Require script gui
Key RequiredUniversal

Require script gui

Universal ScriptTrollismemangomamgoTrollismemangomamgo 4.4K views 48 executesUpdated Jul 13, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Scriptโ€ข106 lines (3160 chars)
local gui = Instance.new("ScreenGui")
local frame = Instance.new("Frame")
local title = Instance.new("TextLabel")
local input = Instance.new("TextBox")
local run = Instance.new("TextButton")
local theme = Instance.new("TextButton")
local close = Instance.new("TextButton")

-- Parent GUI to CoreGui or PlayerGui
pcall(function() gui.Parent = game:GetService("CoreGui") end)
if not gui.Parent then gui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") end

gui.Name = "RequireGUI"

-- Main Frame
frame.Name = "Main"
frame.Parent = gui
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
frame.Position = UDim2.new(0.3, 0, 0.3, 0)
frame.Size = UDim2.new(0, 300, 0, 170)
frame.Active = true
frame.Draggable = true

-- Title
title.Name = "Title"
title.Parent = frame
title.BackgroundTransparency = 1
title.Size = UDim2.new(1, 0, 0, 30)
title.Font = Enum.Font.SourceSansBold
title.Text = "๐Ÿงช Require GUI"
title.TextScaled = true
title.TextColor3 = Color3.fromRGB(255, 255, 255)

-- Input Box
input.Name = "ModuleID"
input.Parent = frame
input.Position = UDim2.new(0.05, 0, 0.35, 0)
input.Size = UDim2.new(0.9, 0, 0.25, 0)
input.Font = Enum.Font.SourceSans
input.Text = "Enter Module ID (e.g. 123456789)"
input.TextScaled = true
input.TextColor3 = Color3.fromRGB(255, 255, 255)
input.BackgroundColor3 = Color3.fromRGB(50,50,50)

-- Run Button
run.Name = "Run"
run.Parent = frame
run.Position = UDim2.new(0.05, 0, 0.65, 0)
run.Size = UDim2.new(0.9, 0, 0.2, 0)
run.Text = "โ–ถ Run Require"
run.Font = Enum.Font.SourceSansBold
run.TextScaled = true
run.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
run.TextColor3 = Color3.fromRGB(255, 255, 255)

-- Theme Button
theme.Name = "Theme"
theme.Parent = frame
theme.Position = UDim2.new(0, 5, 1, -25)
theme.Size = UDim2.new(0, 100, 0, 20)
theme.Text = "๐ŸŒ™ Light/Dark"
theme.Font = Enum.Font.SourceSans
theme.TextScaled = true
theme.BackgroundColor3 = Color3.fromRGB(60,60,60)
theme.TextColor3 = Color3.fromRGB(255,255,255)

-- Close Button
close.Name = "Close"
close.Parent = frame
close.Position = UDim2.new(1, -30, 0, 5)
close.Size = UDim2.new(0, 25, 0, 25)
close.Text = "X"
close.Font = Enum.Font.SourceSansBold
close.TextScaled = true
close.BackgroundColor3 = Color3.fromRGB(170,0,0)
close.TextColor3 = Color3.fromRGB(255,255,255)

-- Theme Toggle Logic
local dark = true
theme.MouseButton1Click:Connect(function()
	dark = not dark
	frame.BackgroundColor3 = dark and Color3.fromRGB(30,30,30) or Color3.fromRGB(235,235,235)
	title.TextColor3 = dark and Color3.fromRGB(255,255,255) or Color3.fromRGB(0,0,0)
	input.BackgroundColor3 = dark and Color3.fromRGB(50,50,50) or Color3.fromRGB(255,255,255)
	input.TextColor3 = dark and Color3.fromRGB(255,255,255) or Color3.fromRGB(0,0,0)
	run.BackgroundColor3 = dark and Color3.fromRGB(0,170,0) or Color3.fromRGB(0,140,0)
	run.TextColor3 = Color3.fromRGB(255,255,255)
end)

-- Close Button
close.MouseButton1Click:Connect(function()
	gui:Destroy()
end)

-- Require Execution
run.MouseButton1Click:Connect(function()
	local id = tonumber(input.Text)
	if id then
		local s,e = pcall(function()
			require(id)
		end)
		if not s then
			warn("Require failed:", e)
		end
	end
end)

Features & Information

Works for require ones

Community Comments (4)

Sm10Sm10Jul 20, 2025

yo bro im not hating i just like testing random guis but it dose not work if you tested it in studio testing it dose not mean it will work in real games but good job on the looks of the buttons

I think it will work in your game or like backdoor or server side games.

POOIPOOPPOOIPOOPSep 26, 2025

ai lol

POOIPOOPPOOIPOOPSep 26, 2025

and do not work

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