color3.new(0.000000, 0.000000, 0.000000)
ImageLabel.BorderSizePixel = 0.000000
ImageLabel.Position = UDim2.new(0.159064, 0, 0.260954, 0)
ImageLabel.Size = UDim2.new(0.000000, 423, 0.000000, 278)
ImageLabel.Image = "rbxassetid://123447980354679"
ImageLabel.ScaleType = Enum.ScaleType.Fit
ImageLabel.Parent = Superbird_Gui
Drag.Name = "Drag"
Drag.Parent = ImageLabel
TextLabel.BackgroundColor3 = Color3.new(1.000000, 1.000000, 1.000000)
TextLabel.BackgroundTransparency = 1.000000
TextLabel.BorderColor3 = Color3.new(0.000000, 0.000000, 0.000000)
TextLabel.BorderSizePixel = 0.000000
TextLabel.Size = UDim2.new(0.000000, 423, 0.000000, 52)
TextLabel.Font = Enum.Font.Fantasy
TextLabel.Text = "Holy is that Road Runner? Gui"
TextLabel.TextColor3 = Color3.new(0.019608, 0.690196, 1.000000)
TextLabel.TextSize = 26.000000
TextLabel.TextTransparency = 0.020000
TextLabel.Parent = ImageLabel
Road_Runner.BackgroundColor3 = Color3.new(1.000000, 1.000000, 1.000000)
Road_Runner.BackgroundTransparency = 1.000000
Road_Runner.BorderColor3 = Color3.new(0.000000, 0.000000, 0.000000)
Road_Runner.BorderSizePixel = 0.000000
Road_Runner.Name = "Road Runner"
Road_Runner.Position = UDim2.new(0.131349, 0, 0.326149, 0)
Road_Runner.Size = UDim2.new(0.000000, 310, 0.000000, 96)
Road_Runner.Font = Enum.Font.Fantasy
Road_Runner.Text = "Click Here to become Road Runner"
Road_Runner.TextColor3 = Color3.new(0.082353, 0.831373, 1.000000)
Road_Runner.TextSize = 25.000000
Road_Runner.Parent = ImageLabel
LocalScript.Parent = Road_Runner
local function Drag_generatedScript()
local script = Instance.new('LocalScript')
script.Name = "Drag"
script.Parent = ImageLabel
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
task.spawn(Drag_generatedScript)
local function LocalScript_generatedScript()
local script = Instance.new('LocalScript')
script.Name = "LocalScript"
script.Parent = Road_Runner
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local StarterGui = game:GetService("StarterGui")
local COOLDOWN_SECONDS = 8
local NORMAL_FOV = 70
local MAX_FOV = 120
local FOV_LERP_SPEED = 8
local FLASH_THRESHOLD = 99
local MIN_SPEED = 50
local MAX_SPEED = 399
local RAMP_TIME = 3
local BRAKE_DECEL = 600
local BRAKE_THRESHOLD = 0.5
local IDLE_ANIM_ID = "rbxassetid://78248850714817"
local RUN_ANIM_ID = "rbxassetid://89672669390681"
local BRAKE_ANIM_ID = "rbxassetid://78248850714817"
local BRAKE_SOUND_ID = "rbxassetid://137696124683766"
local FLASH_SOUND_ID = "rbxassetid://89600026835906"
local RUN_SOUND_ID = "rbxassetid://93035214379043"
local FLASH_FADE_IN_STEPS = 0.05
local FLASH_FADE_OUT_STEPS = 0.03
local FLASH_HOLD_DURATION = 0.15
local FLASH_TICK = 0.016
local isActive = false
local isCooldown = false
local connections = {}
local flashGui = nil
local flashFrame = nil
local runSound = nil
local flashSound = nil
local SuperbirdBtn = script.Parent
if not SuperbirdBtn:IsA("TextButton") then
warn("❌ This LocalScript must be placed inside a TextButton!")
