
KeylessUniversal

local equipped = false
local holding = nil
local Reversed = false
local uis = game.Players.LocalPlayer:GetMouse()
local naaaa = Instance.new("Attachment")
local tool = game:GetObjects("rbxassetid://132605917763436")[1]
tool.Parent = game.Players.LocalPlayer.Backpack
_G.SizeSpeed_Tool = -0.05
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if holding then
if Reversed == false then
if holding.Parent == game:GetService("Workspace") then
holding.Size = holding.Size - Vector3.new(_G.SizeSpeed_Tool,_G.SizeSpeed_Tool,_G.SizeSpeed_Tool)
else
spawn(function()
for _, ddeadea in pairs(holding.Parent:GetDescendants()) do
if ddeadea:IsA("BasePart") then
ddeadea.Size = ddeadea.Size + Vector3.new(_G.SizeSpeed_Tool,_G.SizeSpeed_Tool,_G.SizeSpeed_Tool)
end
end
end)
end
else
if holding.Parent == game:GetService("Workspace") then
holding.Size = holding.Size - Vector3.new(_G.SizeSpeed_Tool,_G.SizeSpeed_Tool,_G.SizeSpeed_Tool)
else
spawn(function()
for _, ddeadea in pairs(holding.Parent:GetDescendants()) do
if ddeadea:IsA("BasePart") then
ddeadea.Size = ddeadea.Size + Vector3.new(_G.SizeSpeed_Tool,_G.SizeSpeed_Tool,_G.SizeSpeed_Tool)
end
end
end)
end
end
end
end)
end)
local function AddEffect(Reverse,Part)
if Reverse == false then
naaaa.Name = "AintNoWayBru_ToolBeamAttach"
naaaa.Parent = Part
tool.Beam.Color = ColorSequence.new(Color3.fromRGB(0,255,0))
tool.Beam.Attachment1 = naaaa
tool.Light.Color = Color3.fromRGB(0,255,0)
tool.Light.ReverseNo:Play()
tool.Idk.Arrow.Decal.Transparency = 0
else
naaaa.Name = "AintNoWayBru_ToolBeamAttach"
naaaa.Parent = Part
tool.Beam.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
tool.Beam.Attachment1 = naaaa
tool.Light.Color = Color3.fromRGB(255,0,0)
tool.Light.Reverse:Play()
tool.Idk.ArrowD.Decal.Transparency = 0
end
end
local function removeEffect()
tool.Light.Reverse:Stop()
tool.Light.ReverseNo:Stop()
tool.Light.Color = Color3.fromRGB(255,255,255)
tool.Idk.Arrow.Decal.Transparency = 1
tool.Idk.ArrowD.Decal.Transparency = 1
naaaa.Parent = nil
end
tool.Equipped:Connect(function()
equipped = true
end)
tool.Unequipped:Connect(function()
equipped = false
if holding == nil then
else
holding = nil
removeEffect()
end
end)
uis.Button1Down:Connect(function()
if equipped == true then
if holding == nil then
if uis.Target ~= nil then
holding = uis.Target
Reversed = true
AddEffect(Reversed,uis.Target)
end
end
end
end)
uis.Button1Up:Connect(function()
if holding == nil then
else
holding = nil
removeEffect()
end
end)
uis.Button2Down:Connect(function()
if equipped == true then
if holding == nil then
if uis.Target ~= nil then
holding = uis.Target
Reversed = false
AddEffect(Reversed,uis.Target)
end
end
end
end)
uis.Button2Up:Connect(function()
if holding == nil then
else
holding = nil
removeEffect()
end
end)
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


It's a pity that this is not Fe