
Key Required VerifiedUniversal

--========================================================
-- RAING MENU
-- ORANGE EDITION
-- LocalScript -> StarterPlayer > StarterPlayerScripts
--========================================================
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local SoundService = game:GetService("SoundService")
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
--========================================================
-- CONFIG
--========================================================
local ACCENT = Color3.fromRGB(255,149,0)
local SKY_1 = "rbxassetid://93478581241844"
local SKY_2 = "rbxassetid://11307058797"
local GUI_BG = "rbxassetid://11307058797"
local HIT_SOUND_ID = "rbxassetid://102550692764955"
--========================================================
-- SETTINGS
--========================================================
local SpeedEnabled = false
local SpeedValue = 16
local FOVEnabled = false
local FOVValue = 70
local AntiAimEnabled = false
local TrailEnabled = false
local HitSoundEnabled = false
--========================================================
-- CHARACTER
--========================================================
local Character
local Humanoid
local Root
local function SetupCharacter(char)
Character = char
Humanoid = char:WaitForChild("Humanoid", 10)
Root = char:WaitForChild("HumanoidRootPart", 10)
if Humanoid then
Humanoid.AutoRotate = true
end
end
if Player.Character then
task.spawn(function()
SetupCharacter(Player.Character)
end)
end
--========================================================
-- GUI CLEAN
--========================================================
local OldGui = PlayerGui:FindFirstChild("RAING_MENU")
if OldGui then
OldGui:Destroy()
end
--========================================================
-- GUI
--========================================================
local Gui = Instance.new("ScreenGui")
Gui.Name = "RAING_MENU"
Gui.ResetOnSpawn = false
Gui.IgnoreGuiInset = true
Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Gui.Parent = PlayerGui
--========================================================
-- MAIN
--========================================================
local Main = Instance.new("Frame")
Main.Name = "Main"
Main.Size = UDim2.fromOffset(450, 650)
Main.Position = UDim2.new(0.5, -225, 0.5, -325)
Main.BackgroundColor3 = Color3.fromRGB(20,20,20)
Main.BorderSizePixel = 0
Main.ClipsDescendants = true
Main.Parent = Gui
local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0,18)
MainCorner.Parent = Main
local MainStroke = Instance.new("UIStroke")
MainStroke.Color = ACCENT
MainStroke.Thickness = 1.5
MainStroke.Transparency = 0.2
MainStroke.Parent = Main
--========================================================
-- BACKGROUND
--========================================================
local Background = Instance.new("ImageLabel")
Background.Size = UDim2.fromScale(1,1)
Background.Position = UDim2.fromOffset(0,0)
Background.BackgroundTransparency = 1
Background.Image = GUI_BG
Background.ImageTransparency = 0.93
Background.ScaleType = Enum.ScaleType.Crop
Background.ZIndex = 0
Background.Parent = Main
local BackgroundCorner = Instance.new("UICorner")
BackgroundCorner.CornerRadius = UDim.new(0,18)
BackgroundCorner.Parent = Background
--========================================================
-- HEADER
--========================================================
local Header = Instance.new("Frame")
Header.Size = UDim2.new(1,0,0,75)
Header.BackgroundTransparency = 1
Header.ZIndex = 10
Header.Parent = Main
local Title = Instance.new("TextLabel")
