
KeylessUniversal

local function createGui(parent)
--ScreenGui1--
local ScreenGui1 = Instance.new("ScreenGui",parent)
ScreenGui1["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling
----ScreenGui1----
--Frame2--
local Frame2 = Instance.new("Frame",ScreenGui1)
Frame2["Position"] = UDim2.new(0.728377163, 0, 0.208070621, 0)
Frame2["BorderColor3"] = Color3.new(0.101961, 0.909804, 1)
Frame2["Size"] = UDim2.new(0, 321, 0, 417)
Frame2["BorderSizePixel"] = 2
Frame2["BackgroundColor3"] = Color3.new(0, 0, 0)
----Frame2----
--TextLabel3--
local TextLabel3 = Instance.new("TextLabel",Frame2)
TextLabel3["TextColor3"] = Color3.new(1, 1, 1)
TextLabel3["BorderColor3"] = Color3.new(1, 0.941177, 0.129412)
TextLabel3["Text"] = "Rewritooo GUI (THE CODE ISN'T MINE)"
TextLabel3["Font"] = Enum.Font.SourceSans
TextLabel3["TextStrokeColor3"] = Color3.new(1, 1, 1)
TextLabel3["Position"] = UDim2.new(0, 0, -0.121706352, 0)
TextLabel3["TextSize"] = 19
TextLabel3["Size"] = UDim2.new(0, 321, 0, 50)
TextLabel3["BorderSizePixel"] = 2
TextLabel3["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextLabel3----
--ImageLabel4--
local ImageLabel4 = Instance.new("ImageLabel",Frame2)
ImageLabel4["Image"] = "rbxassetid://105248512686918"
ImageLabel4["BackgroundTransparency"] = 1
ImageLabel4["Position"] = UDim2.new(-0.361370713, 0, 0.127329186, 0)
ImageLabel4["BorderColor3"] = Color3.new(0, 0, 0)
ImageLabel4["Size"] = UDim2.new(0, 123, 0, 80)
ImageLabel4["BorderSizePixel"] = 0
ImageLabel4["BackgroundColor3"] = Color3.new(1, 1, 1)
----ImageLabel4----
--TextButton5--
local TextButton5 = Instance.new("TextButton",Frame2)
TextButton5["TextColor3"] = Color3.new(1, 1, 1)
TextButton5["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton5["Text"] = "btools"
TextButton5["Font"] = Enum.Font.SourceSans
TextButton5["Position"] = UDim2.new(0.0436137058, 0, 0.0372670852, 0)
TextButton5["TextSize"] = 14
TextButton5["Size"] = UDim2.new(0, 73, 0, 41)
TextButton5["BorderSizePixel"] = 2
TextButton5["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton5----
--Script6--
local Script6 = Instance.new("Script",TextButton5)
----Script6----
--TextButton7--
local TextButton7 = Instance.new("TextButton",Frame2)
TextButton7["TextColor3"] = Color3.new(1, 1, 1)
TextButton7["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1)
TextButton7["Text"] = "theme"
TextButton7["Font"] = Enum.Font.SourceSans
TextButton7["Position"] = UDim2.new(0.725856721, 0, 0.0372670852, 0)
TextButton7["TextSize"] = 14
TextButton7["Size"] = UDim2.new(0, 73, 0, 41)
TextButton7["BorderSizePixel"] = 2
TextButton7["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton7----
--Script8--
local Script8 = Instance.new("Script",TextButton7)
----Script8----
--TextButton9--
local TextButton9 = Instance.new("TextButton",Frame2)
TextButton9["TextColor3"] = Color3.new(1, 1, 1)
TextButton9["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1)
TextButton9["Text"] = "bring all"
TextButton9["Font"] = Enum.Font.SourceSans
TextButton9["Position"] = UDim2.new(0.271028042, 0, 0.0372670852, 0)
TextButton9["TextSize"] = 14
TextButton9["Size"] = UDim2.new(0, 73, 0, 41)
TextButton9["BorderSizePixel"] = 2
TextButton9["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton9----
--Script10--
local Script10 = Instance.new("Script",TextButton9)
----Script10----
--TextButton11--
local TextButton11 = Instance.new("TextButton",Frame2)
TextButton11["TextColor3"] = Color3.new(1, 1, 1)
TextButton11["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1)
TextButton11["Text"] = "kill all"
TextButton11["Font"] = Enum.Font.SourceSans
TextButton11["Position"] = UDim2.new(0.498442382, 0, 0.0372670852, 0)
TextButton11["TextSize"] = 14
TextButton11["Size"] = UDim2.new(0, 73, 0, 41)
TextButton11["BorderSizePixel"] = 2
TextButton11["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton11----
--Script12--
local Script12 = Instance.new("Script",TextButton11)
----Script12----
--Frame13--
local Frame13 = Instance.new("Frame",Frame2)
Frame13["Position"] = UDim2.new(0, 0, 0.155875295, 0)
Frame13["BorderColor3"] = Color3.new(0, 0, 0)
Frame13["Size"] = UDim2.new(0, 321, 0, -1)
