Weapon Customization
Key RequiredUniversal

Weapon Customization

Universal Scriptryanjtparkerryanjtparker 18.2K views 57 executesUpdated Apr 20, 2022
2.5/ 5(2 votes)
1150% Positive
Lua Script•17 lines (569 chars)
while true do
	wait(0.1)
	for i, WeaponModel in pairs(workspace.Camera:GetChildren()) do
		if not WeaponModel:FindFirstChild("Left Arm") or WeaponModel:FindFirstChild("Right Arm") then
		for i, WeaponParts in pairs(WeaponModel:GetChildren()) do
		WeaponParts.Color = Color3.fromRGB(98, 37, 209)
		WeaponParts.Material = "Neon"
		for i, WeaponTexture in pairs(WeaponModel:GetDescendants()) do
			if WeaponTexture:IsA("Texture") then
				WeaponTexture.Texture = "rbxassetid://6158837993"
				WeaponTexture.Color3 = Color3.fromRGB(98, 37, 209)
			end
	end
	end
end
end
end

Features & Information

READ ME: To use this script you must have a weapon which has a texture on it, and you need the weapon to be inserted into your FPS camera. To customize the color and skin, I prefer using Dark Dex and going in to workspace.Camera and finding your weapon name. If you want to change the skin, find another weapon which has the skin you prefer equipped into your camera, then view the texture asset id, and copy it. Then insert it into the script WeaponTexture.Texture string. If you want to change the color find your preferred color3 property

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