Title.Position = UDim2.fromOffset(22,8)
Title.Size = UDim2.fromOffset(260,30)
Title.BackgroundTransparency = 1
Title.Text = "RAING"
Title.Font = Enum.Font.GothamBold
Title.TextSize = 24
Title.TextColor3 = Color3.fromRGB(255,255,255)
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Header
local Subtitle = Instance.new("TextLabel")
Subtitle.Position = UDim2.fromOffset(23,39)
Subtitle.Size = UDim2.fromOffset(280,18)
Subtitle.BackgroundTransparency = 1
Subtitle.Text = "CONTROL • CREATE • PLAY"
Subtitle.Font = Enum.Font.Gotham
Subtitle.TextSize = 10
Subtitle.TextColor3 = Color3.fromRGB(140,140,140)
Subtitle.TextXAlignment = Enum.TextXAlignment.Left
Subtitle.Parent = Header
local OrangeLine = Instance.new("Frame")
OrangeLine.Position = UDim2.fromOffset(23,62)
OrangeLine.Size = UDim2.fromOffset(85,2)
OrangeLine.BackgroundColor3 = ACCENT
OrangeLine.BorderSizePixel = 0
OrangeLine.Parent = Header
local Close = Instance.new("TextButton")
Close.Position = UDim2.new(1,-49,0,15)
Close.Size = UDim2.fromOffset(35,35)
Close.BackgroundColor3 = Color3.fromRGB(42,42,42)
Close.BorderSizePixel = 0
Close.Text = "×"
Close.TextColor3 = Color3.fromRGB(255,255,255)
Close.TextSize = 21
Close.Font = Enum.Font.GothamBold
Close.AutoButtonColor = false
Close.Parent = Header
local CloseCorner = Instance.new("UICorner")
CloseCorner.CornerRadius = UDim.new(1,0)
CloseCorner.Parent = Close
--========================================================
-- SCROLL
--========================================================
local Scroll = Instance.new("ScrollingFrame")
Scroll.Position = UDim2.fromOffset(14,82)
Scroll.Size = UDim2.new(1,-28,1,-110)
Scroll.BackgroundTransparency = 1
Scroll.BorderSizePixel = 0
Scroll.ScrollBarThickness = 4
Scroll.ScrollBarImageColor3 = ACCENT
Scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
Scroll.CanvasSize = UDim2.fromOffset(0,0)
Scroll.ZIndex = 2
Scroll.Parent = Main
local List = Instance.new("UIListLayout")
List.Padding = UDim.new(0,10)
List.SortOrder = Enum.SortOrder.LayoutOrder
List.Parent = Scroll
local ScrollPadding = Instance.new("UIPadding")
ScrollPadding.PaddingBottom = UDim.new(0,20)
ScrollPadding.Parent = Scroll
--========================================================
-- HELPERS
--========================================================
local function CreateCard(name,height)
local Card = Instance.new("Frame")
Card.Name = name
Card.Size = UDim2.new(1,-4,0,height)
Card.BackgroundColor3 = Color3.fromRGB(29,29,29)
Card.BorderSizePixel = 0
Card.Parent = Scroll
local Corner = Instance.new("UICorner")
Corner.CornerRadius = UDim.new(0,14)
Corner.Parent = Card
local Stroke = Instance.new("UIStroke")
Stroke.Color = Color3.fromRGB(52,52,52)
Stroke.Thickness = 1
Stroke.Parent = Card
return Card
end
local function Text(parent,text,x,y,w,h,size,color)
local Label = Instance.new("TextLabel")
Label.Position = UDim2.fromOffset(x,y)
Label.Size = UDim2.fromOffset(w,h)
Label.BackgroundTransparency = 1
Label.Text = text
Label.Font = Enum.Font.GothamBold
Label.TextSize = size
Label.TextColor3 = color
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Parent = parent
return Label
end
local function SmallButton(parent,text,x,y,w,h)
local Button = Instance.new("TextButton")
Button.Position = UDim2.fromOffset(x,y)
Button.Size = UDim2.fromOffset(w,h)
Button.BackgroundColor3 = Color3.fromRGB(43,43,43)
Button.BorderSizePixel = 0
Button.Text = text
Button.TextColor3 = Color3.fromRGB(245,245,245)
Button.Font = Enum.Font.GothamBold
Button.TextSize = 11
Button.AutoButtonColor = false
Button.Parent = parent
local Corner = Instance.new("UICorner")