Frame13["BorderSizePixel"] = 0
Frame13["BackgroundColor3"] = Color3.new(0.168627, 0.956863, 1)
----Frame13----
--TextButton14--
local TextButton14 = Instance.new("TextButton",Frame2)
TextButton14["TextColor3"] = Color3.new(1, 1, 1)
TextButton14["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton14["Text"] = "skybox"
TextButton14["Font"] = Enum.Font.SourceSans
TextButton14["Position"] = UDim2.new(0.0436137058, 0, 0.181151971, 0)
TextButton14["TextSize"] = 14
TextButton14["Size"] = UDim2.new(0, 73, 0, 35)
TextButton14["BorderSizePixel"] = 2
TextButton14["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton14----
--Script15--
local Script15 = Instance.new("Script",TextButton14)
----Script15----
--TextButton16--
local TextButton16 = Instance.new("TextButton",Frame2)
TextButton16["TextColor3"] = Color3.new(1, 1, 1)
TextButton16["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton16["Text"] = "decal spam"
TextButton16["Font"] = Enum.Font.SourceSans
TextButton16["Position"] = UDim2.new(0.271028042, 0, 0.181151971, 0)
TextButton16["TextSize"] = 14
TextButton16["Size"] = UDim2.new(0, 73, 0, 35)
TextButton16["BorderSizePixel"] = 2
TextButton16["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton16----
--Script17--
local Script17 = Instance.new("Script",TextButton16)
----Script17----
--TextButton18--
local TextButton18 = Instance.new("TextButton",Frame2)
TextButton18["TextColor3"] = Color3.new(1, 1, 1)
TextButton18["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton18["Text"] = "fire all"
TextButton18["Font"] = Enum.Font.SourceSans
TextButton18["Position"] = UDim2.new(0.498442382, 0, 0.181151971, 0)
TextButton18["TextSize"] = 14
TextButton18["Size"] = UDim2.new(0, 73, 0, 35)
TextButton18["BorderSizePixel"] = 2
TextButton18["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton18----
--Script19--
local Script19 = Instance.new("Script",TextButton18)
----Script19----
--TextButton20--
local TextButton20 = Instance.new("TextButton",Frame2)
TextButton20["TextColor3"] = Color3.new(1, 1, 1)
TextButton20["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton20["Text"] = "r6"
TextButton20["Font"] = Enum.Font.SourceSans
TextButton20["Position"] = UDim2.new(0.725856721, 0, 0.181151971, 0)
TextButton20["TextSize"] = 14
TextButton20["Size"] = UDim2.new(0, 73, 0, 35)
TextButton20["BorderSizePixel"] = 2
TextButton20["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton20----
--Script21--
local Script21 = Instance.new("Script",TextButton20)
----Script21----
--TextButton22--
local TextButton22 = Instance.new("TextButton",Frame2)
TextButton22["TextColor3"] = Color3.new(1, 1, 1)
TextButton22["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton22["Text"] = "unanchor all"
TextButton22["Font"] = Enum.Font.SourceSans
TextButton22["Position"] = UDim2.new(0.0436137058, 0, 0.265084833, 0)
TextButton22["TextSize"] = 14
TextButton22["Size"] = UDim2.new(0, 73, 0, 35)
TextButton22["BorderSizePixel"] = 2
TextButton22["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton22----
--Script23--
local Script23 = Instance.new("Script",TextButton22)
----Script23----
--TextButton24--
local TextButton24 = Instance.new("TextButton",Frame2)
TextButton24["TextColor3"] = Color3.new(1, 1, 1)
TextButton24["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton24["Text"] = "Blasplate"
TextButton24["Font"] = Enum.Font.SourceSans
TextButton24["Position"] = UDim2.new(0.271028042, 0, 0.265084833, 0)
TextButton24["TextSize"] = 14
TextButton24["Size"] = UDim2.new(0, 73, 0, 35)
TextButton24["BorderSizePixel"] = 2
TextButton24["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton24----
--Script25--
local Script25 = Instance.new("Script",TextButton24)
----Script25----
--TextButton26--
local TextButton26 = Instance.new("TextButton",Frame2)
TextButton26["TextColor3"] = Color3.new(1, 1, 1)
TextButton26["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton26["Text"] = "menssage"
TextButton26["Font"] = Enum.Font.SourceSans
TextButton26["Position"] = UDim2.new(0.498442382, 0, 0.265084833, 0)
TextButton26["TextSize"] = 14
TextButton26["Size"] = UDim2.new(0, 73, 0, 35)
TextButton26["BorderSizePixel"] = 2
