Remote Event Scanner
Key RequiredUniversal

Remote Event Scanner

Universal ScriptAuraAura 27.4K views 223 executesUpdated Aug 20, 2023
5.0/ 5(6 votes)
60100% Positive
Lua Script•14 lines (545 chars)
-- Function to recursively search for RemoteEvents in a given instance
local function findRemoteEvents(instance)
    for _, child in ipairs(instance:GetChildren()) do
        if child:IsA("RemoteEvent") then
            print(child:GetFullName()) -- Prints the full path of the RemoteEvent
        end
        findRemoteEvents(child)
    end
end

-- Start the search from the game's Workspace, ReplicatedStorage, and ReplicatedFirst
findRemoteEvents(game.Workspace)
findRemoteEvents(game.ReplicatedStorage)
findRemoteEvents(game.ReplicatedFirst)

Features & Information

Scans the Workspace, ReplicatedStorage, and ReplicatedFirst for all RemoteEvents present in the game. For each discovered RemoteEvent, the script prints its complete path to the output console, offering an organized view of where each event is located. btw I got the idea to do this from @vxsty he came up with Leaderstat Finder so i wanted to so remote finder so shout out to him https://scriptblox.com/script/Universal-Script-Leaderstat-Finder-7277

Community Comments (3)

ExunysExunysAug 21, 2023(edited)

Here's an even simpler and more efficient one: for _, Value in next, game:GetDescendants() do if Value:IsA("RemoteEvent") then print(Value:GetFullName()) end end

AuraAuraAug 21, 2023(edited)

@Exunys Thanks

vxstyvxstyNov 24, 2023(edited)

Thanks for the credit!, Was planning on making a remoteevent and remotefunction finder but I didn't know this was a thing, Mind if I create something similar ofc I will credit you?

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