Corner.CornerRadius = UDim.new(0,9)
Corner.Parent = Button
Button.MouseEnter:Connect(function()
TweenService:Create(
Button,
TweenInfo.new(0.15),
{
BackgroundColor3 = Color3.fromRGB(57,57,57)
}
):Play()
end)
Button.MouseLeave:Connect(function()
TweenService:Create(
Button,
TweenInfo.new(0.15),
{
BackgroundColor3 = Color3.fromRGB(43,43,43)
}
):Play()
end)
return Button
end
--========================================================
-- TOGGLE
--========================================================
local function CreateToggle(parent,text,y,callback)
Text(
parent,
text,
165,
y+4,
100,
25,
11,
Color3.fromRGB(220,220,220)
)
local Toggle = Instance.new("TextButton")
Toggle.Position = UDim2.new(1,-70,0,y)
Toggle.Size = UDim2.fromOffset(58,30)
Toggle.BackgroundColor3 = Color3.fromRGB(60,60,60)
Toggle.BorderSizePixel = 0
Toggle.Text = ""
Toggle.AutoButtonColor = false
Toggle.Parent = parent
local ToggleCorner = Instance.new("UICorner")
ToggleCorner.CornerRadius = UDim.new(1,0)
ToggleCorner.Parent = Toggle
local Knob = Instance.new("Frame")
Knob.Position = UDim2.fromOffset(3,3)
Knob.Size = UDim2.fromOffset(24,24)
Knob.BackgroundColor3 = Color3.fromRGB(220,220,220)
Knob.BorderSizePixel = 0
Knob.Parent = Toggle
local KnobCorner = Instance.new("UICorner")
KnobCorner.CornerRadius = UDim.new(1,0)
KnobCorner.Parent = Knob
local Enabled = false
Toggle.MouseButton1Click:Connect(function()
Enabled = not Enabled
local X = Enabled and 31 or 3
local Color =
Enabled
and ACCENT
or Color3.fromRGB(60,60,60)
TweenService:Create(
Toggle,
TweenInfo.new(
0.22,
Enum.EasingStyle.Quint,
Enum.EasingDirection.Out
),
{
BackgroundColor3 = Color
}
):Play()
TweenService:Create(
Knob,
TweenInfo.new(
0.25,
Enum.EasingStyle.Back,
Enum.EasingDirection.Out
),
{
Position = UDim2.fromOffset(X,3)
}
):Play()
callback(Enabled)
end)
return Toggle
end
--========================================================
-- SPEED
--========================================================
local SpeedCard = CreateCard("Speed",125)
Text(
SpeedCard,
"SPEED",
15,10,
130,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
SpeedCard,
"WalkSpeed value",
15,36,
140,18,
10,
Color3.fromRGB(140,140,140)
)
local SpeedBox = Instance.new("TextBox")
SpeedBox.Position = UDim2.fromOffset(15,65)
SpeedBox.Size = UDim2.fromOffset(125,37)
SpeedBox.BackgroundColor3 = Color3.fromRGB(43,43,43)
SpeedBox.BorderSizePixel = 0
SpeedBox.Text = "16"
SpeedBox.TextColor3 = Color3.fromRGB(255,255,255)
SpeedBox.PlaceholderText = "16"
SpeedBox.Font = Enum.Font.GothamBold
SpeedBox.TextSize = 13
SpeedBox.ClearTextOnFocus = false
SpeedBox.Parent = SpeedCard
local SpeedCorner = Instance.new("UICorner")
SpeedCorner.CornerRadius = UDim.new(0,9)
SpeedCorner.Parent = SpeedBox
SpeedBox.FocusLost:Connect(function()
local value = tonumber(SpeedBox.Text)
if not value then
value = 16
end
SpeedValue = math.clamp(value,1,500)
SpeedBox.Text = tostring(SpeedValue)
if SpeedEnabled and Humanoid then
Humanoid.WalkSpeed = SpeedValue
end
end)
CreateToggle(
SpeedCard,
"ENABLE",
68,
function(enabled)
SpeedEnabled = enabled
if Humanoid then
if enabled then
Humanoid.WalkSpeed = SpeedValue
else
Humanoid.WalkSpeed = 16
end
end
end
)
--========================================================
-- FOV
--========================================================
local FOVCard = CreateCard("FOV",125)
Text(
FOVCard,
"FOV",
15,10,
130,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
FOVCard,
"Camera field of view",
15,36,
160,18,
10,
Color3.fromRGB(140,140,140)
)
local FOVBox = Instance.new("TextBox")
FOVBox.Position = UDim2.fromOffset(15,65)