TextButton26["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton26----
--Script27--
local Script27 = Instance.new("Script",TextButton26)
----Script27----
--TextButton28--
local TextButton28 = Instance.new("TextButton",Frame2)
TextButton28["TextColor3"] = Color3.new(1, 1, 1)
TextButton28["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton28["Text"] = "become all"
TextButton28["Font"] = Enum.Font.SourceSans
TextButton28["Position"] = UDim2.new(0.725856721, 0, 0.265084833, 0)
TextButton28["TextSize"] = 14
TextButton28["Size"] = UDim2.new(0, 73, 0, 35)
TextButton28["BorderSizePixel"] = 2
TextButton28["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton28----
--Script29--
local Script29 = Instance.new("Script",TextButton28)
----Script29----
--TextButton30--
local TextButton30 = Instance.new("TextButton",Frame2)
TextButton30["TextColor3"] = Color3.new(1, 1, 1)
TextButton30["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton30["Text"] = "666"
TextButton30["Font"] = Enum.Font.SourceSans
TextButton30["Position"] = UDim2.new(0.0436137058, 0, 0.34901768, 0)
TextButton30["TextSize"] = 14
TextButton30["Size"] = UDim2.new(0, 73, 0, 35)
TextButton30["BorderSizePixel"] = 2
TextButton30["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton30----
--Script31--
local Script31 = Instance.new("Script",TextButton30)
----Script31----
--TextButton32--
local TextButton32 = Instance.new("TextButton",Frame2)
TextButton32["TextColor3"] = Color3.new(1, 1, 1)
TextButton32["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton32["Text"] = "title"
TextButton32["Font"] = Enum.Font.SourceSans
TextButton32["Position"] = UDim2.new(0.271028042, 0, 0.34901768, 0)
TextButton32["TextSize"] = 14
TextButton32["Size"] = UDim2.new(0, 73, 0, 35)
TextButton32["BorderSizePixel"] = 2
TextButton32["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton32----
--Script33--
local Script33 = Instance.new("Script",TextButton32)
----Script33----
--TextButton34--
local TextButton34 = Instance.new("TextButton",Frame2)
TextButton34["TextColor3"] = Color3.new(1, 1, 1)
TextButton34["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton34["Text"] = "forceplace"
TextButton34["Font"] = Enum.Font.SourceSans
TextButton34["Position"] = UDim2.new(0.498442382, 0, 0.34901768, 0)
TextButton34["TextSize"] = 14
TextButton34["Size"] = UDim2.new(0, 73, 0, 35)
TextButton34["BorderSizePixel"] = 2
TextButton34["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton34----
--Script35--
local Script35 = Instance.new("Script",TextButton34)
----Script35----
--TextButton36--
local TextButton36 = Instance.new("TextButton",Frame2)
TextButton36["TextColor3"] = Color3.new(1, 1, 1)
TextButton36["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton36["Text"] = "realm f3x"
TextButton36["Font"] = Enum.Font.SourceSans
TextButton36["Position"] = UDim2.new(0.725856721, 0, 0.34901768, 0)
TextButton36["TextSize"] = 14
TextButton36["Size"] = UDim2.new(0, 73, 0, 35)
TextButton36["BorderSizePixel"] = 2
TextButton36["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton36----
--Script37--
local Script37 = Instance.new("Script",TextButton36)
----Script37----
--Script38--
local Script38 = Instance.new("Script",Frame2)
Script38["Name"] = "UI"
----Script38----
--TextButton39--
local TextButton39 = Instance.new("TextButton",Frame2)
TextButton39["TextColor3"] = Color3.new(1, 1, 1)
TextButton39["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton39["Text"] = "Decal spam 2"
TextButton39["Font"] = Enum.Font.SourceSans
TextButton39["Position"] = UDim2.new(-0.227414325, 0, 0.742303073, 0)
TextButton39["TextSize"] = 14
TextButton39["Size"] = UDim2.new(0, 73, 0, 35)
TextButton39["BorderSizePixel"] = 2
TextButton39["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton39----
--Script40--
local Script40 = Instance.new("Script",TextButton39)
----Script40----
--TextButton41--
local TextButton41 = Instance.new("TextButton",Frame2)
TextButton41["TextColor3"] = Color3.new(1, 1, 1)
TextButton41["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton41["Text"] = "skybox 2"
TextButton41["Font"] = Enum.Font.SourceSans
