Ripo gui f3x mini editon made by chat gpt
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Ripo gui f3x mini editon made by chat gpt

Universal ScriptRipoexeploiterRipoexeploiter 4.2K views 21 executesUpdated Sep 15, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•691 lines (13746 chars)
local player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")

local name = Instance.new("ScreenGui")
name.Name = "idk"
name.Parent = player:WaitForChild("PlayerGui")
name.ResetOnSpawn = false
name.IgnoreGuiInset = false

local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 450)
mainFrame.Position = UDim2.new(0.5, -150, 0.5, -225)
mainFrame.BackgroundColor3 = Color3.new(0, 0, 0) -- tetap hitam
mainFrame.BorderSizePixel = 3 -- ketebalan border
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = name

local titleText = Instance.new("TextLabel")
titleText.Size = UDim2.new(1, 0, 0, 40)
titleText.Position = UDim2.new(0, 1, -0.03, 0)
titleText.BackgroundColor3 = Color3.new(255, 0, 0)
titleText.BorderSizePixel = 4
titleText.BorderColor3 = Color3.new(255, 0, 0)
titleText.Font = Enum.Font.Code
titleText.Text = "ripo gui mini edition "
titleText.TextColor3 = Color3.new(1, 1, 1)
titleText.TextSize = 37
titleText.Parent = mainFrame

-- Efek RGB hanya border
task.spawn(function()
	while true do
		local t = tick()
		local r = math.abs(math.sin(t))
		local g = math.abs(math.sin(t + 2))
		local b = math.abs(math.sin(t + 4))

		mainFrame.BorderColor3 = Color3.new(r, g, b)

		RunService.RenderStepped:Wait()
	end
end)


local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.01, 1, 0.10, 0)
f3x.BackgroundColor3 = Color3.fromRGB(255, 0, 0) -- merah
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(0, 0, 0) -- hitam biar kontras
f3x.Font = Enum.Font.Arial
f3x.Text = "ripo sky"
f3x.TextColor3 = Color3.new(1, 1, 1) -- putih supaya jelas di atas merah
f3x.TextSize = 20
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}

			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end

		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Skybox")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
	Sky("118926490282861")
end)

local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.30, 1, 0.10, 0)
f3x.BackgroundColor3 = Color3.new(0, 0, 0)
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(255, 0, 0)
f3x.Font = Enum.Font.Arial
f3x.Text = "decal spam1"
f3x.TextColor3 = Color3.new(255, 0, 0)
f3x.TextSize = 19
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("118926490282861")
end)

local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.60, 1, 0.10, 0)
f3x.BackgroundColor3 = Color3.new(0, 0, 0)
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(255, 0, 0)
f3x.Font = Enum.Font.Arial
f3x.Text = "Get F3X"
f3x.TextColor3 = Color3.new(1, 1, 1)
f3x.TextSize = 19
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";btools")
	RequestCommand:InvokeServer(";buildingTools")

end)


local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.01, 1, 0.20, 0)
f3x.BackgroundColor3 = Color3.new(255, 0, 0)
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(1, 9, 0)
f3x.Font = Enum.Font.Arial
f3x.Text = "thame"
f3x.TextColor3 = Color3.new(1, 1, 1)
f3x.TextSize = 19
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()
	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 18841888868")
	RequestCommand:InvokeServer(";volume 1")
end)

local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.30, 1, 0.20, 0)
f3x.BackgroundColor3 = Color3.new(255, 0, 0)
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(1, 9, 0)
f3x.Font = Enum.Font.Arial
f3x.Text = "hint"
f3x.TextColor3 = Color3.new(1, 1, 1)
f3x.TextSize = 19
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()
	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";sh get hacked by ripoexeploiter")
	end)

local f3x = Instance.new("TextButton")
f3x.Size = UDim2.new(0, 90, 0, 40)
f3x.Position = UDim2.new(0.60, 1, 0.20, 0)
f3x.BackgroundColor3 = Color3.new(255, 0, 0)
f3x.BorderSizePixel = 1
f3x.BorderColor3 = Color3.new(1, 9, 0)
f3x.Font = Enum.Font.Arial
f3x.Text = "massge"
f3x.TextColor3 = Color3.new(1, 1, 1)
f3x.TextSize = 19
f3x.Parent = mainFrame

f3x.MouseButton1Click:Connect(function()
	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";sm get hacked by ripoexeploiter")
	end)

Features & Information

Hacking f3x game

Community Comments (5)

sapko9asapko9aSep 15, 2025

Кароче, Читы-бан,Кемперство-бан,Оскорбление-бан,Оскорбление Администрации расстрел потом бан всем удачи.

g00fyhaxzg00fyhaxzSep 18, 2025

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MfsSkidsMfsSkidsSep 21, 2025

Skidgpt mf

loopexploitzlelloopexploitzlelDec 5, 2025

good script

z33rkiddz33rkiddDec 22, 2025

Good script

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