
KeylessUniversal

local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("❌ F3X SyncAPI no encontrado")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function SetLocked(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
local function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
local function SyncFire(part)
local args = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Color"] = Color3.fromRGB(0, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0),
["Size"] = 30,
["Heat"] = 30
}
}
}
_(args)
end
for _, v in ipairs(game.Workspace:GetDescendants()) do
if v:IsA("BasePart") then
task.spawn(function()
SetLocked(v, false)
AddFire(v)
task.wait(0.05)
SyncFire(v)
end)
end
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