TextButton41["Position"] = UDim2.new(-0.227414325, 0, 0.576835454, 0)
TextButton41["TextSize"] = 14
TextButton41["Size"] = UDim2.new(0, 73, 0, 35)
TextButton41["BorderSizePixel"] = 2
TextButton41["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton41----
--Script42--
local Script42 = Instance.new("Script",TextButton41)
----Script42----
--TextButton43--
local TextButton43 = Instance.new("TextButton",Frame2)
TextButton43["TextColor3"] = Color3.new(1, 1, 1)
TextButton43["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton43["Text"] = "Skybox 3"
TextButton43["Font"] = Enum.Font.SourceSans
TextButton43["Position"] = UDim2.new(1, 0, 0.55525279, 0)
TextButton43["TextSize"] = 14
TextButton43["Size"] = UDim2.new(0, 73, 0, 35)
TextButton43["BorderSizePixel"] = 2
TextButton43["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton43----
--Script44--
local Script44 = Instance.new("Script",TextButton43)
----Script44----
--TextButton45--
local TextButton45 = Instance.new("TextButton",Frame2)
TextButton45["TextColor3"] = Color3.new(1, 1, 1)
TextButton45["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton45["Text"] = "Decal spam 3"
TextButton45["Font"] = Enum.Font.SourceSans
TextButton45["Position"] = UDim2.new(1, 0, 0.742303073, 0)
TextButton45["TextSize"] = 14
TextButton45["Size"] = UDim2.new(0, 73, 0, 35)
TextButton45["BorderSizePixel"] = 2
TextButton45["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton45----
--Script46--
local Script46 = Instance.new("Script",TextButton45)
----Script46----
--TextLabel47--
local TextLabel47 = Instance.new("TextLabel",Frame2)
TextLabel47["TextColor3"] = Color3.new(1, 1, 1)
TextLabel47["BorderColor3"] = Color3.new(0, 0, 0)
TextLabel47["Text"] = "Audios"
TextLabel47["Font"] = Enum.Font.SourceSans
TextLabel47["Position"] = UDim2.new(0.186915889, 0, 0.455635488, 0)
TextLabel47["TextSize"] = 34
TextLabel47["Size"] = UDim2.new(0, 200, 0, 50)
TextLabel47["BorderSizePixel"] = 0
TextLabel47["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextLabel47----
--Frame48--
local Frame48 = Instance.new("Frame",Frame2)
Frame48["Position"] = UDim2.new(0, 0, 0.573141515, 0)
Frame48["BorderColor3"] = Color3.new(0, 0, 0)
Frame48["Size"] = UDim2.new(0, 321, 0, 1)
Frame48["BorderSizePixel"] = 0
Frame48["BackgroundColor3"] = Color3.new(0.168627, 0.956863, 1)
----Frame48----
--TextButton49--
local TextButton49 = Instance.new("TextButton",Frame2)
TextButton49["TextColor3"] = Color3.new(1, 1, 1)
TextButton49["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton49["Text"] = "anime song"
TextButton49["Font"] = Enum.Font.SourceSans
TextButton49["Position"] = UDim2.new(0.0218068529, 0, 0.576835454, 0)
TextButton49["TextSize"] = 14
TextButton49["Size"] = UDim2.new(0, 73, 0, 35)
TextButton49["BorderSizePixel"] = 2
TextButton49["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton49----
--Script50--
local Script50 = Instance.new("Script",TextButton49)
----Script50----
--TextButton51--
local TextButton51 = Instance.new("TextButton",Frame2)
TextButton51["TextColor3"] = Color3.new(1, 1, 1)
TextButton51["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton51["Text"] = "blood pop"
TextButton51["Font"] = Enum.Font.SourceSans
TextButton51["Position"] = UDim2.new(0.249221191, 0, 0.576835513, 0)
TextButton51["TextSize"] = 14
TextButton51["Size"] = UDim2.new(0, 73, 0, 35)
TextButton51["BorderSizePixel"] = 2
TextButton51["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton51----
--Script52--
local Script52 = Instance.new("Script",TextButton51)
----Script52----
--TextButton53--
local TextButton53 = Instance.new("TextButton",Frame2)
TextButton53["TextColor3"] = Color3.new(1, 1, 1)
TextButton53["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton53["Text"] = "Bypassing"
TextButton53["Font"] = Enum.Font.SourceSans
TextButton53["Position"] = UDim2.new(0.476635516, 0, 0.576835513, 0)
TextButton53["TextSize"] = 14
TextButton53["Size"] = UDim2.new(0, 73, 0, 35)
TextButton53["BorderSizePixel"] = 2
TextButton53["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton53----
--Script54--
local Script54 = Instance.new("Script",TextButton53)
----Script54----