FOVBox.Size = UDim2.fromOffset(125,37)
FOVBox.BackgroundColor3 = Color3.fromRGB(43,43,43)
FOVBox.BorderSizePixel = 0
FOVBox.Text = "70"
FOVBox.TextColor3 = Color3.fromRGB(255,255,255)
FOVBox.PlaceholderText = "70"
FOVBox.Font = Enum.Font.GothamBold
FOVBox.TextSize = 13
FOVBox.ClearTextOnFocus = false
FOVBox.Parent = FOVCard
local FOVCorner = Instance.new("UICorner")
FOVCorner.CornerRadius = UDim.new(0,9)
FOVCorner.Parent = FOVBox
FOVBox.FocusLost:Connect(function()
local value = tonumber(FOVBox.Text)
if not value then
value = 70
end
FOVValue = math.clamp(value,1,130)
FOVBox.Text = tostring(FOVValue)
end)
CreateToggle(
FOVCard,
"ENABLE",
68,
function(enabled)
FOVEnabled = enabled
end
)
--========================================================
-- ANTI AIM
--========================================================
local AntiCard = CreateCard("AntiAim",105)
Text(
AntiCard,
"ANTI-AIM",
15,10,
150,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
AntiCard,
"smooth jump rotation",
15,38,
200,18,
10,
Color3.fromRGB(140,140,140)
)
CreateToggle(
AntiCard,
"ENABLE",
59,
function(enabled)
AntiAimEnabled = enabled
if not enabled and Humanoid then
Humanoid.AutoRotate = true
end
end
)
--========================================================
-- TRAIL
--========================================================
local TrailCard = CreateCard("Trail",95)
Text(
TrailCard,
"TRAIL",
15,10,
150,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
TrailCard,
"smooth motion trail",
15,38,
180,18,
10,
Color3.fromRGB(140,140,140)
)
local TrailObjects = {}
local function RemoveTrail()
for _,obj in ipairs(TrailObjects) do
if obj and obj.Parent then
obj:Destroy()
end
end
table.clear(TrailObjects)
end
local function CreateTrail()
RemoveTrail()
if not Root then
return
end
local A0 = Instance.new("Attachment")
A0.Name = "RAING_Top"
A0.Position = Vector3.new(0,1.5,0)
A0.Parent = Root
local A1 = Instance.new("Attachment")
A1.Name = "RAING_Bottom"
A1.Position = Vector3.new(0,-1.5,0)
A1.Parent = Root
local Trail = Instance.new("Trail")
Trail.Name = "RAING_Trail"
Trail.Attachment0 = A0
Trail.Attachment1 = A1
Trail.Lifetime = .6
Trail.MinLength = .05
Trail.FaceCamera = true
Trail.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0,ACCENT),
ColorSequenceKeypoint.new(.5,Color3.fromRGB(255,255,255)),
ColorSequenceKeypoint.new(1,Color3.fromRGB(100,100,100))
})
Trail.Transparency = NumberSequence.new({
NumberSequenceKeypoint.new(0,.05),
NumberSequenceKeypoint.new(.7,.4),
NumberSequenceKeypoint.new(1,1)
})
Trail.WidthScale = NumberSequence.new({
NumberSequenceKeypoint.new(0,1),
NumberSequenceKeypoint.new(.65,.55),
NumberSequenceKeypoint.new(1,0)
})
Trail.Parent = Root
TrailObjects = {
A0,
A1,
Trail
}
end
CreateToggle(
TrailCard,
"ENABLE",
55,
function(enabled)
TrailEnabled = enabled
if enabled then
CreateTrail()
else
RemoveTrail()
end
end
)
--========================================================
-- HIT SOUND
--========================================================
local HitCard = CreateCard("HitSound",110)
Text(
HitCard,
"HIT SOUND",
15,10,
180,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
HitCard,
"unified hit sound",
15,38,
180,18,
10,
Color3.fromRGB(140,140,140)
)
local HitSound = Instance.new("Sound")
HitSound.Name = "RAING_HitSound"
HitSound.SoundId = HIT_SOUND_ID
HitSound.Volume = 1
HitSound.Parent = SoundService
local function PlayHitSound()
if not HitSoundEnabled then
return
end
HitSound:Stop()
HitSound.TimePosition = 0
HitSound:Play()
end
CreateToggle(
HitCard,
"ENABLE",
57,
function(enabled)
HitSoundEnabled = enabled