return
end
local playerGui = player:WaitForChild("PlayerGui", 15)
if not playerGui then
warn("❌ PlayerGui not found")
return
end
print("✅ Button found: " .. SuperbirdBtn.Name)
local function FullReset()
isActive = false
for _, c in ipairs(connections) do
if c then c:Disconnect() end
end
table.clear(connections)
local char = player.Character
if char then
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.WalkSpeed = MIN_SPEED
local an = hum:FindFirstChildOfClass("Animator")
if an then
for _, t in ipairs(an:GetPlayingAnimationTracks()) do
t:Stop()
end
end
end
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
for _, s in ipairs(hrp:GetChildren()) do
if s:IsA("Sound") then s:Destroy() end
end
end
end
camera.FieldOfView = NORMAL_FOV
if flashGui then flashGui:Destroy() flashGui = nil end
if runSound then runSound:Stop() runSound = nil end
if flashSound then flashSound:Stop() flashSound = nil end
print("🔄 Reset complete")
end
local function StartSuperbird()
if isCooldown then return end
if isActive then FullReset() end
local character = player.Character
if not character then character = player.CharacterAdded:Wait() end
local humanoid = character:WaitForChild("Humanoid")
local hrp = character:WaitForChild("HumanoidRootPart")
local animator = humanoid:WaitForChild("Animator")
isActive = true
isCooldown = true
SuperbirdBtn.AutoLocalize = false
task.spawn(function()
for i = COOLDOWN_SECONDS, 1, -1 do
SuperbirdBtn.Text = "Wait: "..i.."s"
task.wait(1)
end
SuperbirdBtn.Text = SuperbirdBtn.Name
isCooldown = false
end)
local function MakeAnim(id)
local a = Instance.new("Animation")
a.AnimationId = id
return a
end
local idleTrack = animator:LoadAnimation(MakeAnim(IDLE_ANIM_ID))
local runTrack = animator:LoadAnimation(MakeAnim(RUN_ANIM_ID))
local brakeTrack = animator:LoadAnimation(MakeAnim(BRAKE_ANIM_ID))
idleTrack.Looped = true
runTrack.Looped = true
local brakeSound = Instance.new("Sound")
brakeSound.Name = "BrakeSound_Superbird"
brakeSound.SoundId = BRAKE_SOUND_ID
brakeSound.Volume = 1
brakeSound.Parent = hrp
flashSound = Instance.new("Sound")
flashSound.Name = "FlashSound_Superbird"
flashSound.SoundId = FLASH_SOUND_ID
flashSound.Volume = 1
flashSound.Parent = hrp
runSound = Instance.new("Sound")
runSound.Name = "RunSound_Superbird"
runSound.SoundId = RUN_SOUND_ID
runSound.Volume = 0.8
runSound.Looped = true
runSound.Parent = hrp
-- FLASH GUI
flashGui = Instance.new("ScreenGui")
flashGui.Name = "SpeedFlashGui"
flashGui.IgnoreGuiInset = true
flashGui.ResetOnSpawn = false
flashGui.Parent = playerGui
flashFrame = Instance.new("Frame")
flashFrame.Size = UDim2.new(1, 0, 1, 0)
flashFrame.BackgroundColor3 = Color3.new(1, 1, 1)
flashFrame.BackgroundTransparency = 1
flashFrame.BorderSizePixel = 0
flashFrame.Parent = flashGui
local currentSpeed = MIN_SPEED
local isMoving, isBraking, isIdle = false, false, false
local moveInputActive = false
local hasFlashed = false
local moveKeys = {
Enum.KeyCode.W, Enum.KeyCode.A, Enum.KeyCode.S, Enum.KeyCode.D,
Enum.KeyCode.Up, Enum.KeyCode.Down, Enum.KeyCode.Left, Enum.KeyCode.Right
}
local inputBegan = UserInputService.InputBegan:Connect(function(input, gpe)
if gpe or not isActive then return end
for _, k in ipairs(moveKeys) do
if input.KeyCode == k then
moveInputActive = true
return
end
end
end)
table.insert(connections, inputBegan)
local inputEnded = UserInputService.InputEnded:Connect(function(input)