--TextButton55--
local TextButton55 = Instance.new("TextButton",Frame2)
TextButton55["TextColor3"] = Color3.new(1, 1, 1)
TextButton55["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton55["Text"] = "B2Pistolz"
TextButton55["Font"] = Enum.Font.SourceSans
TextButton55["Position"] = UDim2.new(0.704049826, 0, 0.576835513, 0)
TextButton55["TextSize"] = 14
TextButton55["Size"] = UDim2.new(0, 73, 0, 35)
TextButton55["BorderSizePixel"] = 2
TextButton55["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton55----
--Script56--
local Script56 = Instance.new("Script",TextButton55)
----Script56----
--TextButton57--
local TextButton57 = Instance.new("TextButton",Frame2)
TextButton57["TextColor3"] = Color3.new(1, 1, 1)
TextButton57["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton57["Text"] = "CS revange"
TextButton57["Font"] = Enum.Font.SourceSans
TextButton57["Position"] = UDim2.new(0.0218068529, 0, 0.66076833, 0)
TextButton57["TextSize"] = 14
TextButton57["Size"] = UDim2.new(0, 73, 0, 35)
TextButton57["BorderSizePixel"] = 2
TextButton57["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton57----
--Script58--
local Script58 = Instance.new("Script",TextButton57)
----Script58----
--TextButton59--
local TextButton59 = Instance.new("TextButton",Frame2)
TextButton59["TextColor3"] = Color3.new(1, 1, 1)
TextButton59["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton59["Text"] = "epic sax guy"
TextButton59["Font"] = Enum.Font.SourceSans
TextButton59["Position"] = UDim2.new(0.249221191, 0, 0.66076833, 0)
TextButton59["TextSize"] = 14
TextButton59["Size"] = UDim2.new(0, 73, 0, 35)
TextButton59["BorderSizePixel"] = 2
TextButton59["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton59----
--Script60--
local Script60 = Instance.new("Script",TextButton59)
----Script60----
--TextButton61--
local TextButton61 = Instance.new("TextButton",Frame2)
TextButton61["TextColor3"] = Color3.new(1, 1, 1)
TextButton61["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton61["Text"] = "idk"
TextButton61["Font"] = Enum.Font.SourceSans
TextButton61["Position"] = UDim2.new(0.476635516, 0, 0.66076833, 0)
TextButton61["TextSize"] = 14
TextButton61["Size"] = UDim2.new(0, 73, 0, 35)
TextButton61["BorderSizePixel"] = 2
TextButton61["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton61----
--Script62--
local Script62 = Instance.new("Script",TextButton61)
----Script62----
--TextButton63--
local TextButton63 = Instance.new("TextButton",Frame2)
TextButton63["TextColor3"] = Color3.new(1, 1, 1)
TextButton63["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton63["Text"] = "Euro techno"
TextButton63["Font"] = Enum.Font.SourceSans
TextButton63["Position"] = UDim2.new(0.704049826, 0, 0.66076833, 0)
TextButton63["TextSize"] = 14
TextButton63["Size"] = UDim2.new(0, 73, 0, 35)
TextButton63["BorderSizePixel"] = 2
TextButton63["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton63----
--Script64--
local Script64 = Instance.new("Script",TextButton63)
----Script64----
--TextButton65--
local TextButton65 = Instance.new("TextButton",Frame2)
TextButton65["TextColor3"] = Color3.new(1, 1, 1)
TextButton65["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton65["Text"] = "sugar crash"
TextButton65["Font"] = Enum.Font.SourceSans
TextButton65["Position"] = UDim2.new(0.0218068529, 0, 0.744701207, 0)
TextButton65["TextSize"] = 14
TextButton65["Size"] = UDim2.new(0, 73, 0, 35)
TextButton65["BorderSizePixel"] = 2
TextButton65["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton65----
--Script66--
local Script66 = Instance.new("Script",TextButton65)
----Script66----
--TextButton67--
local TextButton67 = Instance.new("TextButton",Frame2)
TextButton67["TextColor3"] = Color3.new(1, 1, 1)
TextButton67["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton67["Text"] = "Bodypartz"
TextButton67["Font"] = Enum.Font.SourceSans
TextButton67["Position"] = UDim2.new(0.249221191, 0, 0.744701207, 0)
TextButton67["TextSize"] = 14
TextButton67["Size"] = UDim2.new(0, 73, 0, 35)
TextButton67["BorderSizePixel"] = 2
TextButton67["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton67----
--Script68--