end
)
local TestHit = SmallButton(
HitCard,
"TEST",
180,57,
80,35
)
TestHit.MouseButton1Click:Connect(function()
if HitSoundEnabled then
PlayHitSound()
end
end)
--========================================================
-- SKY
--========================================================
local SkyCard = CreateCard("Sky",95)
Text(
SkyCard,
"SKY",
15,10,
150,25,
15,
Color3.fromRGB(255,255,255)
)
Text(
SkyCard,
"environment",
15,38,
150,18,
10,
Color3.fromRGB(140,140,140)
)
local Sky1Button = SmallButton(
SkyCard,
"SKY 1",
200,23,
80,35
)
local Sky2Button = SmallButton(
SkyCard,
"SKY 2",
290,23,
80,35
)
local function ApplySky(texture)
local OldSky = Lighting:FindFirstChild("RAING_SKY")
if OldSky then
OldSky:Destroy()
end
local Sky = Instance.new("Sky")
Sky.Name = "RAING_SKY"
Sky.SkyboxBk = texture
Sky.SkyboxDn = texture
Sky.SkyboxFt = texture
Sky.SkyboxLf = texture
Sky.SkyboxRt = texture
Sky.SkyboxUp = texture
Sky.Parent = Lighting
end
Sky1Button.MouseButton1Click:Connect(function()
ApplySky(SKY_1)
end)
Sky2Button.MouseButton1Click:Connect(function()
ApplySky(SKY_2)
end)
--========================================================
-- ANTI-AIM ENGINE
--========================================================
local AAActive = false
local AAYaw = 0
local AATime = 0
local AADirection = 1
local AANextChange = 0
RunService:BindToRenderStep(
"RAING_ANTI_AIM",
Enum.RenderPriority.Last.Value,
function(dt)
if not Humanoid or not Root then
return
end
if not AntiAimEnabled then
if AAActive then
AAActive = false
AAYaw = 0
AATime = 0
Humanoid.AutoRotate = true
end
return
end
local State = Humanoid:GetState()
local Airborne =
State == Enum.HumanoidStateType.Jumping
or State == Enum.HumanoidStateType.Freefall
if not Airborne then
if AAActive then
AAActive = false
AAYaw = 0
AATime = 0
Humanoid.AutoRotate = true
end
return
end
if not AAActive then
AAActive = true
AAYaw = 0
AATime = 0
AANextChange = 0
AADirection =
math.random(0,1) == 0
and -1
or 1
Humanoid.AutoRotate = false
end
AATime += dt
if AATime >= AANextChange then
AANextChange =
AATime +
math.random(7,12)/10
AADirection =
math.random(0,1) == 0
and -1
or 1
end
local SpinSpeed =
math.rad(
420 +
math.sin(AATime*3) * 100
)
AAYaw +=
SpinSpeed *
dt *
AADirection
local Pitch =
math.sin(AATime*4.5) *
math.rad(16)
local Roll =
math.cos(AATime*5.2) *
math.rad(21)
local Target =
CFrame.new(Root.Position) *
CFrame.Angles(
Pitch,
AAYaw,
Roll
)
Root.CFrame =
Root.CFrame:Lerp(
Target,
math.clamp(dt*10,0,1)
)
end
)
--========================================================
-- SPEED ENGINE
--========================================================
RunService.Heartbeat:Connect(function()
if not Humanoid then
return
end
if Humanoid.Health <= 0 then
return
end
if SpeedEnabled then
if math.abs(Humanoid.WalkSpeed-SpeedValue) > 0.01 then
Humanoid.WalkSpeed = SpeedValue
end
end
end)
--========================================================
-- FOV ENGINE
--========================================================
RunService.RenderStepped:Connect(function(dt)
local Camera = workspace.CurrentCamera
if not Camera then
return
end
local TargetFOV =
FOVEnabled
and FOVValue
or 70
Camera.FieldOfView =
Camera.FieldOfView +
(TargetFOV-Camera.FieldOfView) *
math.clamp(dt*10,0,1)
end)
--========================================================
-- HIT HEALTH CHECK
--========================================================
local LastHealth = nil
RunService.Heartbeat:Connect(function()
if not Humanoid then
return
end
if LastHealth == nil then
LastHealth = Humanoid.Health
return
end
if Humanoid.Health < LastHealth then