if not isActive then return end
for _, k in ipairs(moveKeys) do
if input.KeyCode == k then
local stillDown = false
for _, k2 in ipairs(moveKeys) do
if UserInputService:IsKeyDown(k2) then
stillDown = true
end
end
moveInputActive = stillDown
return
end
end
end)
table.insert(connections, inputEnded)
local function PlayFlashEffect()
if flashSound then flashSound:Play() end
task.spawn(function()
for t = 0, 1, FLASH_FADE_IN_STEPS do
flashFrame.BackgroundTransparency = 1 - t
task.wait(FLASH_TICK)
end
flashFrame.BackgroundTransparency = 0
task.wait(FLASH_HOLD_DURATION)
for t = 0, 1, FLASH_FADE_OUT_STEPS do
flashFrame.BackgroundTransparency = t
task.wait(FLASH_TICK)
end
flashFrame.BackgroundTransparency = 1
end)
end
local mainLoop = RunService.RenderStepped:Connect(function(dt)
if not isActive or humanoid.Health <= 0 then
FullReset()
return
end
local vel = hrp.AssemblyLinearVelocity
local horizontalSpeed = Vector3.new(vel.X, 0, vel.Z).Magnitude
local tryingToMove = moveInputActive and humanoid.MoveDirection.Magnitude > 0.01
if tryingToMove and horizontalSpeed > 1 then
if isBraking then
isBraking = false
brakeTrack:Stop()
end
if not isMoving then
isMoving = true
if isIdle then isIdle = false; idleTrack:Stop() end
runTrack:Play()
if runSound then runSound:Play() end
end
if runSound then
local speedRatio = (currentSpeed - MIN_SPEED) / (MAX_SPEED - MIN_SPEED)
runSound.Volume = 0.4 + speedRatio * 0.6
end
currentSpeed = math.min(currentSpeed + (MAX_SPEED - MIN_SPEED) / RAMP_TIME * dt, MAX_SPEED)
humanoid.WalkSpeed = currentSpeed
local ratio = (currentSpeed - MIN_SPEED) / (MAX_SPEED - MIN_SPEED)
camera.FieldOfView += (NORMAL_FOV + (MAX_FOV - NORMAL_FOV) * ratio - camera.FieldOfView)
* math.min(dt * FOV_LERP_SPEED, 1)
if currentSpeed >= FLASH_THRESHOLD and not hasFlashed then
hasFlashed = true
PlayFlashEffect()
end
elseif not tryingToMove and horizontalSpeed > BRAKE_THRESHOLD then
if not isBraking then
isBraking = true
isMoving = false
runTrack:Stop()
if runSound then runSound:Stop() end
if isIdle then isIdle = false; idleTrack:Stop() end
brakeTrack:Play()
brakeSound:Play()
end
currentSpeed = math.max(currentSpeed - BRAKE_DECEL * dt, MIN_SPEED)
humanoid.WalkSpeed = currentSpeed
camera.FieldOfView += (NORMAL_FOV - camera.FieldOfView) * math.min(dt * FOV_LERP_SPEED, 1)
else
if isBraking then
isBraking = false
brakeTrack:Stop()
end
if isMoving then
isMoving = false
runTrack:Stop()
if runSound then runSound:Stop() end
end
if not isIdle then
isIdle = true
idleTrack:Play()
end
currentSpeed = MIN_SPEED
humanoid.WalkSpeed = MIN_SPEED
hasFlashed = false
camera.FieldOfView += (NORMAL_FOV - camera.FieldOfView) * math.min(dt * FOV_LERP_SPEED, 1)
end
end)
table.insert(connections, mainLoop)
-- RESET ON RESPAWN
local respawnCheck = character.AncestryChanged:Connect(function(_, parent)
if not parent then FullReset() end
end)
table.insert(connections, respawnCheck)
print("✅ Superbird activated")
end
SuperbirdBtn.MouseButton1Click:Connect(StartSuperbird)
print("✅ Ready — Click your button to start!")
task.spawn(function()
task.wait(1)
StarterGui:SetCore("SendNotification", {
Title = "Credit",
Text = "Hey! there " .. player.Name .. " This Script was Create By Venora!",
Duration = 5,
})
end)
end
task.spawn(LocalScript_generatedScript)No comments yet for this script.



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