local Script68 = Instance.new("Script",TextButton67)
----Script68----
--TextButton69--
local TextButton69 = Instance.new("TextButton",Frame2)
TextButton69["TextColor3"] = Color3.new(1, 1, 1)
TextButton69["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton69["Text"] = "Arab 2020"
TextButton69["Font"] = Enum.Font.SourceSans
TextButton69["Position"] = UDim2.new(0.476635516, 0, 0.744701207, 0)
TextButton69["TextSize"] = 14
TextButton69["Size"] = UDim2.new(0, 73, 0, 35)
TextButton69["BorderSizePixel"] = 2
TextButton69["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton69----
--Script70--
local Script70 = Instance.new("Script",TextButton69)
----Script70----
--TextButton71--
local TextButton71 = Instance.new("TextButton",Frame2)
TextButton71["TextColor3"] = Color3.new(1, 1, 1)
TextButton71["BorderColor3"] = Color3.new(0.168627, 0.929412, 1)
TextButton71["Text"] = "idk 2"
TextButton71["Font"] = Enum.Font.SourceSans
TextButton71["Position"] = UDim2.new(0.704049826, 0, 0.744701207, 0)
TextButton71["TextSize"] = 14
TextButton71["Size"] = UDim2.new(0, 73, 0, 35)
TextButton71["BorderSizePixel"] = 2
TextButton71["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextButton71----
--Script72--
local Script72 = Instance.new("Script",TextButton71)
----Script72----
--TextLabel73--
local TextLabel73 = Instance.new("TextLabel",Frame2)
TextLabel73["TextColor3"] = Color3.new(1, 1, 1)
TextLabel73["BorderColor3"] = Color3.new(0, 0, 0)
TextLabel73["Text"] = "credits to LNickyTheDestroyer by the music"
TextLabel73["Font"] = Enum.Font.SourceSans
TextLabel73["Position"] = UDim2.new(0.186915889, 0, 0.853717029, 0)
TextLabel73["TextSize"] = 20
TextLabel73["Size"] = UDim2.new(0, 200, 0, 50)
TextLabel73["BorderSizePixel"] = 0
TextLabel73["BackgroundColor3"] = Color3.new(0, 0, 0)
----TextLabel73----
spawn(function() --Source for Script6
local script = Script6
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
end)
end)
spawn(function() --Source for Script8
local script = Script8
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 97568687950497 !volume inf")
end)
end)
spawn(function() --Source for Script10
local script = Script10
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";bring all")
end)
end)
spawn(function() --Source for Script12
local script = Script12
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kill all")
end)
end)
spawn(function() --Source for Script15
local script = Script15
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.25)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("91963417580995")
end)
end)
spawn(function() --Source for Script17
local script = Script17
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
SpamDecal("91963417580995")
end)
end)
spawn(function() --Source for Script19
local script = Script19
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function FireParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddFire(v)
end)
end
end
FireParts()
local player = game.Players.LocalPlayer
end)
end)
spawn(function() --Source for Script21
local script = Script21
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer("!r6")
end)
end)
spawn(function() --Source for Script23
local script = Script23
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
end)
end)
spawn(function() --Source for Script25
local script = Script25
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Material(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function toptexturecreate(part)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture"
}
}
}
_(args)
end
function toptextureadd(part)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture",
["Texture"] = "rbxassetid://128685846709742",
["StudsPerTileV"] = 20,
["StudsPerTileU"] = 20
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
spawn(function()
Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
Color(v,Color3.fromRGB(0,0,0))
toptexturecreate(v)
toptextureadd(v)
while wait(1) do
pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
end)
spawn(function() --Source for Script27
local script = Script27
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sm loopkidd's Fanclub join today!")