PlayHitSound()
end
LastHealth = Humanoid.Health
end)
--========================================================
-- RESPAWN
--========================================================
Player.CharacterAdded:Connect(function(char)
RemoveTrail()
task.wait(.2)
SetupCharacter(char)
LastHealth = nil
if TrailEnabled then
CreateTrail()
end
end)
--========================================================
-- MINI BUTTON
--========================================================
local Mini = Instance.new("TextButton")
Mini.Name = "RAING_MINI"
Mini.Size = UDim2.fromOffset(50,50)
Mini.Position = UDim2.fromOffset(18,220)
Mini.BackgroundColor3 = ACCENT
Mini.BorderSizePixel = 0
Mini.Text = "R"
Mini.TextColor3 = Color3.fromRGB(255,255,255)
Mini.Font = Enum.Font.GothamBold
Mini.TextSize = 19
Mini.Visible = false
Mini.Parent = Gui
local MiniCorner = Instance.new("UICorner")
MiniCorner.CornerRadius = UDim.new(1,0)
MiniCorner.Parent = Mini
local MiniStroke = Instance.new("UIStroke")
MiniStroke.Color = Color3.fromRGB(255,190,60)
MiniStroke.Thickness = 1
MiniStroke.Parent = Mini
--========================================================
-- CLOSE
--========================================================
Close.MouseButton1Click:Connect(function()
Main.Visible = false
Mini.Visible = true
end)
Mini.MouseButton1Click:Connect(function()
Main.Visible = true
Mini.Visible = false
end)
--========================================================
-- RIGHT SHIFT
--========================================================
UserInputService.InputBegan:Connect(function(input,processed)
if processed then
return
end
if input.KeyCode == Enum.KeyCode.RightShift then
Main.Visible = not Main.Visible
Mini.Visible = not Main.Visible
end
end)
--========================================================
-- DRAG
--========================================================
local Dragging = false
local DragStart
local StartPosition
Header.InputBegan:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseButton1 then
Dragging = true
DragStart = input.Position
StartPosition = Main.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if not Dragging then
return
end
if input.UserInputType ==
Enum.UserInputType.MouseMovement then
local Delta =
input.Position-DragStart
Main.Position =
UDim2.new(
StartPosition.X.Scale,
StartPosition.X.Offset+Delta.X,
StartPosition.Y.Scale,
StartPosition.Y.Offset+Delta.Y
)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ==
Enum.UserInputType.MouseButton1 then
Dragging = false
end
end)
--========================================================
-- FOOTER
--========================================================
local Footer = Instance.new("TextLabel")
Footer.Position = UDim2.new(0,0,1,-25)
Footer.Size = UDim2.new(1,0,0,18)
Footer.BackgroundTransparency = 1
Footer.Text = "made by raing"
Footer.Font = Enum.Font.Gotham
Footer.TextSize = 10
Footer.TextColor3 = Color3.fromRGB(115,115,115)
Footer.ZIndex = 10
Footer.Parent = Main
--========================================================
-- START ANIMATION
--========================================================
local FinalSize = Main.Size
Main.Size = UDim2.fromOffset(390,580)
Main.BackgroundTransparency = 1
TweenService:Create(
Main,
TweenInfo.new(
0.45,
Enum.EasingStyle.Back,
Enum.EasingDirection.Out
),
{
Size = FinalSize,
BackgroundTransparency = 0
}
):Play()
print("================================")
print("RAING MENU LOADED")
print("SPEED:",SpeedValue)
print("FOV:",FOVValue)
print("ANTI-AIM READY")
print("================================")



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