RTVN fly walk
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RTVN fly walk

Universal ScriptGalaleuGalaleu 581 views 16 executesUpdated Jan 31, 2026
Unrated
00
Lua Script•70 lines (1780 chars)
-- Fly Walk Script
-- LocalScript

local player = game.Players.LocalPlayer
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local flying = false
local speed = 50

local bodyVelocity
local bodyGyro

local function startFly()
	local character = player.Character
	if not character then return end

	local hrp = character:WaitForChild("HumanoidRootPart")

	bodyVelocity = Instance.new("BodyVelocity")
	bodyVelocity.Velocity = Vector3.zero
	bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
	bodyVelocity.Parent = hrp

	bodyGyro = Instance.new("BodyGyro")
	bodyGyro.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
	bodyGyro.CFrame = hrp.CFrame
	bodyGyro.Parent = hrp

	RunService:BindToRenderStep("FlyWalk", Enum.RenderPriority.Character.Value, function()
		local moveDir = Vector3.zero
		local camera = workspace.CurrentCamera

		if UserInputService:IsKeyDown(Enum.KeyCode.W) then
			moveDir += camera.CFrame.LookVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.S) then
			moveDir -= camera.CFrame.LookVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.A) then
			moveDir -= camera.CFrame.RightVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.D) then
			moveDir += camera.CFrame.RightVector
		end

		bodyVelocity.Velocity = moveDir.Unit * speed
		bodyGyro.CFrame = camera.CFrame
	end)
end

local function stopFly()
	RunService:UnbindFromRenderStep("FlyWalk")
	if bodyVelocity then bodyVelocity:Destroy() end
	if bodyGyro then bodyGyro:Destroy() end
end

-- Tecla para ligar/desligar (Fly Walk)
UserInputService.InputBegan:Connect(function(input, gpe)
	if gpe then return end

	if input.KeyCode == Enum.KeyCode.F then
		flying = not flying
		if flying then
			startFly()
		else
			stopFly()
		end
	end
end)

Features & Information

Fly

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