end)
end)
spawn(function() --Source for Script29
local script = Script29
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all team_loopkidd")
end)
end)
spawn(function() --Source for Script31
local script = Script31
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
-- main func
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function addfire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncfire(part, size, heat)
local args = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 30,
["Heat"] = 35
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function addlight(part, brightness)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "PointLight"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function synclight(part, brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "PointLight",
["Brightness"] = brightness,
["Color"] = Color3.new(1, 0, 0)
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function decalspam()
local decalid = "96757457442198"
for _, v in ipairs(workspace:GetDescendants()) do
if v.Name == "Sky" then
print("no")
elseif v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
createdecal(v, Enum.NormalId.Front)
createdecal(v, Enum.NormalId.Back)
createdecal(v, Enum.NormalId.Left)
createdecal(v, Enum.NormalId.Right)
createdecal(v, Enum.NormalId.Bottom)
createdecal(v, Enum.NormalId.Top)
setdecal(v, decalid, Enum.NormalId.Front)
setdecal(v, decalid, Enum.NormalId.Back)
setdecal(v, decalid, Enum.NormalId.Left)
setdecal(v, decalid, Enum.NormalId.Right)
setdecal(v, decalid, Enum.NormalId.Bottom)
setdecal(v, decalid, Enum.NormalId.Top)
end)
end
end
end
local function lightall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
addlight(v)
synclight(v, 15)
end)
end
end
end
local function colorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
color(v, Color3.new(0.0666667, 0.0666667, 0.0666667))
end)
end
end
end
local function sky666()
spawn(function()
local position = char.Head.Position
local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://8006679977"
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = Vector3.new(90, 90, 90)
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://15849970412"
}
}
}
serverendpoint:InvokeServer(unpack(args))
name(part, "Sky")
lock(part, true)
setcollision(part, false)
end)
end
local function fireall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
addfire(v)
syncfire(v)
end)
end
end
end
local function sixsixsix()
fireall()
sky666()
decalspam()
colorall()
lightall()
end
sixsixsix()
end)
end)
spawn(function() --Source for Script33
local script = Script33
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titleb me loopkidd")
end)
end)
spawn(function() --Source for Script35
local script = Script35
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";forceplace all 86405519072805")
end)
end)
spawn(function() --Source for Script37
local script = Script37
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
return
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function _(args)
serverendpoint:InvokeServer(unpack(args))
end
local function createtexture(part, side)
local args = {
"CreateTextures",
{
{
Part = part,
Face = side,
TextureType = "Texture"
}
}
}
_(args)
end
function mate(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = int
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function floor(part, face)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = face,
["TextureType"] = "Texture",
["Texture"] = "rbxassetid://83901588886686",
["StudsPerTileV"] = 2,
["StudsPerTileU"] = 2
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
DestroyPart(v)
end)
end
end
end
local function realm()
rq:InvokeServer(";punish all")
unanchorall()
task.wait(1)
local model_id = "118038102062367"
local imported_model = game:GetObjects("rbxassetid://" .. model_id)[1]
imported_model.Parent = game.Lighting
for _, v in next, imported_model:GetDescendants() do
pcall(function()
v.Anchored = true
end)
end
local plr = game:GetService("Players").LocalPlayer
local f3x_name = "Building Tools"
local destination = workspace
coroutine.wrap(function()
task.wait(10)
imported_model.Parent = nil
end)()
function f3xbuildpart(part, cframe, destination, size, transparency, colour, material, collision, fake_part)
local allPartsData = {}
table.insert(allPartsData, {
Type = fake_part:IsA("WedgePart") and "Wedge" or fake_part:IsA("Seat") and "Seat" or fake_part:IsA("VehicleSeat") and "VehicleSeat" or fake_part:IsA("TrussPart") and "Truss" or fake_part:IsA("SpawnLocation") and "Spawn" or
fake_part.Shape == Enum.PartType.Block and "Normal" or
fake_part.Shape == Enum.PartType.Ball and "Ball" or
fake_part.Shape == Enum.PartType.Cylinder and "Cylinder",
CFrame = fake_part.CFrame,
Size = fake_part.Size,
Transparency = fake_part.Transparency,
Color = fake_part.Color,
Material = fake_part.Material,
Collision = fake_part.CanCollide,
Ref = fake_part,
})
local sync = plr.Backpack:FindFirstChild(f3x_name).SyncAPI.ServerEndpoint
local partMap = {}
for _, data in ipairs(allPartsData) do
local created = sync:InvokeServer("CreatePart", data.Type, data.CFrame, destination)
partMap[data.Ref] = created
end
for _, data in ipairs(allPartsData) do
local created = partMap[data.Ref]
if not created then continue end
spawn(function()
if data.Size ~= Vector3.new(4,1,2) then
sync:InvokeServer("SyncResize", {
{ Part = created, CFrame = created.CFrame, Size = data.Size }
})
end
if data.Transparency ~= 0 then
sync:InvokeServer("SyncMaterial", {
{ Part = created, Transparency = data.Transparency }
})
end
if data.Color ~= BrickColor.new("Medium stone grey").Color then
sync:InvokeServer("SyncColor", {
{ Part = created, Color = data.Color, UnionColoring = true }
})
end
if data.Material ~= "Plastic" then
sync:InvokeServer("SyncMaterial", {
{ Part = created, Material = data.Material }
})
end
if data.Collision ~= true then
sync:InvokeServer("SyncCollision", {
{ Part = created, CanCollide = data.Collision }
})
end
local ref = data.Ref
local texture = ref:FindFirstChildOfClass("Texture")
if texture then
sync:InvokeServer("CreateTextures", {
