
KeylessUniversal

local killparts = game.workspace.tower:GetDescendants()
for i,v in pairs (killparts) do
if v:IsA("BoolValue") or v:IsA("StringValue") then
v.Parent:Destroy()
end
if v:IsA("ManualWeld") then
if v.Name == "kills" then
v.Parent:Destroy()
end
end
if v:IsA("Part") then
v.Anchored = true
end
end



Doesn't work
Never works, Check Valzx he has one similiar but not delete the kill objects