{ Part = created, Face = texture.Face, TextureType = "Texture" }
})
sync:InvokeServer("SyncTexture", {
{ Part = created, Face = texture.Face, TextureType = "Texture", StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency }
})
end
local decal = ref:FindFirstChildOfClass("Decal")
if decal then
sync:InvokeServer("CreateTextures", {
{ Part = created, Face = decal.Face, TextureType = "Decal" }
})
sync:InvokeServer("SyncTexture", {
{ Part = created, Face = decal.Face, TextureType = "Decal", Texture = decal.Texture, Transparency = decal.Transparency }
})
end
local mesh = ref:FindFirstChildOfClass("SpecialMesh")
if mesh then
sync:InvokeServer("CreateMeshes", {
{ Part = created }
})
sync:InvokeServer("SyncMesh", {
{ Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale }
})
end
local light1 = ref:FindFirstChildOfClass("SpotLight")
if light1 then
sync:InvokeServer("CreateLights", {
{ Part = created, LightType = "SpotLight" }
})
sync:InvokeServer("SyncLighting", {
{ Part = created, LightType = "SpotLight", Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows }
})
end
local light2 = ref:FindFirstChildOfClass("PointLight")
if light2 then
sync:InvokeServer("CreateLights", {
{ Part = created, LightType = "PointLight" }
})
sync:InvokeServer("SyncLighting", {
{ Part = created, LightType = "PointLight", Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows }
})
end
end)
end
end
for _, part in next, imported_model:GetDescendants() do
local function spawnpart(fn)
task.spawn(fn)
end
if part:IsA("Part") then
if part.Shape == Enum.PartType.Block then
spawnpart(function()
f3xbuildpart("Normal", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part.Shape == Enum.PartType.Ball then
spawnpart(function()
f3xbuildpart("Ball", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part.Shape == Enum.PartType.Cylinder then
spawnpart(function()
f3xbuildpart("Cylinder", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
end
elseif part:IsA("WedgePart") then
spawnpart(function()
f3xbuildpart("Wedge", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part:IsA("Seat") then
spawnpart(function()
f3xbuildpart("Seat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part:IsA("TrussPart") then
spawnpart(function()
f3xbuildpart("Truss", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part:IsA("VehicleSeat") then
spawnpart(function()
f3xbuildpart("VehicleSeat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
elseif part:IsA("SpawnLocation") then
spawnpart(function()
f3xbuildpart("Spawn", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
end)
end
end
print("Finished build.")
task.wait(5)
end
realm()
wait(8)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";respawn all")
end)
end)
spawn(function() --Source for Script38
local script = Script38
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end)
spawn(function() --Source for Script40
local script = Script40
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
SpamDecal("131508072222503")
end)
end)
spawn(function() --Source for Script42
local script = Script42
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.25)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("131508072222503")
end)
end)
spawn(function() --Source for Script44
local script = Script44
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.25)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("110847246993826")
end)
end)
spawn(function() --Source for Script46
local script = Script46
local button = script.Parent
button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
SpamDecal("110847246993826")
end)
end)
spawn(function() --Source for Script50
local script = Script50
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 89617488785037 !volume inf !pitch 0.25")
end)
end)
spawn(function() --Source for Script52
local script = Script52
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 133251269532695 !volume inf !pitch 0.12")
end)
end)
spawn(function() --Source for Script54
local script = Script54
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 140556359662060 !volume inf !pitch 1.20")
end)
end)
spawn(function() --Source for Script56
local script = Script56
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 99993460719133 !volume inf !pitch 0.22")
end)
end)
spawn(function() --Source for Script58
local script = Script58
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 113238741822041 !volume inf !pitch 0.12")
end)
end)
spawn(function() --Source for Script60
local script = Script60
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 80515722989681 !volume inf !pitch 0.22")
end)
end)
spawn(function() --Source for Script62
local script = Script62
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 121290295295713 !volume inf !pitch 0.1")
end)
end)
spawn(function() --Source for Script64
local script = Script64
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 1839246734 !volume inf !pitch 1")
end)
end)
spawn(function() --Source for Script66
local script = Script66
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 107020752830019 !volume inf !pitch 0.145")
end)
end)
spawn(function() --Source for Script68
local script = Script68
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 110832648978026 !volume inf !pitch 0.1")
end)
end)
spawn(function() --Source for Script70
local script = Script70
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 135009652401688 !volume inf !pitch 1.0")
end)
end)
spawn(function() --Source for Script72
local script = Script72
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 138281884407917 !volume inf !pitch 0.15")
end)
end)
end
createGui(game.CoreGui) --coregui by default you should but change it



Don't Skid.
guys lets skid every part of this gui/j
@F3XTrollerisbacc Ifs you skid i will private it and will report
@Rewritooo its a joke
@F3XTrollerisbacc ok
how do i use it
learn lua xd
the next script will be free to skid and you can add what you want in it
NEW UPDATE! - Add Discord Server - not else just a server bruh
Hi Im back from 25 now im we are in 2026 -_-